Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-08-06 | tested and fixed unix os_system_time_msec() | xodene | |
2015-08-06 | Add OS.get_system_time_msec | Maximillian | |
2015-08-06 | -Merged the file server with the live editing and remote debug | Juan Linietsky | |
-It is now really easy to deploy an android build with debug, and debug it | |||
2015-08-04 | more debugger fixes | Juan Linietsky | |
-setting/clearing breakpoints during run-time now works -multi-line strings resulted in wrong line numbers in bytecode, fixed | |||
2015-08-04 | added bindings for screen rotation in OS | Juan Linietsky | |
2015-08-04 | error debugger | Juan Linietsky | |
shows the list of errors that happened during running the game, traces can be analyzed | |||
2015-08-02 | live debug fixes | Juan Linietsky | |
removing node in live debugging fixed | |||
2015-08-02 | Live edit WORK IN PROGRESS | Juan Linietsky | |
1) press the heart while the game is running 2) select a scene to live edit from the opened scenes 3) edit/add/remove nodes or resources, change their properties, etc. 4) watch changes reflected in running game, in all places this scene is edited 5) It's not perfect obviously, but the aim of it is to try to reflect your changes as best as possible in the running game. | |||
2015-07-28 | adding some base64 marshalls | punto- | |
2015-07-27 | Merge pull request #2248 from romulox-x/colladaImagePath | Juan Linietsky | |
fixed image path problem in bettercollada | |||
2015-07-26 | QOL, script buttons in scene tabs | Juan Linietsky | |
2015-07-25 | Merge pull request #2298 from ronchaine/ronchaine-devel | Juan Linietsky | |
Fix audio driver loading if the first tried driver fails (linux-x11). | |||
2015-07-24 | -added icons for root node types on tabs | Juan Linietsky | |
2015-07-24 | Merge pull request #2300 from leezh/nrex-port | punto- | |
New RegEx library | |||
2015-07-24 | Fixed incorrect failsafe return values | Zher Huei Lee | |
2015-07-24 | Made RegEx API similar to old version | Zher Huei Lee | |
2015-07-24 | Added a live-edit RegEx tester to the demos | Zher Huei Lee | |
2015-07-24 | More nrex fixes | Zher Huei Lee | |
2015-07-24 | Updated nrex fixes | Lee Zher Huei | |
2015-07-24 | Regex library Nrex initial port | Lee Zher Huei | |
2015-07-23 | Use tabs instead of spaces. | Jari Ronkainen | |
2015-07-23 | Fix audio driver setup if the first driver fails. | Jari Ronkainen | |
2015-07-09 | when copy images enabled, 'images' path prefix was only being written to ↵ | romulox_x | |
file if the destination file didn't exist. so it only worked the first time. | |||
2015-07-02 | Merge pull request #2226 from romulox-x/xyzFixIos | punto- | |
fixed ios compilation error | |||
2015-07-01 | fixed ios compilation error | romulox_x | |
2015-06-30 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-06-30 | small fixes | Juan Linietsky | |
2015-06-30 | -some changes by okam | Juan Linietsky | |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes ↵ | Juan Linietsky | |
and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report. | |||
2015-06-27 | more code completion improvements | Juan Linietsky | |
-calltip dissapears with more types of keypresses or when pressing ')' -properly looks into autoloaded scripts or nodes with another script for script functions/variables/etc. | |||
2015-06-26 | improved get_node(), connect(), etc code completion. | Juan Linietsky | |
-properly completes text arguments -includes the "/root" autoloads | |||
2015-06-25 | Merge pull request #2187 from romulox-x/mirroredRepeat | Juan Linietsky | |
added support for mirrored repeat texture wrapping | |||
2015-06-25 | forgot to add mirroredrepeat flag to flags file. fixed. | romulox_x | |
2015-06-25 | added support for mirrored repeat texture wrapping | romulox_x | |
2015-06-24 | added a tiny bit more space to docks and script tab | Juan Linietsky | |
2015-06-24 | compile fix | Juan Linietsky | |
2015-06-24 | Merge pull request #2181 from ShadowKyogre/doc-help | Juan Linietsky | |
Add documentation for RayCast2D about is_colliding and get_collider quirks | |||
2015-06-24 | Merge pull request #2182 from Kermer/patch-1 | Juan Linietsky | |
Tiny typo | |||
2015-06-24 | fix connection dialog bug | Juan Linietsky | |
2015-06-24 | Tiny typo | Kermer | |
COPY_MODE_DISALED -> COPY_MODE_DISABLED | |||
2015-06-24 | ability to change shadow color in light2d | Juan Linietsky | |
2015-06-24 | Add some documentation for RayCast2D about is_colliding and get_collider quirks | ShadowKyogre | |
2015-06-24 | added ability to define signals in script | Juan Linietsky | |
closes #2175 | |||
2015-06-23 | Merge pull request #2168 from KillerJaguar/input-helper | Juan Linietsky | |
Added helper methods to InputEvent | |||
2015-06-23 | Merge pull request #2172 from jrimclean/development | Juan Linietsky | |
Fixed compilation on MacOS X | |||
2015-06-23 | Merge branch 'master' of github.com:okamstudio/godot into development | James McLean | |
2015-06-23 | Added helper methods to InputEvent | Jaguar | |
2015-06-23 | Merge pull request #2166 from TheHX/collision_shape_editor | Juan Linietsky | |
CollisionShape2D visual editor | |||
2015-06-23 | Merge pull request #2165 from TheHX/issue_2102 | Juan Linietsky | |
Fix for issue related to GridMap editor | |||
2015-06-23 | CollisionShape2D visual editor | Franklin Sobrinho | |