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2023-02-21Merge pull request #73595 from KoBeWi/missingnoRémi Verschelde
Fix missing directories when exporting from cmd
2023-02-21Merge pull request #73666 from bruvzg/mac_warpRémi Verschelde
[macOS] Fix Input.warp_mouse shifted by one screen pixel.
2023-02-21Merge pull request #73667 from aaronfranke/gltf-unused-joint-boolRémi Verschelde
Remove unused joint boolean in GLTFNode
2023-02-21Merge pull request #73664 from bruvzg/fix_sc_resetRémi Verschelde
[Editor] Fix shortcut reset.
2023-02-21Merge pull request #73652 from KoBeWi/master_degree_in_mathsRémi Verschelde
Clarify rotation degrees
2023-02-21Merge pull request #73654 from V-Sekai/fbx_base_dirRémi Verschelde
fbx: Set base_dir correctly in append_from_scene
2023-02-21Remove unused joint boolean in GLTFNodeAaron Franke
2023-02-21[macOS] Fix Input.warp_mouse shifted by one screen pixel.bruvzg
2023-02-21Merge pull request #73661 from mashumafi/external-class-refRémi Verschelde
Add test for const class references
2023-02-21Merge pull request #73662 from BastiaanOlij/fix_opengl_wobbly_skyRémi Verschelde
Fix wobbly sky in stereoscopic OpenGL
2023-02-21Merge pull request #73659 from BastiaanOlij/fix_opengl_clearscreenRémi Verschelde
Fix issue with clearing screen after part has been drawn
2023-02-21Fix shortcut reset.bruvzg
2023-02-21Fix wobbly sky in stereoscopic OpenGLBastiaan Olij
2023-02-20Add test for const class referencesmashumafi
2023-02-21Fix issue with clearing screen after part has been drawnBastiaan Olij
2023-02-20fbx: Set base_dir correctly in append_from_sceneLyuma
2023-02-20Clarify rotation degreeskobewi
2023-02-20Merge pull request #73634 from KoBeWi/merged_into_errorRémi Verschelde
Fix tile atlas merging crash
2023-02-20Merge pull request #73639 from vnen/gdscript-limit-completion-recursion-depthRémi Verschelde
GDScript: Limit recursion depth for completion functions
2023-02-20Merge pull request #73422 from bruvzg/no_altRémi Verschelde
[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid conflicts with special character input.
2023-02-20[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid ↵bruvzg
conflicts with special character input.
2023-02-20GDScript: Limit recursion depth for completion functionsGeorge Marques
Avoid crashing if the completion gets stuck in infinite recursion while trying to guess the expression type.
2023-02-20Fix tile atlas merging crashkobewi
2023-02-20Fix missing directories when exporting from cmdkobewi
2023-02-20Merge pull request #73628 from lawnjelly/bvh_mutex_fixRémi Verschelde
BVH - fix lockguards for multithread mode
2023-02-20BVH - fix lockguards for multithread modelawnjelly
Due to a lack of variable name, the BVH lock guards lifetimes previously did not cover the whole function call. This is fixed, and the warning message for contention is removed as multithread mode seems to be desired in production in 4.x.
2023-02-20Merge pull request #73626 from Faless/mp/4.x_synced_signalRémi Verschelde
[MP] Add a "synchronized" signal to MultiplayerSynchronized.
2023-02-20Merge pull request #73621 from ChibiDenDen/patch-1Rémi Verschelde
Fix bufSize parameter for glGetSynciv
2023-02-20Merge pull request #73592 from pattlebass/conversion-popup-cutoffRémi Verschelde
Increase minsize for some Project Conversion dialogs
2023-02-20Merge pull request #73590 from vnen/gdscript-global-scope-enumsRémi Verschelde
Make global scope enums accessible as types in GDScript
2023-02-20Merge pull request #73544 from mashumafi/fix-func-arg-nullRémi Verschelde
Fix: Func with typed args error when arg is null
2023-02-20Merge pull request #73489 from vonagam/type-check-nodeRémi Verschelde
GDScript: Rework type check
2023-02-20Merge pull request #73291 from vonagam/fix-unsafe-weak-binopRémi Verschelde
GDScript: Fix missing unsafety mark for binary op with weak variables
2023-02-20Merge pull request #73237 from ↵Rémi Verschelde
KoBeWi/did_you_know_that_the_maximum_branch_name_length_is_250_bytes❔_this_means_that_this_branch's_diff_could_probably_fit_into_its_name,_because_it's_so_ridiculously_small._Why_are_you_reading_this_btw❔ Fix corrupt undo after making sub-resources unique
2023-02-20Merge pull request #72917 from rburing/fix_trimesh_ccdRémi Verschelde
Fix CCD in case of multiple supports in motion direction
2023-02-20Merge pull request #71824 from PrecisionRender/fix-softbody-crashRémi Verschelde
Fix crash when reparenting `SoftBody3D` with pinned points
2023-02-20Increase minsize for some Project Conversion dialogspattlebass
This is more of a workaround than a fix. The underlying issue is that `ConfirmationDialog` doesn't always update its size if you change its text. (or it updates it AFTER it had already popped up). `wrap_controls` doesn't help here.
2023-02-20[MP] Add a "synchronized" signal to MultiplayerSynchronized.Fabio Alessandrelli
Emitted upon receiving a valid sync packet after setting the variables state.
2023-02-20Fix crash when reparenting SoftBody3D with pinned pointsPrecisionRender
2023-02-20i18n: Sync translations with WeblateRémi Verschelde
2023-02-20Merge pull request #73616 from voidedWarranties/resourcecache_thread_safeRémi Verschelde
Make `ResourceCache::get_cached_resources` thread-safe
2023-02-20Merge pull request #73604 from ↵Rémi Verschelde
KoBeWi/make_read_only_only_if_not_already_read_only_and_make_not_read_only_only_when_is_read_only Apply inspector read_only only when changed
2023-02-20Merge pull request #73610 from timothyqiu/classref-typosRémi Verschelde
Various classref typo fixes
2023-02-20Merge pull request #73608 from YeldhamDev/that_was_stupidRémi Verschelde
Revert `Input.get_vector()` back to checking raw strength
2023-02-20Merge pull request #73408 from nightblade9/patch-1Rémi Verschelde
Elaborate text-to-speech requirements on Linux
2023-02-20Merge pull request #73597 from ↵Rémi Verschelde
MewPurPur/add-missing-queue-redraw--oh-wait-that-barely-narrows-it-down Fix Indent/Unindent without a selection not causing a redraw
2023-02-20Merge pull request #73593 from KoBeWi/hard-boiled_codeRémi Verschelde
Remove path hard-coding in editor_build_profile
2023-02-20Fix bufSize parameter for glGetSyncivChibiDenDen
According to the docs: https://registry.khronos.org/OpenGL-Refpages/es3.0/html/glGetSynciv.xhtml Bufsize is in integers, not bytes. The current code overflows data unto other stack variables.
2023-02-20Make `ResourceCache::get_cached_resources` thread-safevoidedWarranties
2023-02-20Apply inspector read_only only when changedkobewi