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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-10-28
Merge pull request #67960 from clayjohn/RD-SSIL
Bastiaan Olij
2022-10-27
Merge pull request #67644 from alfredbaudisch/add-selection-next-occurrence
Clay John
2022-10-27
Merge pull request #67946 from BastiaanOlij/openxr_default_aimpose
Clay John
2022-10-27
Fix ss_effects_flags uniform in clustered forward renderer
clayjohn
2022-10-27
Merge pull request #67939 from sambriels/emit-signal-after-target-reached
Clay John
2022-10-27
Merge pull request #67874 from Calinou/doc-vector3-vector4i
Clay John
2022-10-27
Merge pull request #64382 from peastman/support
Clay John
2022-10-27
Merge pull request #67421 from Sauermann/fix-failure-exit-code
Clay John
2022-10-27
Merge pull request #66107 from devloglogan/ambient-light-disabled-fix
Clay John
2022-10-27
Merge pull request #64710 from MinusKube/window-size-crash
Clay John
2022-10-27
Merge pull request #67043 from clayjohn/clip_children
Clay John
2022-10-27
Merge pull request #67926 from Rindbee/fix_call_shortcut_input
Clay John
2022-10-27
Merge pull request #67861 from IanGaither/textfile-alignment-documentation
Clay John
2022-10-27
Merge pull request #67834 from Klowner/collada-closed-curves-16658
Clay John
2022-10-27
Merge pull request #67832 from Sauermann/fix-remove-unnecessary-casts
Clay John
2022-10-27
Merge pull request #66383 from aaronfranke/basis-from-euler
Clay John
2022-10-27
Merge pull request #67094 from Faless/mp/4.x_server_relay_unify
Fabio Alessandrelli
2022-10-27
[MP] Let MultiplayerAPI handle packet relaying and peer signaling.
Fabio Alessandrelli
2022-10-28
Change default OpenXR pose to aim pose
Bastiaan Olij
2022-10-27
Emit target_reached signal after state is updated
Sam Briels
2022-10-26
Merge pull request #67912 from RevoluPowered/fix-exeception-bad-access
Clay John
2022-10-27
Fix calling `_call_shortcut_input` on a node that has been removed
Rindbee
2022-10-27
Document the Vector3 and Vector4i classes
Hugo Locurcio
2022-10-26
Merge pull request #67905 from alfredbaudisch/vs-operand-aliases-dev
Clay John
2022-10-26
Fix EXE_BAD_ACCESS caused by optional argument
Gordon MacPherson
2022-10-26
Add math operators to Visual Shader node names
Alfred Reinold Baudisch
2022-10-25
Merge pull request #67431 from Chaosus/vs_fix_nodes_code
Yuri Rubinsky
2022-10-25
Merge pull request #67098 from Calinou/doc-light-no-scale
Max Hilbrunner
2022-10-25
Merge pull request #67833 from Calinou/doc-animation
Max Hilbrunner
2022-10-25
Merge pull request #67843 from Calinou/doc-csgshape3d
Max Hilbrunner
2022-10-25
Merge pull request #67841 from Calinou/doc-basematerial3d
Max Hilbrunner
2022-10-25
Merge pull request #67858 from TechnoPorg/fix-upnp-docs
Max Hilbrunner
2022-10-25
Merge pull request #67768 from Calinou/doc-debanding
Max Hilbrunner
2022-10-25
Merge pull request #67848 from Calinou/doc-canvastexture
Max Hilbrunner
2022-10-25
Merge pull request #67823 from Chaosus/fix_image_crash
Yuri Rubinsky
2022-10-24
Update TextLine.xml
Ian Gaither
2022-10-24
Fix Thread usage in UPNP docs.
TechnoPorg
2022-10-24
Document the CanvasTexture class
Hugo Locurcio
2022-10-24
Merge pull request #67541 from RandomShaper/refactor_subgroup_ads
Clay John
2022-10-24
Document (Omni/Spot)Light3D ignoring Node3D's `scale` property
Hugo Locurcio
2022-10-24
Document `collision_priority` in the CSGShape3D class
Hugo Locurcio
2022-10-24
Document the BaseMaterial3D class
Hugo Locurcio
2022-10-24
Document the Animation class
Hugo Locurcio
2022-10-24
Handle closed splines in Collada importer
Mark Riedesel
2022-10-24
Document debanding only affecting 3D rendering by default
Hugo Locurcio
2022-10-24
Remove unnecessary casts
Markus Sauermann
2022-10-24
Fix crash when calling `fill` method on an empty `Image`
Yuri Rubinsky
2022-10-23
Merge pull request #67390 from groud/more_conservative_terrain_painting
Clay John
2022-10-23
Merge pull request #67513 from Calinou/editor-light2d-fix-shadow-filter-smoot...
Clay John
2022-10-23
Merge pull request #67566 from Sauermann/fix-code-simplifications
Clay John
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