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2016-01-06Fix .tscn format not loading signal bindsFranklin Sobrinho
2016-01-06Merge pull request #3159 from neikeq/tab_close_iconRémi Verschelde
Add tab close icon to the default theme
2016-01-06Merge pull request #3187 from neikeq/fix_3186Rémi Verschelde
Fix editor layout saving
2016-01-06Merge pull request #3211 from SaracenOne/audio_stream_pause_fixRémi Verschelde
Fix delay on audio stream pause
2016-01-06Merge pull request #3217 from neikeq/asframes_patchRémi Verschelde
Disable renaming SpriteFrames
2016-01-06Merge pull request #3216 from nounoursheureux/spriteframesRémi Verschelde
Show the texture name after the frame number in the SpriteFrames editor
2016-01-06Merge pull request #3219 from nounoursheureux/change_subscene_stringRémi Verschelde
Change Import > Sub-Scene to Import > Node from scene
2016-01-06Merge pull request #3251 from Hinsbart/joy_demopunto-
update joystick demo with visual representation
2016-01-06visual representation for joystick demohondres
2016-01-05Merge pull request #3249 from Hinsbart/x11_crashRémi Verschelde
fix x11 crash on exit
2016-01-05fix x11 crash on exithondres
2016-01-05Merge pull request #3246 from godotengine/fix-notools-buildRémi Verschelde
Fix is_node_being_edited() when not building tools
2016-01-05Fix is_node_being_edited() when not building toolsRémi Verschelde
Fixes #3213. Superseded #3242.
2016-01-05Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-01-05-completely rewritten filesystem dock and internal editor filesystem ↵Juan Linietsky
management, fixes #1926 -filesystem dock now tracks objects and directories in real-time, fixes #2009
2016-01-05Merge pull request #3241 from mrezai/fix-jpeg-3228Juan Linietsky
Fix uint compile error, #3228
2016-01-05Fix uint compile errormrezai
2016-01-05Merge pull request #3239 from godotengine/bce-typoRémi Verschelde
Fix typo
2016-01-05Fix typoRémi Verschelde
2016-01-04Merge pull request #3236 from Hinsbart/xinput_define_punto-
define XUSER_MAX_COUNT if not present
2016-01-05define XUSER_MAX_COUNT if not presenthondres
2016-01-04-make signals throw an error when target method is not found, fixes #2036Juan Linietsky
-removed 4 arguments limit for emit_signal() from script -remvoed 4 arguments limit for call_deferred() from script
2016-01-04Fix KP5 toggle perspective shortcut, fixes #2035Juan Linietsky
2016-01-04restored this configJuan Linietsky
2016-01-04-Fix crash at exit due to unnecesary check in command queue, fixes #2034Juan Linietsky
-Fix memory corruption due to using wrong singleton in multithreaded physics, fixes #2760
2016-01-03Fixed bug with default arguments in gdscript, closes #2024Juan Linietsky
2016-01-03change android install location to automatic, closes #1997Juan Linietsky
2016-01-03properly specify metadata in KB functionJuan Linietsky
2016-01-03physics state properly returns contact metadata, closes #1979Juan Linietsky
2016-01-03small usability improvement, change everything related to resolution and ↵Juan Linietsky
scaling together in the project settings, closes #1974
2016-01-03Fixed the decimals function, it can't be perfect but it should be good ↵Juan Linietsky
enough. Closes #1955
2016-01-03having active items is pointless in input mapJuan Linietsky
2016-01-03-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵Juan Linietsky
and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
2016-01-03Change Import > Sub-Scene to Import > Node from sceneNounours Heureux
2016-01-03forgot to bind NOTIFICATION_INSTANCED, closes #2261Juan Linietsky
2016-01-03Disable renaming AnimatedSprite framesIgnacio Etcheverry
2016-01-03Show the texture name after the frame number in the SpriteFrames editorNounours Heureux
2016-01-02Merge pull request #3210 from Hinsbart/x11_axis_fixpunto-
send axis events only once per frame on linux
2016-01-03send axis events only once per frame on linuxhondres
2016-01-03Fix delay on audio stream pauseSaracen
2016-01-02make it impossible to shrink framebuffer < 0, fixes #2066Juan Linietsky
2016-01-02Added var2bytes and bytes2var to convet any variable to bytes and back. ↵Juan Linietsky
Closes #2075
2016-01-02-Fix global transform cache not being cleared in 2D nodes, fixes many editor ↵Juan Linietsky
bugs, closes #2115
2016-01-02-Ability to roll-back script-exported properties to their default value on ↵Juan Linietsky
the script, closes #2128
2016-01-02PI is now a built-in constant, fixes #2134Juan Linietsky
2016-01-02Properly clear/restore current camera when switching scenes. Fixes #2137Juan Linietsky
2016-01-02Ability to use opacity on distance field textures, fixes #2148Juan Linietsky
2016-01-02Make buttons properly obey stylebox content marins, closes #2156Juan Linietsky
2016-01-02fixed uninitialized tool mode in path 2d editorJuan Linietsky
2016-01-02fixed string operator[], which was broken. Closes #2202Juan Linietsky