Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-25 | Merge pull request #60424 from timothyqiu/fa-unref | Rémi Verschelde | |
Close `FileAccess` before accessing it with `DirAccess` | |||
2022-04-25 | Merge pull request #60261 from fire-forge/theme-prop-renames | Rémi Verschelde | |
2022-04-25 | Merge pull request #60123 from KoBeWi/borrowed | Rémi Verschelde | |
ItemList selection bug && navigation bug fixed | |||
2022-04-25 | Merge pull request #60493 from Calinou/editor-add-external-link-icon | Rémi Verschelde | |
2022-04-25 | Merge pull request #60491 from RedHeadphone/master | Rémi Verschelde | |
Correct initial cpu particle velocity | |||
2022-04-25 | Merge pull request #60407 from JFonS/fix_color_pass_lm | Rémi Verschelde | |
2022-04-25 | Merge pull request #60433 from madmiraal/remove-superfluous-null-check | Rémi Verschelde | |
Remove superfluous null check | |||
2022-04-25 | Merge pull request #60457 from madmiraal/replace-index-iterators | Rémi Verschelde | |
Replace index iterators with for each loops. | |||
2022-04-25 | Merge pull request #60386 from bruvzg/label3d | Rémi Verschelde | |
2022-04-25 | Merge pull request #60441 from madmiraal/remove-superfluous-inputmanager | Rémi Verschelde | |
Remove superfluous Android InputManager interface and implementation | |||
2022-04-25 | Merge pull request #60434 from madmiraal/remove-superfluous-version-check | Rémi Verschelde | |
Remove superfluous check for minimum Android SDK. | |||
2022-04-25 | Merge pull request #60298 from reduz/scene-unique-paths | Rémi Verschelde | |
2022-04-25 | Merge pull request #60506 from ↵ | Rémi Verschelde | |
m4gr3d/fix_low_processor_mode_rendering_after_resume_main | |||
2022-04-25 | Implement Scene Unique Nodes | reduz | |
Implements https://github.com/godotengine/godot-proposals/issues/4096 * Nodes can be marked unique to the scene in the editor (or via code). * Unique nodes can be accessed via the **%** prefix at any point in the path. From that point in the path (depending on whether the scene of the path is), the unique node will be fetched. * Implementation is very optimal, as these nodes are cached. | |||
2022-04-25 | Fix the issue causing the screen to be black after resuming when in low ↵ | Fredy Huya-Kouadio | |
processor mode. This is done by forcing a redraw and buffers swap when resuming the app. | |||
2022-04-25 | Merge pull request #60439 from Chaosus/vs_vec4 | Yuri Rubinsky | |
2022-04-24 | Merge pull request #60378 from clayjohn/ParticlesMaterial-clamp | Clay John | |
Clamp Gradient and Curve Textures in ParticlesMaterial | |||
2022-04-24 | Merge pull request #60448 from Shnazzy/fix-compile-error-material-storage | Clay John | |
Fixed ambiguous references to "Shader" and "Material" classes | |||
2022-04-24 | Add an external link editor icon | Hugo Locurcio | |
This replaces the existing "chainlink" instance icon that was used for external links. That icon is still used for scene instancing. The icon was designed by redlamp. Co-authored-by: Taylor Wright <taylor@redlamp.org> | |||
2022-04-24 | Merge pull request #59763 from ↵ | K. S. Ernest (iFire) Lee | |
Gallilus/Improve-VisualScript-search-and-instancing-of-nodes Improve VisualScript search and instancing of nodes | |||
2022-04-24 | correct initial cpu particle velocity | RedHeadphone | |
2022-04-24 | Merge pull request #60488 from aaronfranke/vector4ddecompose | Yuri Rubinsky | |
2022-04-24 | Fix "Vector4DDecompose" typo in VisualShaderEditorPlugin | Aaron Franke | |
2022-04-23 | Merge pull request #60460 from GTcreyon/master | Clay John | |
Changed "pair" to "triplet" in Vector3 definition | |||
2022-04-23 | Merge pull request #60336 from TokageItLab/fix-root-motion-rotation-init | Clay John | |
Fixed wrong init value of root motion rotation | |||
2022-04-24 | ItemList selection bug && navigation bug fixed | Thakee Nathees | |
Co-authored-by: kobewi <kobewi4e@gmail.com> | |||
2022-04-23 | Rename theme properties to include underscores | FireForge | |
- check_vadjust -> check_v_adjust - close_h_ofs -> close_h_offset - close_v_ofs -> close_v_offset - commentfocus -> comment_focus - hseparation -> h_separation - ofs -> offset - selectedframe -> selected_frame - state_machine_selectedframe -> state_machine_selected_frame - table_hseparation -> table_h_separation - table_vseparation -> table_v_separation - vseparation -> v_separation | |||
2022-04-23 | Changed "pair" to "triplet" in Vector3 definition | GTcreyon | |
2022-04-23 | Replace index iterators with for each loops. | Marcel Admiraal | |
2022-04-22 | Merge pull request #60201 from laws65/datetime-string-message-fix | Aaron Franke | |
Proper (in)validation of negative values in datetime strings and datetime dicts | |||
2022-04-22 | Fixed ambiguous reference to "Shader" and "Material" classes in ↵ | Shnazzy | |
drivers/gles3/storage/material_storage.cpp | |||
2022-04-22 | Continue to improve vector4 type in visual shaders | Yuri Roubinsky | |
2022-04-22 | Remove superfluous check for minimum Android SDK. | Marcel Admiraal | |
2022-04-22 | Remove superfluous Android InputManager interface and implementation | Marcel Admiraal | |
2022-04-22 | Remove superfluous null check | Marcel Admiraal | |
2022-04-22 | Close FileAccess before accessing it with DirAccess | Haoyu Qiu | |
2022-04-22 | Implement Label3D node. | bruvzg | |
Add "generate_mipmap" font import option. Add some missing features to the Sprite3D. Move BiDi override code from Control to TextServer. Add functions to access TextServer font cache textures. Add MSDF related flags and shader to the standard material. Change standard material cache to use HashMap instead of Vector. | |||
2022-04-21 | Add missing color pass flags to the valid list | Joan Fons | |
Some valid flag combinations were missing, causing error spam in certain situations. | |||
2022-04-20 | Merge pull request #60175 from Geometror/visual-shader-vector4 | Yuri Rubinsky | |
2022-04-20 | Merge pull request #60377 from clayjohn/GLES3-initialize | Bastiaan Olij | |
Initialize OpenGL before rasterizers in GLES3 | |||
2022-04-19 | Clamp Gradient and Curve Textures in ParticlesMaterial | clayjohn | |
2022-04-19 | Merge pull request #60214 from JFonS/fix_depth_prepass | Clay John | |
Fix depth pre-pass on all face cull modes | |||
2022-04-19 | Initialize OpenGL before rasterizers in GLES3 | clayjohn | |
2022-04-19 | Merge pull request #50175 from kleonc/image-blit-blend-fix-rects | Hugo Locurcio | |
`Image.blit_rect/blend_rect` Fix rects calculations for negative arguments | |||
2022-04-19 | Merge pull request #60329 from Calinou/aspectratiocontainer-add-property-hint | Hugo Locurcio | |
2022-04-19 | Merge pull request #60363 from ↵ | Hugo Locurcio | |
Rindbee/fix-incorrect-property-label-with-feature-tags | |||
2022-04-18 | Merge pull request #59984 from BastiaanOlij/more_storage_20220407 | Clay John | |
More work on splitting up RendererStorage | |||
2022-04-18 | Merge pull request #60315 from fire-forge/noise-enum-names | Clay John | |
Add spaces to FastNoiseLite enum hint names | |||
2022-04-19 | Fixes incorrect display of property labels with feature tags | Rindbee | |
Closes #60352 | |||
2022-04-18 | fixed init value in root motion rotation | Silc 'Tokage' Renew | |