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2022-04-25Merge pull request #60424 from timothyqiu/fa-unrefRémi Verschelde
Close `FileAccess` before accessing it with `DirAccess`
2022-04-25Merge pull request #60261 from fire-forge/theme-prop-renamesRémi Verschelde
2022-04-25Merge pull request #60123 from KoBeWi/borrowedRémi Verschelde
ItemList selection bug && navigation bug fixed
2022-04-25Merge pull request #60493 from Calinou/editor-add-external-link-iconRémi Verschelde
2022-04-25Merge pull request #60491 from RedHeadphone/masterRémi Verschelde
Correct initial cpu particle velocity
2022-04-25Merge pull request #60407 from JFonS/fix_color_pass_lmRémi Verschelde
2022-04-25Merge pull request #60433 from madmiraal/remove-superfluous-null-checkRémi Verschelde
Remove superfluous null check
2022-04-25Merge pull request #60457 from madmiraal/replace-index-iteratorsRémi Verschelde
Replace index iterators with for each loops.
2022-04-25Merge pull request #60386 from bruvzg/label3dRémi Verschelde
2022-04-25Merge pull request #60441 from madmiraal/remove-superfluous-inputmanagerRémi Verschelde
Remove superfluous Android InputManager interface and implementation
2022-04-25Merge pull request #60434 from madmiraal/remove-superfluous-version-checkRémi Verschelde
Remove superfluous check for minimum Android SDK.
2022-04-25Merge pull request #60298 from reduz/scene-unique-pathsRémi Verschelde
2022-04-25Merge pull request #60506 from ↵Rémi Verschelde
m4gr3d/fix_low_processor_mode_rendering_after_resume_main
2022-04-25Implement Scene Unique Nodesreduz
Implements https://github.com/godotengine/godot-proposals/issues/4096 * Nodes can be marked unique to the scene in the editor (or via code). * Unique nodes can be accessed via the **%** prefix at any point in the path. From that point in the path (depending on whether the scene of the path is), the unique node will be fetched. * Implementation is very optimal, as these nodes are cached.
2022-04-25Fix the issue causing the screen to be black after resuming when in low ↵Fredy Huya-Kouadio
processor mode. This is done by forcing a redraw and buffers swap when resuming the app.
2022-04-25Merge pull request #60439 from Chaosus/vs_vec4Yuri Rubinsky
2022-04-24Merge pull request #60378 from clayjohn/ParticlesMaterial-clampClay John
Clamp Gradient and Curve Textures in ParticlesMaterial
2022-04-24Merge pull request #60448 from Shnazzy/fix-compile-error-material-storageClay John
Fixed ambiguous references to "Shader" and "Material" classes
2022-04-24Add an external link editor iconHugo Locurcio
This replaces the existing "chainlink" instance icon that was used for external links. That icon is still used for scene instancing. The icon was designed by redlamp. Co-authored-by: Taylor Wright <taylor@redlamp.org>
2022-04-24Merge pull request #59763 from ↵K. S. Ernest (iFire) Lee
Gallilus/Improve-VisualScript-search-and-instancing-of-nodes Improve VisualScript search and instancing of nodes
2022-04-24correct initial cpu particle velocityRedHeadphone
2022-04-24Merge pull request #60488 from aaronfranke/vector4ddecomposeYuri Rubinsky
2022-04-24Fix "Vector4DDecompose" typo in VisualShaderEditorPluginAaron Franke
2022-04-23Merge pull request #60460 from GTcreyon/masterClay John
Changed "pair" to "triplet" in Vector3 definition
2022-04-23Merge pull request #60336 from TokageItLab/fix-root-motion-rotation-initClay John
Fixed wrong init value of root motion rotation
2022-04-24ItemList selection bug && navigation bug fixedThakee Nathees
Co-authored-by: kobewi <kobewi4e@gmail.com>
2022-04-23Rename theme properties to include underscoresFireForge
- check_vadjust -> check_v_adjust - close_h_ofs -> close_h_offset - close_v_ofs -> close_v_offset - commentfocus -> comment_focus - hseparation -> h_separation - ofs -> offset - selectedframe -> selected_frame - state_machine_selectedframe -> state_machine_selected_frame - table_hseparation -> table_h_separation - table_vseparation -> table_v_separation - vseparation -> v_separation
2022-04-23Changed "pair" to "triplet" in Vector3 definitionGTcreyon
2022-04-23Replace index iterators with for each loops.Marcel Admiraal
2022-04-22Merge pull request #60201 from laws65/datetime-string-message-fixAaron Franke
Proper (in)validation of negative values in datetime strings and datetime dicts
2022-04-22Fixed ambiguous reference to "Shader" and "Material" classes in ↵Shnazzy
drivers/gles3/storage/material_storage.cpp
2022-04-22Continue to improve vector4 type in visual shadersYuri Roubinsky
2022-04-22Remove superfluous check for minimum Android SDK.Marcel Admiraal
2022-04-22Remove superfluous Android InputManager interface and implementationMarcel Admiraal
2022-04-22Remove superfluous null checkMarcel Admiraal
2022-04-22Close FileAccess before accessing it with DirAccessHaoyu Qiu
2022-04-22Implement Label3D node.bruvzg
Add "generate_mipmap" font import option. Add some missing features to the Sprite3D. Move BiDi override code from Control to TextServer. Add functions to access TextServer font cache textures. Add MSDF related flags and shader to the standard material. Change standard material cache to use HashMap instead of Vector.
2022-04-21Add missing color pass flags to the valid listJoan Fons
Some valid flag combinations were missing, causing error spam in certain situations.
2022-04-20Merge pull request #60175 from Geometror/visual-shader-vector4Yuri Rubinsky
2022-04-20Merge pull request #60377 from clayjohn/GLES3-initializeBastiaan Olij
Initialize OpenGL before rasterizers in GLES3
2022-04-19Clamp Gradient and Curve Textures in ParticlesMaterialclayjohn
2022-04-19Merge pull request #60214 from JFonS/fix_depth_prepassClay John
Fix depth pre-pass on all face cull modes
2022-04-19Initialize OpenGL before rasterizers in GLES3clayjohn
2022-04-19Merge pull request #50175 from kleonc/image-blit-blend-fix-rectsHugo Locurcio
`Image.blit_rect/blend_rect` Fix rects calculations for negative arguments
2022-04-19Merge pull request #60329 from Calinou/aspectratiocontainer-add-property-hintHugo Locurcio
2022-04-19Merge pull request #60363 from ↵Hugo Locurcio
Rindbee/fix-incorrect-property-label-with-feature-tags
2022-04-18Merge pull request #59984 from BastiaanOlij/more_storage_20220407Clay John
More work on splitting up RendererStorage
2022-04-18Merge pull request #60315 from fire-forge/noise-enum-namesClay John
Add spaces to FastNoiseLite enum hint names
2022-04-19Fixes incorrect display of property labels with feature tagsRindbee
Closes #60352
2022-04-18fixed init value in root motion rotationSilc 'Tokage' Renew