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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-12-10
Merge pull request #14512 from Silvea12/master
Rémi Verschelde
2017-12-10
Merge pull request #14505 from akien-mga/bind_vmethod_return
Rémi Verschelde
2017-12-10
Merge pull request #14497 from akien-mga/iphone-cleanup
Rémi Verschelde
2017-12-10
Fix skybox generation imprecision with Clang
Stefano Bonicatti
2017-12-10
iOS: Drop obsolete code from never-public modules
Rémi Verschelde
2017-12-10
Fix player window centering on macOS retina screens
Bernhard Liebl
2017-12-10
Implemented physics linear and angular lock
AndreaCatania
2017-12-10
Drop unused OS_Unix::has_data and related logic
Rémi Verschelde
2017-12-10
Updated controller mappings for windows/mac/linux
Andrew Silver
2017-12-10
TileMap: Drop unused center_x/center_y booleans
Rémi Verschelde
2017-12-10
Merge pull request #14509 from poke1024/fix_selection_copy_crash
Rémi Verschelde
2017-12-10
Fix crash in RichTextLabel::selection_copy()
Bernhard Liebl
2017-12-10
Fix wrong return value in some virtual method bindings
Rémi Verschelde
2017-12-10
Merge pull request #14501 from Paulb23/close_wrong_scene_issue_13844
Rémi Verschelde
2017-12-10
Fix usage of signed type in skeleton shader
Rémi Verschelde
2017-12-10
Fixed close current scene closing the wrong scene, issue 13844
Paulb23
2017-12-10
Merge pull request #11510 from AndreaCatania/skel
Rémi Verschelde
2017-12-10
Merge pull request #14467 from willnationsdev/docs3
Rémi Verschelde
2017-12-10
Fixed a typo in the Node docs
Andrew Silver
2017-12-10
Merge pull request #14498 from AndreaCatania/patch-1
Rémi Verschelde
2017-12-10
Ray cast return shape id. Fixes #14473
AndreaCatania
2017-12-10
Merge pull request #13351 from poke1024/fix12451_2
Rémi Verschelde
2017-12-10
Merge pull request #14486 from djrm/pr_visuals
Rémi Verschelde
2017-12-10
Merge pull request #14494 from RandomShaper/fix-mouse-x11
Rémi Verschelde
2017-12-10
Merge pull request #14485 from RandomShaper/fix-android-export
Rémi Verschelde
2017-12-10
fix certain popup close clicks with popup buttons
Bernhard Liebl
2017-12-10
Fix no mouse if touch device present in X11
Pedro J. Estébanez
2017-12-10
Implemented skeleton visibility
AndreaCatania
2017-12-09
Added splash screen with sponsors
Daniel J. Ramirez
2017-12-10
Fix crash on Android export
Pedro J. Estébanez
2017-12-10
Update AUTHORS and DONORS list
Rémi Verschelde
2017-12-10
Style: Re-apply clang-format over recent invalid additions
Rémi Verschelde
2017-12-10
Style: Apply clang-format to Java files
Rémi Verschelde
2017-12-10
doc: Sync classref with current source
Rémi Verschelde
2017-12-10
PropertyEditor: Filter out resource_local_to_scene
Rémi Verschelde
2017-12-10
Merge pull request #14475 from volzhs/mouse_position
Rémi Verschelde
2017-12-10
Merge pull request #14479 from Web-eWorks/gltf-fixes
Rémi Verschelde
2017-12-10
Merge pull request #14480 from volzhs/startup-error
Rémi Verschelde
2017-12-10
Fix get_edited_scene_root error at starting editor
volzhs
2017-12-09
Fix importing GLTF meshes as external files.
Webster Sheets
2017-12-09
Fix missing parenthesis
Rémi Verschelde
2017-12-09
GDNative: Fix warning when gdnative/singletons is missing
Rémi Verschelde
2017-12-09
X11: Process entire event queue at startup.
Andreas Haas
2017-12-09
Merge pull request #14478 from akien-mga/property-tooltips
Rémi Verschelde
2017-12-09
Project Manager: Fix Templates search signal connection.
Andreas Haas
2017-12-09
PropertyEditor: Fix display of property doc in tooltip
Rémi Verschelde
2017-12-10
Fix mouse position in viewport
volzhs
2017-12-09
added missing NaN check fixes: #13255
toger5
2017-12-09
Merge pull request #14468 from vitrig/fix-gi-doesnt-work-for-spotlights
Rémi Verschelde
2017-12-09
Fix #14429 GIProbe does not work with SpotLights
Przemyslaw Czarnota
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