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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-08-30
Add missing icons, also make MSVC2010 happy
Mariano Javier Suligoy
2015-08-30
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-30
Compile shaders using default values.
Mariano Javier Suligoy
2015-08-29
-multi-selection (shift-click) working in scene tree
Juan Linietsky
2015-08-29
-Properly keep animation editor and viewport state while switching scene tabs
Juan Linietsky
2015-08-29
Edit default values. WARNING!!!
Mariano Javier Suligoy
2015-08-29
-display/emulate_touchscreen now really emulates a touchscreen
Juan Linietsky
2015-08-29
-added hints to sprite v/hframes, fixes truncation problem
Juan Linietsky
2015-08-29
-fixes to capture mode
Juan Linietsky
2015-08-25
make sure array is created if not existing, as noted by Guilherme Felipe
Juan Linietsky
2015-08-25
Show documentation for properties on hover.
Juan Linietsky
2015-08-25
Ability to edit all kinds of arrays from the property editor.
Juan Linietsky
2015-08-25
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-25
Multiple, simultaneous node editing spuport!!
Juan Linietsky
2015-08-24
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-24
missing type icon
Juan Linietsky
2015-08-24
Added new NinePatch control (could be done before with Panel and Stylebox but...
Juan Linietsky
2015-08-24
beautiful visual menu to change anchors
Juan Linietsky
2015-08-23
fix build issue with ssl, closes #2384
Juan Linietsky
2015-08-23
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-08-23
**WARNING BEFORE PULLING**
Juan Linietsky
2015-08-21
damn github built-in editor
Juan Linietsky
2015-08-21
fix for built-in ssl (easier to build 32 bits export)
Juan Linietsky
2015-08-09
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-08
Merge pull request #2282 from Ovnuniarchos/master
Juan Linietsky
2015-08-08
Merge pull request #2302 from antonyjones67/AndroidTemplateCompileWindows
Juan Linietsky
2015-08-08
Merge pull request #2316 from StraToN/clearconsole
Juan Linietsky
2015-08-08
Merge pull request #2323 from dbsGen/patch-2
Juan Linietsky
2015-08-08
Merge pull request #2328 from her001/patch-1
Juan Linietsky
2015-08-08
Merge pull request #2341 from xodene/patch-5/OS_get_system_time_msec
Juan Linietsky
2015-08-08
Merge pull request #2344 from neikeq/signal_tk_name_fix
Juan Linietsky
2015-08-07
Add missing token name for signal. closes #2201
neikeq
2015-08-06
tested and fixed unix os_system_time_msec()
xodene
2015-08-06
Add OS.get_system_time_msec
Maximillian
2015-08-06
-Merged the file server with the live editing and remote debug
Juan Linietsky
2015-08-04
more debugger fixes
Juan Linietsky
2015-08-04
added bindings for screen rotation in OS
Juan Linietsky
2015-08-04
error debugger
Juan Linietsky
2015-08-03
Merge branch 'master' of https://github.com/okamstudio/godot
Mariano Javier Suligoy
2015-08-03
Fix vorbis seek_pos
Andy Conrad
2015-08-02
live debug fixes
Juan Linietsky
2015-08-02
Live edit WORK IN PROGRESS
Juan Linietsky
2015-08-01
add flag and multiline hits in GDScript
Gen
2015-07-30
Damnit, forgot one more debug line ><
Julian Murgia - StraToN
2015-07-30
forgot to remove a method declaration...
Julian Murgia - StraToN
2015-07-30
include not necessary anymore
Julian Murgia - StraToN
2015-07-30
Added automatic clear output on Play in Godot Settings
Julian Murgia - StraToN
2015-07-29
Added "Clear" button top right of output debug console in editor
Julian Murgia - StraToN
2015-07-28
adding some base64 marshalls
punto-
2015-07-27
Merge pull request #2248 from romulox-x/colladaImagePath
Juan Linietsky
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