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AgeCommit message (Collapse)Author
2023-02-21Fix issue with clearing screen after part has been drawnBastiaan Olij
2023-02-19Merge pull request #73584 from RedworkDE/net-vscode-lineYuri Sizov
C#: Fix line position when opening file in VSCode
2023-02-19Merge pull request #73547 from nobbele/patch-1Yuri Sizov
Clarify return value for InputEvent.is_echo()
2023-02-19Merge pull request #73585 from YuriSizov/particles-remove-damping-limitYuri Sizov
Remove visual limit for damping in CPUParticles
2023-02-19Merge pull request #73586 from Paulb23/fix-backspace-crashYuri Sizov
Fix ctrl+backspace crash with multicarets on the same line
2023-02-19Fix ctrl+backspace crash with multicarets on the same linePaulb23
2023-02-19Remove visual limit for damping in CPUParticlesAlbin
Issue #56324 notes that you may can't set the damping property of CPUParticles2D to anything more that 100 in the editor inspector while you may set it to anything in code, this is considered a bug and changed in this commit
2023-02-19C#: Fix line position when opening file in VSCodeRedworkDE
2023-02-19Merge pull request #73560 from Calinou/projectsettings-mark-as-basicYuri Sizov
2023-02-19Mark Application Icon and V-Sync Mode project settings as basicHugo Locurcio
These settings are likely to be changed at some point in most projects.
2023-02-19Merge pull request #71398 from honix/property-revert-release-focusRémi Verschelde
Fix property revert doesn't revert selected fields
2023-02-19Merge pull request #73254 from j8r/fix-standard-gamepad-triggersRémi Verschelde
Fix Standard Gamepad Mapping triggers
2023-02-19Merge pull request #73526 from YuriSizov/branded-project-llcRémi Verschelde
Add a custom icon for the `project.godot` file in the `EditorFileDialog`
2023-02-19Clarify return value for InputEvent.is_echo()nobbele
2023-02-18CI: Disable debug_symbols for Linux + all sanitizers buildRémi Verschelde
We're running out of disk space so builds are failing...
2023-02-18Merge pull request #73524 from clayjohn/GL-occluderRémi Verschelde
Avoid unnecessary binding of occlusion polygon vertex array
2023-02-18Merge pull request #73552 from reduz/fix-direct-shader-param-assignRémi Verschelde
Fix shader parameter assign
2023-02-18Fix shader parameter assignJuan Linietsky
-Make sure the remap is created properly if never assigned before. Fixes #72923. Supersedes #73066.
2023-02-18Merge pull request #71850 from WesleyElliott/fix-custom-node-exportYuri Sizov
2023-02-18Merge pull request #73535 from clayjohn/docs-keep-scaleYuri Sizov
2023-02-18Merge pull request #65353 from QbieShay/qbee/fix-billboard-nonuniform-scaleYuri Sizov
2023-02-18Merge pull request #73501 from anvilfolk/oopsiedaisyYuri Sizov
Fix inability to assign null regression
2023-02-18Merge pull request #73513 from YuriSizov/bone2d-remove-deprecated-methodsYuri Sizov
Remove deprecated methods from Bone2D
2023-02-18Merge pull request #73510 from aaronfranke/high-res-defaultYuri Sizov
macOS: Enable `display/high_res` by default
2023-02-17Correct docs for keep_scale in BaseMaterial3Dclayjohn
2023-02-17Add a custom icon for the `project.godot` file in the EditorFileDialogYuri Sizov
2023-02-17Avoid unecessary binding of occlusion polygon vertex arrayclayjohn
By binding this and unbinding it, the state was getting modified in other parts of the pipeline
2023-02-17Merge pull request #73512 from groud/fix_tilemap_dragging_selectionYuri Sizov
Fix TileMap dragging selection
2023-02-17Merge pull request #73448 from RandomShaper/fix_sticky_stackYuri Sizov
Avoid GDScript bookkeeping from referencing objects longer than necessary
2023-02-17Merge pull request #73508 from nongvantinh/reorder-emitted-signalsYuri Sizov
Reordering emitted signals in PopupMenu
2023-02-17Avoid GDScript bookkeeping from referencing objects longer than necessaryPedro J. Estébanez
2023-02-17Merge pull request #71792 from ↵Yuri Sizov
EricEzaM/66428-changing-the-play-shortcut-gets-overwritten-every-restart Fix shortcuts which have feature override defined reverting to default when user changes the shortcut to be same as non-overridden.
2023-02-17Remove deprecated methods from Bone2DYuri Sizov
- also add them to the project convertor
2023-02-17Merge pull request #73507 from YuriSizov/docs-are-neatYuri Sizov
Remove extra spaces and correct crosslinks in some documentation
2023-02-17Fix TileMap dragging selectionGilles Roudière
2023-02-17Fix inability to assign null regressionocean (they/them)
Co-authored-by: Dmitry Maganov <vonagam@gmail.com>
2023-02-17Merge pull request #73479 from randompast/boxmesh-docYuri Sizov
Documentation: BoxMesh UV scaling for vertex shader
2023-02-17Remove extra spaces and correct crosslinks in some documentationYuri Sizov
2023-02-17macOS: Enable `display/high_res` by defaultAaron Franke
2023-02-17Reordering emitted signals in PopupMenuNong Van Tinh
2023-02-17Improve BoxMesh documentation about UV scaling for vertex shaderrandompast
Added comment that translates the UV scaling from the standard shader properties to how that's being done in the godot vertex shader.
2023-02-17Merge pull request #72877 from bruvzg/x11_on_topRémi Verschelde
[X11] Fix initial "on top" window state.
2023-02-17Merge pull request #72184 from Maran23/item-list-index-out-of-boundsRémi Verschelde
ItemList: Check if the index is out bounds before accessing the internal items
2023-02-17Merge pull request #73500 from akien-mga/out-of-shapeRémi Verschelde
Fix crash with bogus shape index to DisplayServer.cursor_set_custom_image()
2023-02-17Merge pull request #70788 from ZangEldor/empty_frame_name_fixRémi Verschelde
Fixed SpriteFrame allowed entering an empty name
2023-02-17Set default name if SpriteFrames name is emptyEldor Zang
2023-02-17Merge pull request #70781 from jamesmintram/jamesm/bugfix/fix-minimap-oobRémi Verschelde
Fix error spam when hovering minimap in the script editor
2023-02-17Merge pull request #66121 from Zylann/plugin_handles_edit_object_argumentRémi Verschelde
Change `_can_handle` and `_edit` virtual methods to take `Object*`
2023-02-17[X11] Fix initial "on top" window state.bruvzg
2023-02-17Merge pull request #72867 from vnen/gdscript-limit-call-depthYuri Sizov
GDScript: Add limit to call depth