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2018-08-24Particles: Allow speed_scale at 0 in property hint, equivalent to pauseRémi Verschelde
Supersedes and closes #21193.
2018-08-24Merge pull request #20712 from marcelofg55/midi_open_closeJuan Linietsky
Add OS::open_midi_inputs and OS::close_midi_inputs
2018-08-24Merge pull request #21049 from AndreaCatania/jointsRémi Verschelde
Improved 6DOF joint implementation
2018-08-24Style: Fix previous commits from @reduzRémi Verschelde
2018-08-24Property clear caches in animationtree if animatioplayer is modified. Fixes ↵Juan Linietsky
#19876
2018-08-24Merge pull request #20717 from PJB3005/18-08-04-godot-exceptionsIgnacio Etcheverry
Fix Mono exception handling.
2018-08-24missed outline size in previous commitJuan Linietsky
2018-08-24Initalize font size to 16, closes #21165Juan Linietsky
2018-08-24Merge pull request #20707 from aaronfranke/mono-combineIgnacio Etcheverry
[Mono] Move several related small files
2018-08-24Merge pull request #21110 from natrim/particles2d_editorRémi Verschelde
Particles2D: fix editing Visibility Rect from new inspector
2018-08-24Merge pull request #21156 from MednauN/atlas-texture-fixRémi Verschelde
Fix AtlasTexture with NinePatchRect and TextureProgress
2018-08-24Avoid misuse of set_drag_preview() function where it shouldn't be. Closes #20100Juan Linietsky
2018-08-24Merge pull request #21272 from paulloz/tilemap-tools-enhancementsRémi Verschelde
tilemap_editor: change move and duplicate tools
2018-08-24Merge pull request #21364 from akien-mga/shaders-styleRémi Verschelde
Style: Fix code formatting in GLSL shaders
2018-08-24Added a more minimal test to avoid crash in #20677 but I dont think this is ↵Juan Linietsky
the cause
2018-08-24Fix bug leading to crashes in CSG due to bug in OAHashMap, closes #20403Juan Linietsky
2018-08-24Merge pull request #21356 from akien-mga/drop-shadergraphRémi Verschelde
Drop old ShaderGraph code, obsoleted by VisualShader
2018-08-24Merge pull request #21354 from akien-mga/clean-print_lineRémi Verschelde
Make some debug prints verbose-only, remove others
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-24Merge pull request #21351 from akien-mga/print_verboseRémi Verschelde
Add print_verbose to print to stdout only in verbose mode
2018-08-24Style: Fix code formatting in GLES2 shadersRémi Verschelde
2018-08-24Merge pull request #21359 from dragmz/fix-plot-clear-when-stoppedRémi Verschelde
Fix clear button not clearing plot when stopped
2018-08-24Style: Fix code formatting in GLES3 shadersRémi Verschelde
2018-08-24some checks for node removed, may fix #20863Juan Linietsky
2018-08-24Fix clear button not clearing plot when stoppedMarcin Zawiejski
Fixes the profiler Clear button that did not clear the profiler plot if the profiler was stopped.
2018-08-24Merge pull request #21357 from karroffel/gles2-shader-language-f-to-pay-respectsThomas Herzog
[GLES2] fix wrong shader compiler output
2018-08-24Merge pull request #21318 from karroffel/gles2-shader-fixesThomas Herzog
[GLES2] attempt to fix some android problems
2018-08-24[GLES2] fix wrong shader compiler outputThomas Herzog
The `f` postfix was working fine on dekstop GL but not on some mobile drivers.
2018-08-24Merge pull request #21355 from karroffel/gles2-multimesh-color-fixThomas Herzog
[GLES2] fix multimesh byte colors
2018-08-24tilemap_editor: change move and duplicate toolsPaul Joannon
* Move now behaves like a Cut * Duplicate now behaves like a Copy * You can continue Pasting after Cut or Copy
2018-08-24Drop old ShaderGraph code, obsoleted by VisualShaderRémi Verschelde
2018-08-24[GLES2] fix multimesh byte colorsThomas Herzog
When using float colors, everything works fine, but when using the byte format, the colors were read incorrectly.
2018-08-24Add print_verbose to print to stdout only in verbose modeRémi Verschelde
Equivalent of the cumbersome: if (OS::get_singleton()->is_stdout_verbose()) print_line(msg);
2018-08-23Added a function to cache texture opacity at a pixel, and modified editor to ↵Juan Linietsky
use it. Provides massive speedups to selecting objects, still awaiting for @MarianoGNU to do fixes to the region editor to improve performance.
2018-08-24Merge pull request #21336 from eska014/html5-new-presentationRémi Verschelde
Add responsive HTML5 export page with full-size canvas as new default
2018-08-23Merge pull request #21332 from dragmz/apk-hint-fixRémi Verschelde
Fix file hints
2018-08-23Merge pull request #21325 from karroffel/gles2-texture-flagsRémi Verschelde
[GLES2] fix texture flags not having an effect
2018-08-23Fix file hintsMarcin Zawiejski
Fixes file hints so the file dialog actually displays the files with given extension (e.g. *.apk).
2018-08-23Revert "Take CanvasLayer transform into account for 2D physics"Rémi Verschelde
This reverts commit 4839e5f6d9ed1c0afee933009ab44b9913310d27. Fixes #21289.
2018-08-23Merge pull request #21330 from eska014/html5-canvas-resizeRémi Verschelde
Facilitate external modification of HTML5 canvas size
2018-08-23-Fix blend tree rename, closes #20210Juan Linietsky
-Fixed activity lines in blend tree
2018-08-23Add responsive HTML5 export page with full-size canvas as new defaultLeon Krause
2018-08-23Added max() and min() functions to array to return greater or lesser element ↵Juan Linietsky
(or null if data is not of compatible type or empty array). Closes #15697
2018-08-23Fix Mono exception handling.Pieter-Jan Briers
First of all, this fixes the handling of exceptions so the engine actually notices them, it was broken in 4172fa03b56bb60fe096639585e0ca40df73b677. Next, unhandled exceptions now do NOT cause an abort(). They're logged now, so before #16987. The pending exception thing still works though.
2018-08-23Merge pull request #21328 from marcelofg55/bind_clipcamRémi Verschelde
Add missing BIND_ENUM_CONSTANT to ClippedCamera
2018-08-23Merge pull request #21326 from volzhs/remove-print-ansm-playbackRémi Verschelde
Remove unnecessary print with AnimationNodeStateMachinePlayback
2018-08-23Add missing BIND_ENUM_CONSTANT to ClippedCameraMarcelo Fernandez
2018-08-23[Mono] Move several small related filesAaron Franke
2018-08-24Remove unnecessary print with AnimationNodeStateMachinePlaybackvolzhs
2018-08-23Switched AnimatedTexture to a readers-writers lock, solves a race condition ↵Juan Linietsky
and fixes #20221