Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-12 | Only support XDG directory path configuration on Linux | Hugo Locurcio | |
XDG support breaks when running Windows builds via WINE. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-12-12 | Merge pull request #69901 from akien-mga/gles3-fix-scene-shader-omni-spot | Rémi Verschelde | |
OpenGL: Fix scene shader error when using Omni or Spot but not both | |||
2022-12-12 | Merge pull request #69714 from flatline-84/editor_scene_post_import_doc_example | Rémi Verschelde | |
updated example documentation for EditorScenePostImport | |||
2022-12-12 | Merge pull request #69925 from aaronfranke/gltf-export-pref-state | Rémi Verschelde | |
Pass GLTFState to the export_preflight method | |||
2022-12-12 | Merge pull request #68546 from marzecdawid/fix-deselect-all-in_tree | Rémi Verschelde | |
Fix errors while deselecting all tree items; issue #65185 | |||
2022-12-12 | updated example documentation for EditorScenePostImport | flatline-84 | |
2022-12-11 | Merge pull request #69416 from anvilfolk/default-val | Rémi Verschelde | |
Add GDScript implicit type conversion for member variables with initializers | |||
2022-12-11 | Merge pull request #69933 from neikeq/issue-69822 | Rémi Verschelde | |
C#: Fix exported properties of GodotObject[] type | |||
2022-12-11 | Merge pull request #69932 from TokageItLab/animtrack-seek-order | Rémi Verschelde | |
Fix seeking process order to retrieve key correctly for AnimationTrack | |||
2022-12-11 | Add GDScript member initializer implicit type conversion | ocean (they/them) | |
2022-12-11 | Merge pull request #69869 from raulsntos/dotnet/attributes | Ignacio Roldán Etcheverry | |
C#: Expose attribute properties and add documentation | |||
2022-12-11 | Merge pull request #69924 from aaronfranke/ed-cd-class-virtual | Rémi Verschelde | |
Check if class exists before checking if it's virtual in Create New Node dialog | |||
2022-12-11 | Merge pull request #69894 from evan-gordon/text-server-uppercase-fix | Rémi Verschelde | |
check for empty string TextServer _string_to_upper | |||
2022-12-11 | Merge pull request #66733 from MewPurPur/unary-op-warnings | Rémi Verschelde | |
Fix unary op warnings never showing | |||
2022-12-11 | C#: Fix exported properties of GodotObject[] type | Ignacio Roldán Etcheverry | |
This was a regression from 17b2838f39c634324710166d2f36458906ecaf4a. `MarshalUtils` was changed in the source generators to use `ConvertTo<T>` and `CreateFrom<T>`, which don't support `GodotObject[]` because it would need reflection. As such, we need to keep the custom cases for `GodotObject[]` in `MarshalUtils`. | |||
2022-12-12 | Fix seeking process order to retrieve key correctly for AnimationTrack | Silc Renew | |
2022-12-11 | check for empty string TextServer _string_to_upper | evan-gordon | |
2022-12-11 | Pass GLTFState to the export_preflight method | Aaron Franke | |
2022-12-11 | Check if class exists before checking if it's virtual in Create Dialog | Aaron Franke | |
2022-12-11 | Merge pull request #69897 from poohcom1/fix/function-return-completion | Rémi Verschelde | |
Fix autocomplete on functions returning variants | |||
2022-12-11 | Merge pull request #69907 from rune-scape/sub-script | Rémi Verschelde | |
Fix subscript of preloaded script | |||
2022-12-11 | Merge pull request #69905 from Chaosus/rd_dynamic_state_flag | Rémi Verschelde | |
Changed `RD::PipelineDynamicStateFlags` type to enum flags | |||
2022-12-11 | Merge pull request #69730 from Calinou/gitignore-fix-theora-x86 | Rémi Verschelde | |
Fix libtheora source code being mistakenly `.gitignore`d | |||
2022-12-11 | Merge pull request #69559 from timothyqiu/unique-call | Rémi Verschelde | |
Add note about `GROUP_CALL_UNIQUE` not considering arguments | |||
2022-12-11 | Fix subscript of preloaded script | rune-scape | |
2022-12-11 | Changed `RD::PipelineDynamicStateFlags` type to enum flags | Yuri Rubinsky | |
2022-12-11 | Merge pull request #69900 from Chaosus/vs_particles_optimize | Rémi Verschelde | |
Optimize a code generation of visual shader particles | |||
2022-12-11 | Merge pull request #69538 from mihe/feature-tag-double | Rémi Verschelde | |
Add feature tags to signify engine float precision | |||
2022-12-11 | Merge pull request #69850 from timothyqiu/defer-gizmo | Rémi Verschelde | |
Use ObjectID as argument when referred-calling `_request_gizmo` | |||
2022-12-11 | Merge pull request #69852 from rburing/heightmap_shape_typo_bugfix | Rémi Verschelde | |
Fix typo bug in heightmap shape | |||
2022-12-11 | OpenGL: Fix scene shader error when using Omni or Spot but not both | Rémi Verschelde | |
Fixes #69886. | |||
2022-12-11 | Optimize a code generation of visual shader particles | Yuri Rubinsky | |
2022-12-11 | Merge pull request #69883 from adamscott/fix-gdscript-cache-clear-crash | Rémi Verschelde | |
Fix `GDScriptCache::clear()` crash when clearing packed scenes | |||
2022-12-11 | Merge pull request #69466 from rune-scape/editor-help-crash-fix | Rémi Verschelde | |
Fix editor help crash | |||
2022-12-11 | Merge pull request #69878 from aaronfranke/gltf-doc-p-parameter | Rémi Verschelde | |
Consistently use `p_` for parameters in GLTFDocument | |||
2022-12-11 | Fix autocomplete on functions returning variants | poohcom1 | |
- When guessing return type, check type hints before last return value | |||
2022-12-10 | Fix `GDScriptCache::clear()` crash when clearing packed scenes | Adam Scott | |
2022-12-10 | Consistently use `p_` for parameters in GLTFDocument | Aaron Franke | |
2022-12-10 | Merge pull request #69857 from bruvzg/bim_font_no_clean | Rémi Verschelde | |
[TextServer] Do not clean up font texture cache when setting `allow_system_fallback` property. | |||
2022-12-10 | Merge pull request #67399 from Calinou/rename-precision-double-scons | Rémi Verschelde | |
Rename `float=64` SCons option to `precision=double` | |||
2022-12-10 | Merge pull request #66729 from DarkKilauea/nav-owners | Rémi Verschelde | |
Enable assigning an owner to navigation regions and links | |||
2022-12-10 | Merge pull request #69587 from ↵ | Rémi Verschelde | |
adamscott/fix-constant-base-typing-in-extended-class Fix constants scope in extended or inner GDScript classes | |||
2022-12-10 | Merge pull request #69077 from ↵ | Rémi Verschelde | |
adamscott/remove-debug-macro-for-gdscriptlanguage-script_list Remove debug macro for GDScriptLanguage script_list assignment | |||
2022-12-10 | Enable assigning an owner to navigation regions and links | Josh Jones | |
This allows users of the server APIs to get back the nodes that created certain regions and links. | |||
2022-12-10 | C#: Expose attribute properties and add documentation | Raul Santos | |
- Exposes the properties of C# attribute so they can be accessed from reflection, renaming them to PascalCase to follow .NET conventions. - Added some documentation to the newly exposed members. - Made attribute properties readonly to avoid giving the impression that they could be modified. | |||
2022-12-10 | Remove debug macro for GDScriptLanguage script_list | Adam Scott | |
2022-12-10 | Fix constant base typing in extended GDScript class | Adam Scott | |
2022-12-10 | Merge pull request #69858 from Malcolmnixon/gles3-index-array-cache | Rémi Verschelde | |
Fix for glDrawElements crash on GLES3 | |||
2022-12-10 | Merge pull request #69865 from adamscott/fix-gdscript-cache-remove-script-crash | Rémi Verschelde | |
Fix `GDScriptCache` to not remove scripts/scenes individually when clearing | |||
2022-12-10 | Fix `GDScriptCache` to not remove scripts/scenes individually when clearing | Adam Scott | |