summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2018-02-19Fixes OptionButton selection index being reset to zero at instanciationAlexander Alekseev
Bug: engine tries to set selected item before items were added during save scene/run project, because of wrong properties order. Fixes #10213.
2018-02-19Merge pull request #16751 from AndreaCatania/moreAPIsRémi Verschelde
Added Physics state APIs
2018-02-19Merge pull request #16763 from RandomShaper/improve-fullscreenHein-Pieter van Braam
Remove window decorations for fullscreen on X11
2018-02-19Merge pull request #16566 from groud/gui_input_reworkRémi Verschelde
2D Editor GUI input rework
2018-02-19Merge pull request #16752 from Yanpas/dellinesRémi Verschelde
Delete all selected lines using the "delete line" shortcut in script editor
2018-02-19Merge pull request #16794 from Chaosus/new_shader_funcsRémi Verschelde
Adds some missing shader built-in functions
2018-02-19Merge pull request #16803 from lethiandev/fix-remove-shape2dRémi Verschelde
Fix 2d collision body update on shape remove
2018-02-19Merge pull request #16825 from akien-mga/projectsettings-setupRémi Verschelde
Improve error reporting of ProjectSettings::setup()
2018-02-19Merge pull request #16822 from Noshyaar/timefmtRémi Verschelde
Fix timer second not zero padded when < 10
2018-02-19Improve error reporting of ProjectSettings::setup()Rémi Verschelde
And use it to better report errors in the console and project manager when a project.godot file is corrupted. Fixes #14963.
2018-02-19Fix timer second not zero padded when < 10Poommetee Ketson
Also RTR "Time Left:"
2018-02-19Merge pull request #16819 from akien-mga/pm-setupRémi Verschelde
Prevent loading project-specific config in Project Manager
2018-02-19Merge pull request #16816 from akien-mga/osx-remove-32-bitRémi Verschelde
OSX: Remove support for 32-bit and fat binaries
2018-02-19Prevent loading project-specific config in Project ManagerRémi Verschelde
The Project Manager should share the same settings as the editor most of the time. The whole init stuff with Main::setup and Main::start needs a good cleanup though. Fixes #15199.
2018-02-19OSX: Remove support for 32-bit and fat binariesRémi Verschelde
Mac OS X is 64-bit only since 10.7 (Lion), which has reached End-Of-Life in October 2014. Therefore it no longer makes sense to support exporting 32-bit binaries for Mac OS X, and we can now default to 64-bit instead of bigger "fat" binaries.
2018-02-19doc: Sync classref with current sourceRémi Verschelde
2018-02-19doc: Update version string in headerRémi Verschelde
2018-02-19Readd VS.sync and VS.draw to keep compatibilityRémi Verschelde
Those are deprecated as VS.force_sync and VS.force_draw do the same and more explicitly, but we cannot remove them without marking them as deprecated before that. Fixes issue introduced in #15892.
2018-02-19Merge pull request #16755 from KidRigger/masterRémi Verschelde
Gridmap editor now lists plane instead of floor when not horizontal
2018-02-19Merge pull request #16810 from isaacremnant/clip_contentPoommetee Ketson
Force controls to save rect_clip_content
2018-02-18Force controls to save rect_clip_content since they do not all default to false.isaacremnant
2018-02-18Fix 2d collision body update on shape removeKonrad Nowakowski
2018-02-18Fix infinite recursion with editor import pluginsGeorge Marques
2018-02-18Merge pull request #16326 from NathanWarden/fix_basis_monoIgnacio Etcheverry
[Mono] Basis values now marshalled in the correct order.
2018-02-18Merge pull request #16749 from PJB3005/18-02-16-project-manager-mono-debug-fixIgnacio Etcheverry
Makes project manager never initialize mono debug.
2018-02-18Merge pull request #16746 from PJB3005/18-02-16-fix-nodepath-pascalcaseIgnacio Etcheverry
Makes NodePath and RID follow PascalCase in C#.
2018-02-18Merge pull request #16747 from PJB3005/18-02-16-nodepath-tostringIgnacio Etcheverry
Give C# NodePath a ToString().
2018-02-18Merge pull request #16792 from Yanpas/md_makerRémi Verschelde
fixed md script
2018-02-18Merge pull request #16785 from Calinou/remove-android-debugging-printsRémi Verschelde
Remove some debugging prints on Android
2018-02-18Merge pull request #15235 from sersoong/master-batchtoggleRémi Verschelde
Enhanced Toggle Visibility button in scene tree editor
2018-02-18Added missing shader functionsChaosus
2018-02-18fixed md scriptYan Pas
2018-02-18Merge pull request #16774 from sudoio/fix-16773Poommetee Ketson
Fix #16773 (Rename "Install" to "Download" in AssetLib)
2018-02-18Remove some debugging prints on AndroidHugo Locurcio
2018-02-17Merge pull request #16770 from paulloz/csharp-signal-attributeRémi Verschelde
C# Signal attribute
2018-02-17implement signal related methods in csharp_script so signals can be used ↵Paul Joannon
with emit
2018-02-17add a [Signal] attribute to CSharpScriptsPaul Joannon
2018-02-17Merge pull request #16758 from ↵Rémi Verschelde
PJB3005/18-02-16-project-manager-nontools-flag-fix Ignore tools CLI flags in non-tools-builds.
2018-02-17Merge pull request #16780 from neikeq/mono-fix-build-iconsRémi Verschelde
Mono: Fix build status icons
2018-02-17Merge pull request #16781 from eska014/html5-httpcRémi Verschelde
HTML5 HTTPClient fixes
2018-02-17Flush HTTPClient response data only on request/close in HTML5 platformLeon Krause
2018-02-17Warn when polling HTTPClient synchronously in HTML5 platformLeon Krause
2018-02-17Mono: Fix build status iconsIgnacio Etcheverry
2018-02-17Disable insecure HTTP methods CONNECT and TRACE in HTML5 platformLeon Krause
2018-02-17Merge pull request #16776 from sudoio/remove-bad-wordsRémi Verschelde
Clean up some bad words from code comments
2018-02-17Delete all selected lines using the delete line shortcut in script editorYan Pas
2018-02-17Clean up some bad words from code commentsArtem Varaksa
2018-02-17Fix #16773 (Rename "Install" to "Download" in AssetLib)Artem Varaksa
2018-02-17Ignore tools CLI flags in non-tools builds.Pieter-Jan Briers
Some flags were still parsed but either did nothing or broke everything. No reason to parse them.
2018-02-17Gridmap editor now lists plane instead of floor when not horizontal.Anish
Instead of gridmap editor calling grid as floor irrespective of the orientation, it now calls the grid plane if it's vertical and floor if horizontal. Resolves: #14611