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AgeCommit message (Expand)Author
2023-03-27Remove disabled plugins from active pluginskobewi
2023-03-27Document how to use logarithm of base 10 with `log()`Hugo Locurcio
2023-03-27Fix "hides member" warnings in `csharp_script.cpp`Ninni Pipping
2023-03-27C#: Do not print errors about missing references to intentionally ignored mem...RedworkDE
2023-03-27Port robust signal (dis)connection to ShapeCast2DRicardo Buring
2023-03-27Fix collide_shape return typeRicardo Buring
2023-03-27Fix `AnimatedSprite2D` autoplay warningNinni Pipping
2023-03-27Improve documentation for Area monitor callbacks in `PhysicsServer3D`Ninni Pipping
2023-03-27Fix ResourceImporterLayeredTexture::import() high_quality typenikitalita
2023-03-27CanvasItem Fix ENTER_CANVAS / VISIBILITY_CHANGED notifications order when ent...kleonc
2023-03-27Make `Gradient` resort points on `reverse`Ninni Pipping
2023-03-27Fix "Download Project Source" for Web Editorator-dev
2023-03-27Fix some wrong descriptions in the docsRindbee
2023-03-27[Windows] Remove meta_mem update on keyup/keydown.bruvzg
2023-03-27Fix directory access when the running app has the `All files access` permissionFredia Huya-Kouadio
2023-03-27Fix get_drag_data not overridable in some Controlskobewi
2023-03-27Improve Color8 documentationHugo Locurcio
2023-03-27Open up bounds of `Shape3D.margin` to support other physics enginesMikael Hermansson
2023-03-27Change documentation of `Shape3D.margin` to reflect current situationMikael Hermansson
2023-03-27Fix typo in the type-safe examplesDipal Zambare
2023-03-27TileMapEditor Fix preview rendering and transform calculationskleonc
2023-03-27Fix ndc calculation for LinearSceneDepth VS node in GLES3Patrick
2023-03-27Fix `Array.slice()` rounding for `abs(step) != 1`Ninni Pipping
2023-03-27Fix agents with disabled avoidance getting added to avoidance simulationsmix8
2023-03-27XR: When an sRGB target is used, check hardware sRGB conversionBastiaan Olij
2023-03-27Fix GridMap signal "cell_size_changed" disconnect errorsmix8
2023-03-27Fix GridMap free navigation RID error spamsmix8
2023-03-27Added drag and drop support for shaderincludeFahad Shihab
2023-03-27Fix type check for max/minNinni Pipping
2023-03-27OpenXR: Enable access to the Valve Index grip force sensingZac Luzader
2023-03-27Add dedicated setter for `ImageTextureLayered::_images` to fix `create_from_i...RedworkDE
2023-03-27SCons: Cleanup pulseaudio defines for LinuxRémi Verschelde
2023-03-27change some sys.exit() to be fatalOmar Polo
2023-03-27Fix Variant hashing for floatsNinni Pipping
2023-03-27Update property keying state without a full Inspector rebuildYuri Sizov
2023-03-27Fixes  gutter set width results in receiving only half of the desired sizeNong Van Tinh
2023-03-27Rename mkv_list to mvk_list (MoltenVK path list).Ron B. Yeh
2023-03-27Add conversion for Vector2 method tangent() -> orthogonal()Marius Hanl
2023-03-27Reload built in script to get its methods on signal connectionHakim
2023-03-27Fix IME position in the single window mode sub-windows.bruvzg
2023-03-27Fix EditorUndoRedoManager's handling of MERGE_ENDSkobewi
2023-03-27Fix concave/convex polygon shape documentationRicardo Buring
2023-03-27Fix `Find in Files` Search Results cannot open builtin scriptstmSi
2023-03-27Use the new API for virtual keyboard height detection on Android, bugfixnecrashter
2023-03-27Fix several clang-tidy bool literal conversion warningsbitsawer
2023-03-27C#: Fix building projects for MSBuild before 17.3RedworkDE
2023-03-27C#: Encode GodotProjectDir as Base64 to prevent issues with special charactersRaul Santos
2023-03-27Fix randfn to prevent generating of nan valuesYuri Rubinsky
2023-03-27Make GDScript number highlighting stricterVolTer
2023-03-27Fix crash in resource loadPedro J. Estébanez