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2022-06-04Merge pull request #60830 from Ansraer/fix-2d-scaleRémi Verschelde
[4.x] Add viewport content scale
2022-06-03Merge pull request #57824 from raulsntos/csharp-typed-arraysRémi Verschelde
2022-06-03Merge pull request #59327 from raulsntos/csharp-flag-enumsRémi Verschelde
2022-06-03Merge pull request #61554 from Chaosus/shader_fix_hintsRémi Verschelde
2022-06-03Merge pull request #61481 from Calinou/profiler-increase-frame-historyFabio Alessandrelli
Increase the editor profiler frame history default and maximum limit
2022-06-03Merge pull request #61658 from vnen/hash-compare-stringnameRémi Verschelde
2022-06-03Add StringName explicitly to Variant::hash_compareGeorge Marques
This makes equality comparisons to StringName more performant
2022-06-03Merge pull request #61623 from smix8/navigation_navpoly_getmesh_4.xRémi Verschelde
2022-06-03Merge pull request #61656 from timothyqiu/uri-encode-mingwRémi Verschelde
Fix `String.uri_encode` on Windows
2022-06-03Merge pull request #61649 from KoBeWi/viewRémi Verschelde
Update half resolution immediately
2022-06-03Fix `String.uri_encode` on WindowsHaoyu Qiu
2022-06-03Support explicit values in flag properties, add C# flags supportRaul Santos
- Add support for explicit values in properties using `PROPERTY_HINT_FLAGS` that works the same way it does for enums. - Fix enums and flags in VisualScriptEditor (it wasn't considering the explicit value). - Use `PROPERTY_HINT_FLAGS` for C# enums with the FlagsAttribute instead of `PROPERTY_HINT_ENUM`.
2022-06-03Generate typed array parameters in C# bindingsRaul Santos
Adds support for generating C# bindings that use the generic `Array<T>` type instead of the non-generic `Array` type when the registered ClassDB method specifies the array element type.
2022-06-03Update half resolution immediatelykobewi
2022-06-02Merge pull request #61626 from Haydoggo/path-editor-handle-swapRémi Verschelde
Swap Path3DGizmo control points order
2022-06-02Merge pull request #61633 from timothyqiu/freetype-freeRémi Verschelde
Fix build error when FreeType is disabled
2022-06-02Merge pull request #61625 from smix8/navigation_debugview_mesh_scripted_4.xRémi Verschelde
2022-06-02Merge pull request #61631 from iwek7/redundant_min_callRémi Verschelde
2022-06-02Merge pull request #61629 from Geometror/fix-graphedit-comment-nodesRémi Verschelde
2022-06-02Merge pull request #61538 from bruvzg/fix_popup_close_passthrRémi Verschelde
2022-06-02Merge pull request #61619 from smix8/navigation_navobstacles_doc_4.xRémi Verschelde
2022-06-02Fix build error when FreeType is disabledHaoyu Qiu
2022-06-02Remove redundant min call when setting lineiwek
2022-06-02Fix enclosed nodes calculation of GraphEdit comment nodesHendrik Brucker
2022-06-02Merge pull request #61292 from KoBeWi/hack_your_way_to_fix_the_bugJFonS
2022-06-02Merge pull request #60517 from Calinou/3d-editor-audiostreamplayer3d-add-gizmoJFonS
2022-06-02swap path_3d_editor_plugin control points orderHayden Leete
2022-06-02Merge pull request #60711 from nathanfranke/rpc-serverFabio Alessandrelli
network - finish renaming AUTH to AUTHORITY
2022-06-02Add NavigationMesh debug when navmesh is added later through scriptssmix8
Add NavigationMesh debug when navmesh is added later through scripts
2022-06-02Expose get_mesh() for NavigationPolygon Resourcessmix8
Expose get_mesh() for NavigationPolygon Resources.
2022-06-02Remove mouse events that closed the popup from queue, to fix pop-up reopening.bruvzg
2022-06-02Note that NavigationObstacles should only be used if necessary and for ↵smix8
moving objects only Note that NavigationObstacles should only be used if necessary and for moving objects only.
2022-06-02Merge pull request #61339 from lyuma/streampeerssl_get_streamRémi Verschelde
2022-06-01Merge pull request #61607 from smix8/navigation_agent_height_offset_doc_4.xRémi Verschelde
Document that NavigationAgent height offset is mostly a placebo
2022-06-01Merge pull request #61497 from Calinou/texture-import-detect-3d-printRémi Verschelde
2022-06-01Merge pull request #60984 from fire-forge/doc-iconRémi Verschelde
Show class icon in the documentation page header
2022-06-01Merge pull request #61579 from madmiraal/android-kotlin-java-versionRémi Verschelde
Ensure Android Java and Kotlin compile to the same version
2022-06-01Merge pull request #61436 from reduz/change-server-initialization-orderRémi Verschelde
2022-06-01Document that NavigationAgent height offset is mostly a placebosmix8
Document that NavigationAgent height offset is mostly a placebo.
2022-06-01Ensure Android Java and Kotlin compile to the same versionMarcel Admiraal
2022-06-01Change Server initialization orderreduz
* Registration of server classes happened after Display initialization. * This made no sense in practice and avoided the registration of custom server drivers (like custom XR server, custom Rendering server, custom XR server). * Initialization moved to _before_ Display.
2022-06-01Merge pull request #61585 from BastiaanOlij/fix_crash_serverRémi Verschelde
2022-06-01Ensure has_os_features is safely called as it can't be called from within ↵Bastiaan Olij
the construct of RenderingServerDefault on which it relies
2022-06-01Merge pull request #61599 from okla/masterRémi Verschelde
2022-06-01Merge pull request #61595 from m4gr3d/misc_editor_polish_mainRémi Verschelde
2022-06-01draw_circle() draws a filled circleSergey Pershenkov
2022-06-01Merge pull request #61593 from smix8/navigation_doc_navserver_syncphase_4.xRémi Verschelde
Add class doc that NavigationServer changes are not instant
2022-06-01Add class doc that NavigationServer changes are not instantsmix8
Add class doc that NavigationServer changes are not instant.
2022-06-01Merge pull request #61589 from smix8/navigationagent_reparenting_4xRémi Verschelde
Fix NavigationAgent reparent issues
2022-05-31Misc editor tweaks and polishes:Fredia Huya-Kouadio
- Using a bucketized approach to select the editor scale in order to avoid too high values - Add default app dimensions: used on Android devices with free floating app windows to set the default app frame - Add ability to launch the Game window in an adjacent frame when in multi window mode