Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-29 | fix freetype paths on osx and mingw | Juan Linietsky | |
2016-05-29 | Finalized DynamicFont implementation | Juan Linietsky | |
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this | |||
2016-05-29 | Merge pull request #4868 from Geequlim/more-tranlatable | Rémi Verschelde | |
Set more visible string to translatable | |||
2016-05-29 | Set more visible string to translatable | Geequlim | |
2016-05-28 | Merge pull request #4860 from Griefchief/msvc_build_fix | George Marques | |
Fix MS Visual Studio build settings | |||
2016-05-29 | Merge pull request #4864 from StraToN/classes-ref-writing | Rémi Verschelde | |
Documentation : BackBufferCopy, Light2D, LightOccluder2D | |||
2016-05-29 | Documented Light2D and LightOccluder2D | Julian Murgia - StraToN | |
2016-05-28 | Documented BackBufferCopy. Need validation for the different copy modes ↵ | Julian Murgia - StraToN | |
(constants) | |||
2016-05-28 | Fix MS Visual Studio build settings | Aleksandar Danilovic | |
NMake was not setup by the vsproj=yes compilation parameter. After attempting other possible options, this is the best fix for our current requirements. Compiling via NMake is implementing an alternative to SCons, so this fix escapes out of NMake environment while also supporting different target builds and IDE error list integration. Also sets -j setting to 2 so that it's easy for people to change it to a propper value and speed it up a bit for those that do not. Adds two missing .gitignore Visual Studio temp files present in Visual Studio's .gitignore. | |||
2016-05-28 | Merge pull request #4857 from akien-mga/pr-fix-pm-base-dir | Rémi Verschelde | |
Editor: Fix base dir when going back to project manager | |||
2016-05-28 | Editor: Fix base dir when going back to project manager | Rémi Verschelde | |
This caused the PM to load with the parameters of the previously loaded project. Was a regression from ea751724a21e3513ff2291aa24491e9d91c8c0f0. Closes #4045. | |||
2016-05-28 | i18n: Sync translations with template | Rémi Verschelde | |
2016-05-28 | i18n: Add makefile to handle translation updates | Rémi Verschelde | |
2016-05-28 | i18n: Fix typo and sync template | Rémi Verschelde | |
2016-05-28 | Merge pull request #4852 from MarianoGnu/master | Mariano Javier Suligoy | |
Remove focus from Sprite Region Editor dialog. Fixes #4751 | |||
2016-05-27 | Remove focus from Sprite Region Editor dialog. Fixes #4751 | MarianoGNU | |
2016-05-27 | Added translation support to Godot | Juan Linietsky | |
included is a French translation! | |||
2016-05-27 | Changed import workflow | Juan Linietsky | |
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types | |||
2016-05-27 | Merge pull request #4839 from Geequlim/fix-memory-compiler-warnnings | Rémi Verschelde | |
Add spaces to macros in memory.h to make C++11 compilers happy | |||
2016-05-27 | Add spaces to macros in memory.h to make C++11 compilers happy | Geequlim | |
2016-05-27 | README.md: Add codetriage badge | Rémi Verschelde | |
2016-05-25 | Merge pull request #4808 from Paulb23/mark_and_breakpoint_colors | Rémi Verschelde | |
Added settings to change marked and breakpoint color | |||
2016-05-25 | Added settings to change marked and breakpoint color | Paulb23 | |
2016-05-25 | Merge pull request #4806 from Hinsbart/sregion_tooltip | Rémi Verschelde | |
Set tooltip for SpriteRegionEditor | |||
2016-05-25 | Set tooltip for SpriteRegionEditor | Andreas Haas | |
2016-05-25 | Merge pull request #4788 from volzhs/dir-error-windows | Rémi Verschelde | |
fix unexpected char: '\' error on windows for android module | |||
2016-05-24 | Merge pull request #4800 from Hinsbart/tilemap_zoom | Rémi Verschelde | |
Add a slider for zooming TileMap preview icons. | |||
2016-05-24 | Merge pull request #4784 from neikeq/pr-missing-4296 | Rémi Verschelde | |
Save line number color with text editor theme | |||
2016-05-24 | Add a slider for zooming TileMap preview icons. | Andreas Haas | |
Fixes #2413 | |||
2016-05-24 | Allow ItemList icons to stretch to max size. | Andreas Haas | |
2016-05-24 | Merge pull request #4798 from Paulb23/caret_color_not_setting | Rémi Verschelde | |
Fixed caret colour not changing though properties | |||
2016-05-24 | Fixed caret color not changing though properties | Paulb23 | |
2016-05-24 | Merge pull request #4794 from mcanders/RemovePrint | Rémi Verschelde | |
Remove noisy print | |||
2016-05-23 | Remove noisy print | Carter Anderson | |
2016-05-24 | Merge pull request #4792 from djrm/better_property_ranges | Rémi Verschelde | |
Better property ranges | |||
2016-05-23 | General docks clean up | Juan Linietsky | |
-Moved path box above in fs dock -Remove up/down button and added reordering with DND of favorites -Changed zoom icon to be centered vertically -Made filter for files always visible -Added some options to TextureFrame for better alignment/stretching | |||
2016-05-23 | Modified damp ranges | Daniel J. Ramirez | |
2016-05-23 | Clamped some light2D ranges | Daniel J. Ramirez | |
2016-05-23 | D&D: Fix wrong path in ScenesDock (#4789) | volzhs | |
Fixes #4786 | |||
2016-05-24 | fix unexpected char: '\' error on windows | volzhs | |
error occurred when register additional directory for android module on windows. ### config.py ### ``` def can_build(plat): return plat=="android" def configure(env): if (env['platform'] == 'android'): env.android_add_res_dir("android/res") ``` | |||
2016-05-23 | -Improve resource previews | Juan Linietsky | |
-Also fixed draw_texture_rect() tile parameter | |||
2016-05-23 | Save line number color with text editor theme | Ignacio Etcheverry | |
2016-05-23 | Merge pull request #4296 from Paulb23/code_editor_themes | Rémi Verschelde | |
Added color themes to the text editor | |||
2016-05-23 | Added color themes to the text editor | Paulb23 | |
2016-05-23 | Merge pull request #4779 from volzhs/issue-4723 | Rémi Verschelde | |
use node name as filename when save scene | |||
2016-05-23 | use node name as filename when save scene | volzhs | |
fix #4723 | |||
2016-05-23 | Merge pull request #4772 from iap-mutant/PR-fix4748 | Rémi Verschelde | |
Fix #4748: proper call to base class function | |||
2016-05-23 | Merge pull request #4765 from Ovnuniarchos/ColorPoly | Rémi Verschelde | |
Polygon2D now exposes vertex colors. | |||
2016-05-23 | Change the default comment color to #676767 (#4763) | Hugo Locurcio | |
A neutral gray color, more readable than the old brown one. | |||
2016-05-23 | Fix #4748: proper call to base class function | Ignacio Armenteros | |