Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-10-17 | Merge pull request #2572 from leezh/clipping-fix | Juan Linietsky | |
nested clipping of canvas items now works | |||
2015-10-17 | Merge pull request #2584 from buresu/fix-parentheses-equality-warnings | Juan Linietsky | |
[OSX Clang] Fix parentheses-equality warnings | |||
2015-10-17 | Merge pull request #2587 from eska014/fix-area2d-mask-matching | Juan Linietsky | |
Fix Area/Area2D mask matching | |||
2015-10-17 | Merge pull request #2589 from eska014/add-raycast2d-type_mask | Juan Linietsky | |
Add type mask customization to RayCast2D | |||
2015-10-17 | Merge pull request #2594 from Biliogadafr/PinSoftness | Juan Linietsky | |
Expose softness parameter of pin joint to the editor. | |||
2015-10-17 | Merge pull request #2602 from sanikoyes/Pr-REUSE_ADDR_WIN32 | Juan Linietsky | |
Pr-REUSE_ADDR_WIN32 | |||
2015-10-17 | Merge pull request #2607 from StraToN/doc-update | Juan Linietsky | |
GraphEdit and GraphNode documentation | |||
2015-10-17 | Merge pull request #2608 from didier-v/OSX_get_locale | Juan Linietsky | |
Added specific get_locale to OSX platform | |||
2015-10-17 | Merge pull request #2609 from eska014/export-hints | Juan Linietsky | |
GDScript export hints: Add float w/ ease, remove duplicate, adapt multiline to established format | |||
2015-10-16 | Merge branch 'master' of https://github.com/okamstudio/godot | reduz | |
Conflicts: scene/resources/packed_scene.h | |||
2015-10-16 | -fixes and more fixes to new scene system, seems stable now.. | reduz | |
BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!! | |||
2015-10-16 | Add GDScript export hint for real numbers with easing `export(float, EASE)` | eska | |
2015-10-16 | Added specific get_locale to OSX platform | Didier Vandekerckhove | |
The default unix get_locale didn’t work. OS X requires a specific one. | |||
2015-10-16 | Add multiline string GDScript export hint `export(String, MULTILINE)` | eska | |
2015-10-16 | GraphEdit and GraphNode documentation | Julian Murgia - StraToN | |
2015-10-16 | Revert "add flag and multiline hits in GDScript" | eska | |
This reverts commit 7843ec6633625455e689e711aa62e9d8337689fa. | |||
2015-10-13 | -A little More control about pixel snapping in 2D | Juan Linietsky | |
2015-10-13 | REUSE_ADDR under windows platform | sanikoyes | |
2015-10-13 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
Conflicts: platform/windows/detect.py | |||
2015-10-13 | ability to change audio track in theora video | Juan Linietsky | |
2015-10-10 | Expose softness parameter of pin joint to the editor. | Biliogadafr | |
2015-10-10 | Merge branch 'master' of https://github.com/okamstudio/godot | reduz | |
2015-10-10 | Large improvements on scene packing and management | reduz | |
-Ability to edit and keep changes of instanced scenes and sub-scenes -Ability to inherit from other scenes | |||
2015-10-10 | Add type mask property to RayCast2D | eska | |
2015-10-10 | Fix 3D Area mask matching | eska | |
2015-10-09 | Fix Area2D type mask matching | eska | |
2015-10-09 | fix parentheses-equality warnings of osx clang | 近藤 直人 | |
2015-10-08 | newline fixes | reduz | |
2015-10-08 | fixed uninitialized memory issues in audio code | reduz | |
2015-10-08 | Please enter the commit message for your changes. Lines starting | Ariel Manzur | |
removed locks | |||
2015-10-08 | Merge pull request #2564 from ZuBsPaCe/opus-support-vs2013 | punto- | |
Fixes Visual Studio 2013 compile errors due to Opus | |||
2015-10-05 | nested clipping of canvas items now works | Zher Huei Lee | |
2015-10-03 | Fixes following Visual Studio 2013 compile error on windows: | ZuBsPaCe | |
drivers\opus\celt\bands.c(555) : error C2057: expected constant expression drivers\opus\celt\bands.c(555) : error C2466: cannot allocate an array of constant size 0 drivers\opus\celt\bands.c(555) : error C2133: 'tmp' : unknown size | |||
2015-10-03 | Fixes following Visual Studio 2013 compile error on windows: | ZuBsPaCe | |
audio_stream_opus.h(57) : error C2864: 'AudioStreamPlaybackOpus::osrate' : a static data member with an in-class initializer must have non-volatile const integral type See: http://stackoverflow.com/questions/2454019/why-arent-static-const-floats-allowed | |||
2015-10-02 | Merge pull request #2563 from vnen/opus-support | Juan Linietsky | |
Add support for Opus audio format | |||
2015-10-02 | Add support for Opus audio format | George Marques | |
2015-10-01 | Merge pull request #2562 from romulox-x/clear_fix | Juan Linietsky | |
removed extra viewport clear | |||
2015-10-01 | removed unnecessary clear, which prevented root viewport from working right ↵ | romulox_x | |
when told not to clear | |||
2015-10-01 | -Added ability to use cubic interpolation on image resize (little more ↵ | Juan Linietsky | |
quality on non-po2 resizing) -Added ability for exporter to shrink images to non-integer values. Helps if you want to convert your game artwork from 1080->720 or similar | |||
2015-09-28 | Merge pull request #2548 from romulox-x/iCloud | punto- | |
Initial iCloud implementation | |||
2015-09-28 | Merge pull request #2528 from MarianoGnu/sprite-edit | Juan Linietsky | |
SpriteRegionEditor | |||
2015-09-28 | Add SpriteRegionEditor and update Polygon2DUVEditor | MarianoGNU | |
Both with snap and grid support | |||
2015-09-27 | improved iCloud build option description | steve | |
2015-09-27 | Initial iCloud implementation, supporting key value pairs | steve | |
2015-09-27 | Merge pull request #2546 from akien-mga/windows-stderr | Juan Linietsky | |
Hide stderr when trying to detect mingw binaries on posix | |||
2015-09-27 | Hide stderr when trying to detect mingw binaries on posix | Rémi Verschelde | |
2015-09-26 | Merge pull request #2543 from akien-mga/documentation-update | Juan Linietsky | |
Documentation update: Sample{,Library,Player,Player2D} | |||
2015-09-26 | Update documentation for all Sample* classes | Rémi Verschelde | |
2015-09-26 | Fix return type of get_reverb_room | Rémi Verschelde | |
2015-09-26 | Merge pull request #2538 from akien-mga/polyphony | Juan Linietsky | |
Small renaming and bug fixing in SamplePlayer |