Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-01 | Merge pull request #70446 from akien-mga/meshoptimizer-4a287848f | Rémi Verschelde | |
meshoptimizer: Sync with upstream commit 4a287848f | |||
2023-02-01 | Merge pull request #71991 from clayjohn/RS-docs | Rémi Verschelde | |
Fill out more sections in RenderingServer and RenderingDevice | |||
2023-02-01 | Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access | Rémi Verschelde | |
Expose EYE_OFFSET to gdshader code | |||
2023-02-01 | Merge pull request #72482 from KoBeWi/dubious_stuff | Rémi Verschelde | |
Prevent wrong unedit when clicking editor viewport | |||
2023-02-01 | Merge pull request #72227 from dsnopek/openxr-opengl-sky | Rémi Verschelde | |
Fix sky rendering with multiview in OpenGL | |||
2023-02-01 | Merge pull request #72474 from clayjohn/GL-leaky-tex | Rémi Verschelde | |
Avoid leaking texture->tex_id when clearing render targets | |||
2023-02-01 | Merge pull request #72464 from clayjohn/RD-skeleton-crash | Rémi Verschelde | |
Check if Skeleton exists before reading when calculating blend shapes | |||
2023-02-01 | Merge pull request #72459 from KoBeWi/debinds | Rémi Verschelde | |
Add unbinds to `scn` | |||
2023-02-01 | Merge pull request #72075 from Maran23/extents-to-size | Rémi Verschelde | |
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D | |||
2023-02-01 | Merge pull request #71322 from ↵ | Rémi Verschelde | |
EricEzaM/55856-proj-settings-initial-array-dict-shared-instance Fix Project Settings array/dicts initial value being shared instances of the current value. | |||
2023-02-01 | Merge pull request #66076 from ↵ | Rémi Verschelde | |
Sauermann/fix-double-physics-input-events-for-layers Fix physics events being interpreted twice for nodes in canvas layer | |||
2023-02-01 | Merge pull request #72473 from aXu-AP/animatablebody3d-editor-move-fix | Rémi Verschelde | |
Fix AnimatableBody3D not being movable in editor | |||
2023-01-31 | meshoptimizer: Sync with upstream commit 4a287848f | Rémi Verschelde | |
https://github.com/zeux/meshoptimizer/commit/4a287848fd664ae1c3fc8e5e008560534ceeb526 | |||
2023-02-01 | Merge pull request #66906 from Sauermann/fix-prohibit-inconsistent-size-state | Rémi Verschelde | |
Prohibit inconsistent size state for SubViewport | |||
2023-02-01 | Merge pull request #72462 from raulsntos/docs/dotnet-renames | Rémi Verschelde | |
Fix C# examples in documentation for 4.0 | |||
2023-02-01 | Merge pull request #72371 from dalexeev/remove-gds-str-duplicate | Rémi Verschelde | |
Remove `@GDScript.str` (duplicate of `@GlobalScope.str`) | |||
2023-02-01 | Merge pull request #72450 from TokageItLab/optional-restart | Rémi Verschelde | |
Make restart in NodeStateMachine / NodeTransition optional | |||
2023-02-01 | Merge pull request #71543 from smix8/navigation_agent_debug_4.x | Rémi Verschelde | |
Add NavigationAgent Path Debug Visualization | |||
2023-02-01 | Add unbinds to scn | kobewi | |
2023-02-01 | Expose EYE_OFFSET to gdshader code | Bastiaan Olij | |
2023-02-01 | Prevent wrong unedit when clicking editor viewport | kobewi | |
2023-01-31 | Fix physics events being interpreted twice when in canvas layer | Markus Sauermann | |
2023-01-31 | Prohibit inconsistent size state for SubViewport | Markus Sauermann | |
Prohibit size changes of SubViewports with parent SubViewportContainers that have stretch mode enabled. | |||
2023-01-31 | Fix AnimatableBody3D not being movable in editor | aXu-AP | |
2023-01-31 | Avoid leaking texture->tex_id when clearing render targets | clayjohn | |
2023-01-31 | Merge pull request #72436 from Chaosus/vs_switch_improvement | Yuri Rubinsky | |
2023-01-31 | Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and ↵ | Marius Hanl | |
GPUParticles*3D - Extents are replaced by Size (Size is Extents * 2) - The UI text displays 'Size' - Snapping is adjusted to work with Size - _set and _get handle extents for compatibility Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com> | |||
2023-02-01 | Make restart in NodeStateMachine / NodeTransition optional | Silc Renew | |
2023-01-31 | Check if Skeleton exists before reading when calculating blend shapes | clayjohn | |
2023-01-31 | Fix C# examples in documentation | Raul Santos | |
- Fix documentation after C# renames. - Add missing `partial` in C# class declarations. - Change `delta` parameter type to `double` in C#. - Ensure parameters match base declaration. - Use `$` string interpolation in C#. - Fix invalid or outdated C# code. - Changed some examples to follow our style guide more closely. | |||
2023-01-31 | Merge pull request #72425 from smix8/default_physics_space_on_demand_only_4.x | Rémi Verschelde | |
Create default World physics spaces on demand only | |||
2023-01-31 | Merge pull request #69120 from souplamp/audio-function-rename | Rémi Verschelde | |
Rename references to audio device, capture_device to output_device, input_device respectively | |||
2023-01-31 | Merge pull request #65698 from KoBeWi/cameraman | Rémi Verschelde | |
Rework how current Camera2D is determined | |||
2023-01-31 | Fix sky rendering with multiview in OpenGL | David Snopek | |
2023-01-31 | Add NavigationAgent Path Debug Visualization | smix8 | |
Adds path debug visuals for NavigationAgent2D, NavigationAgent3D and NavigationServer. | |||
2023-01-31 | Create default World physics spaces on demand only | smix8 | |
Changes that the default physics spaces of World resources are only created on first use. | |||
2023-01-31 | Audio rename (device, capture_device) -> (output_device, input_device) | souplamp | |
Change instances of audio properties 'device' to 'output_device', and instances of audio properties 'capture_device' to 'input_device', as well as their subsequent getter & setter functions. Update the docs to reflect these changes, as well as the 3-to-4 converter for GDScript and CSharp to make proper conversions (only exception is 'device' since that name is too vague and might replace non-AudioServer related instances, such as user comments and variables). This does not change internal references to references like 'Render Client' and 'Capture Client' in WASAPI; such is outside the scope of this commit. This also does not change ALSA's references, considering that it uses 'device' to mean input and output interchangeably. Other references are changed, however where applicable, to be consistent with the new AudioServer methods and property names. | |||
2023-01-31 | Fix MSVC shadow local warning | Rémi Verschelde | |
2023-01-31 | Merge pull request #72452 from akien-mga/global_class_always_create | Rémi Verschelde | |
Always create global class list, even if empty | |||
2023-01-31 | Merge pull request #72454 from dalexeev/gds-fix-icon-annotation | Rémi Verschelde | |
GDScript: Fix `@icon` annotation | |||
2023-01-31 | Merge pull request #59310 from Sauermann/proposal-event-transform | Rémi Verschelde | |
Calculate window input event transform only on window change | |||
2023-01-31 | Merge pull request #71972 from Sauermann/fix-test-ds | Rémi Verschelde | |
[unittests] Send Mouse events via DisplayServer instead of push_input | |||
2023-01-31 | Merge pull request #64423 from RandomShaper/safe_input_synth | Rémi Verschelde | |
Warn users about unsafe usage of `InputEvent` | |||
2023-01-31 | Merge pull request #71174 from RedMser/fix-confined-mouse-mode-update | Rémi Verschelde | |
Fix confined mouse mode not updating on resize | |||
2023-01-31 | Merge pull request #72396 from TokageItLab/bs1dconsist | Rémi Verschelde | |
Consistent with NodeBlendSpace1D option NodeBlendSpace2D | |||
2023-01-31 | Merge pull request #67507 from Sauermann/fix-toplevel-root-control-node | Rémi Verschelde | |
Fix event propagation to child after set_as_toplevel | |||
2023-01-31 | Merge pull request #72206 from vnen/gdscript-allow-void-return-shorthand | Rémi Verschelde | |
GDScript: Allow void functions to return calls to other void functions | |||
2023-01-31 | Merge pull request #57520 from jordigcs/gd-rename-map | Rémi Verschelde | |
Add hint for identifiers renamed from 3.x to 4.0 | |||
2023-01-31 | GDScript: Fix `@icon` annotation | Danil Alexeev | |
2023-01-31 | GDScript: Allow void functions to return calls to other void functions | George Marques | |