Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-03-24 | Merge pull request #37268 from clayjohn/VULKAN-sky-color | Rémi Verschelde | |
Replace subpass textures with color in sky shader | |||
2020-03-24 | Replace subpass textures with color in sky shader | clayjohn | |
2020-03-24 | Merge pull request #37271 from akien-mga/cleanup-unused-classes | Rémi Verschelde | |
Remove unused classes and stray headers | |||
2020-03-24 | Merge pull request #37261 from m6c7l/feature/issue-37239 | Rémi Verschelde | |
Linux: add relaxation to conditions in the joystick check routine | |||
2020-03-24 | Move DocData and Collada out of their subfolders | Rémi Verschelde | |
Now that the unused DocDump was removed, the `editor/doc` subfolder is redundant. Similarly, there's no reason for Collada to have a subfolder for itself when glTF or OBJ don't. | |||
2020-03-24 | Remove unused classes and stray headers | Rémi Verschelde | |
Found by reviewing headers with 1 or less matching includes: ``` find -name thirdparty -prune -o -name "*.h" -exec basename {} \; | sort -u > headers for header in $(cat headers); do echo "$header: "; rg -l "#include \"(.*/)?$header\"" | wc -l; done > list-includes ``` | |||
2020-03-24 | Merge pull request #37247 from Ev1lbl0w/bugfix | Rémi Verschelde | |
Fixed WM_DELETE flag being set too late | |||
2020-03-24 | Merge pull request #37264 from dreamsComeTrue/remove-space2d-class | Rémi Verschelde | |
Remove unreferenced & undocumented class scene/resources/Space2D | |||
2020-03-24 | issue-37239 add relaxation to conditions in the joystick check routine for ↵ | m6c7l | |
being identified as joystick | |||
2020-03-24 | Remove unreferenced & undocumented class Space2D | Dominik 'dreamsComeTrue' Jasiński | |
2020-03-23 | Merge pull request #33508 from nekomatata/object-has-signal | Rémi Verschelde | |
Added has_signal method for Object | |||
2020-03-23 | Fixed WM_DELETE flag being set too late | Ev1lbl0w | |
2020-03-23 | Added has_signal method for Object | PouleyKetchoupp | |
2020-03-23 | Merge pull request #37219 from RajatGoswami/missing-include-guards | Rémi Verschelde | |
Adding missing include guards to header files identified by LGTM | |||
2020-03-23 | Adding missing include guards to header files identified by LGTM. | Rajat Goswami | |
This addresses the issue godotengine/godot#37143 | |||
2020-03-22 | Merge pull request #37179 from clayjohn/VULKAN-sky-shader | Rémi Verschelde | |
Implement Sky Shaders | |||
2020-03-22 | Merge pull request #37210 from van800/fix-36995 | Rémi Verschelde | |
Fix warning: Property not found: mono/editor/editor_path_optional | |||
2020-03-22 | Merge pull request #37216 from aaronfranke/file-formatting | Rémi Verschelde | |
Make file formatting comply with POSIX standards | |||
2020-03-22 | Travis: Temporarily disable macOS builds | Rémi Verschelde | |
Travis CI has had trouble the past few days and macOS builds error out for no reason. | |||
2020-03-21 | Working sky shader implementation | clayjohn | |
2020-03-21 | Make file formatting comply with POSIX and Unix standards | Aaron Franke | |
UTF-8, LF, no BOM, and newlines at the end of files | |||
2020-03-21 | Fix warning: Property not found: mono/editor/editor_path_optional (#36995) | Ivan.Shakhov | |
2020-03-21 | Merge pull request #37161 from simpuid/positon-gizmo-fix | Rémi Verschelde | |
Fixes transform gizmo position when node has default transform | |||
2020-03-21 | Merge pull request #37201 from akien-mga/textedit-divide-by-zero | Rémi Verschelde | |
Fix potential divisions by 0 reported by MSVC | |||
2020-03-21 | Fixes transform gizmo position when node has default transform | simpuid | |
Changes made: * Added dirty bit for SpatialEditorSelectedItem's last_xform * SpatialEditorViewport checks that dirt bit too before skipping the selection | |||
2020-03-21 | Fix potential divisions by 0 reported by MSVC | Rémi Verschelde | |
The `TextEdit` one was indeed a potential bug. The `PCKPacker` one seems to be a false positive, it's already in a `for` loop that depends on `files.size()`. | |||
2020-03-20 | Merge pull request #37187 from Chaosus/shader_fix | Yuri Roubinsky | |
Fix incorrect shader block parsing | |||
2020-03-20 | Fix incorrect shader block parsing | Yuri Roubinsky | |
2020-03-20 | Merge pull request #37183 from Chaosus/shader_reassign | Yuri Roubinsky | |
Allow to reassign local variables in shaders | |||
2020-03-20 | Merge pull request #37185 from akien-mga/i18n-classref-headers | Rémi Verschelde | |
i18n: Improve classref translation extractor, add Makefile and generate .pot file | |||
2020-03-20 | i18n: Generate translation template for class reference | Rémi Verschelde | |
2020-03-20 | i18n: Add Makefile to extract classref strings | Rémi Verschelde | |
Change extract script `path` argument to support specifying multiple paths, like `makerst.py`. This prevents parsing invalid XML files while scanning the whole repository. | |||
2020-03-20 | i18n: Add header strings to translation catalog | Rémi Verschelde | |
2020-03-20 | Allow to reassign local variables in shaders | Yuri Roubinsky | |
2020-03-20 | Merge pull request #37164 from akien-mga/doc-translations | Rémi Verschelde | |
i18n: Add support for translating the class reference | |||
2020-03-20 | Merge pull request #37169 from AndreaCatania/AndreaCatania-patch-2 | Rémi Verschelde | |
Fixes navigation path reset | |||
2020-03-20 | Merge pull request #37114 from ThakeeNathees/translation-catalog-maker | Rémi Verschelde | |
Add script to generate translation catalog for the class reference | |||
2020-03-20 | Merge pull request #37174 from m4gr3d/make_godot_plugin_callbacks_generic | Rémi Verschelde | |
Update the naming scheme for the GodotPlugin's methods | |||
2020-03-20 | i18n: Fix parsing of multiple escapes before quotes | Thakee Nathees | |
See https://github.com/godotengine/godot/pull/37114#issuecomment-601463765 | |||
2020-03-20 | i18n: Add support for translating the class reference | Rémi Verschelde | |
- Parse `.po` files from `doc/translations/*.po` like already done with `editor/translations/*.po`. - Add logic to register a doc translation mapping in `TranslationServer` and `EditorSettings`. - Add `DTR()` to lookup the doc translation mapping (similar to `TTR()`). Strings are automatically dedented and stripped of whitespace to ensure that they would match the translation catalog. - Use `DTR()` to translate relevant strings in `EditorHelp`, `EditorInspector`, `CreateDialog`, `ConnectionsDialog`. - Small simplification to `TranslationLoaderPO`, the path argument was not really meaningful. | |||
2020-03-20 | Merge pull request #37171 from Chaosus/shader_fix_time | Yuri Roubinsky | |
Fix shader TIME auto-completion | |||
2020-03-19 | Add shader based background mode | Bastiaan Olij | |
2020-03-19 | Update the naming scheme for the GodotPlugin's methods in preparate of the ↵ | fhuya | |
vulkan integration. | |||
2020-03-19 | Fix shader TIME auto-completion | Yuri Roubinsky | |
2020-03-19 | Merge pull request #37167 from Chaosus/shader_fix | Yuri Roubinsky | |
Removed old TIME references from shader_types | |||
2020-03-19 | Fixes navigation path reset | Andrea Catania | |
2020-03-19 | Removed old TIME references from shader_types | Yuri Roubinsky | |
2020-03-19 | Merge pull request #37159 from ThakeeNathees/f8-stop-process-crash-fix | Fabio Alessandrelli | |
Fix editor crash when stopping game with F8. | |||
2020-03-19 | Merge pull request #37166 from Chaosus/shader_time | Yuri Roubinsky | |
Makes shader 'TIME' available in custom functions by default | |||
2020-03-19 | Makes shader 'TIME' available in custom functions by default | Yuri Roubinsky | |