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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-07-28
Fixed next_pass materials not being drawn
Brian Semrau
2020-07-28
Merge pull request #40785 from Chaosus/vs_uniform_ref
Yuri Roubinsky
2020-07-28
Added UniformRef visual shader node
Yuri Roubinsky
2020-07-28
Merge pull request #40754 from Chaosus/vs_default_uniforms
Rémi Verschelde
2020-07-28
i18n: Sync translations with Weblate
Rémi Verschelde
2020-07-28
Merge pull request #40783 from aaronfranke/bom
Rémi Verschelde
2020-07-28
Fix incorrect comments in file formatting script
Aaron Franke
2020-07-28
Merge pull request #40768 from ConorLPBoyle/skeletonik-reload-goal-fix
Rémi Verschelde
2020-07-28
Merge pull request #40678 from aaronfranke/string-float64
Rémi Verschelde
2020-07-28
doc: Sync classref with current source
Rémi Verschelde
2020-07-27
Make all String float conversion methods be 64-bit
Aaron Franke
2020-07-28
Merge pull request #40762 from SkyLucilfer/PackedSceneLeak
Rémi Verschelde
2020-07-28
Merge pull request #40771 from Xrayez/scons-verbose-builders
Rémi Verschelde
2020-07-28
Merge pull request #40777 from Nhiqill/fix_mono_nested_class_reload
Rémi Verschelde
2020-07-28
SCons: Refactor running commands through builders
Andrii Doroshenko (Xrayez)
2020-07-27
Merge pull request #40776 from akien-mga/revert-40193
Rémi Verschelde
2020-07-27
Revert "Allow Area2D and 3D mouse events without a collision layer"
Rémi Verschelde
2020-07-27
Pop from front to avoid infinite loop with nested classes
Nhiqill
2020-07-27
GDScript: Fix crash on 'await' completion
George Marques
2020-07-27
Merge pull request #40769 from amanj120/forward_port_bundle_pr_signing
Rémi Verschelde
2020-07-27
Merge pull request #40770 from vnen/fix-input-call
Rémi Verschelde
2020-07-27
refactor apk signing into it's own method
Aman Jain
2020-07-27
Fix input after removing multilevel calls
George Marques
2020-07-27
Fixed reload_goal not being called when SkeletonIK3D::start is invoked with p...
ConorLPBoyle
2020-07-27
Fix EditorTranslationParser leak
SkyJJ
2020-07-27
Merge pull request #40759 from pycbouh/fix-scene-preview-no-2d
Rémi Verschelde
2020-07-27
Merge pull request #40756 from akien-mga/no-dominion-outside-borders
Rémi Verschelde
2020-07-27
Fix errors saving a 2D scene preview when the 2D editor was never opened
Yuri Sizov
2020-07-27
Script editor: Fix crash when root script is null
Rémi Verschelde
2020-07-27
Added default value for uniforms in visual shaders
Yuri Roubinsky
2020-07-27
Merge pull request #40750 from Calinou/doc-canvasitem-node3d-visible
Rémi Verschelde
2020-07-27
Merge pull request #40755 from Faless/js/fix_and_cancel_swap
Rémi Verschelde
2020-07-27
Improve visibility documentation for CanvasItem and Node3D
Hugo Locurcio
2020-07-27
Implement HTML5 cancel/ok button swap on Windows.
Fabio Alessandrelli
2020-07-27
Correctly include <stdlib.h> in javascript main.
Fabio Alessandrelli
2020-07-27
Properly set HTML5 DisplayServer init error value.
Fabio Alessandrelli
2020-07-27
Merge pull request #40252 from AndreaCatania/flush
Rémi Verschelde
2020-07-27
Merge pull request #40706 from akien-mga/style-fix-file_format-macos
Rémi Verschelde
2020-07-27
Style: Fix code format scripts compat with non-GNU Unices
Rémi Verschelde
2020-07-27
Merge pull request #40749 from madmiraal/fix-9097
Rémi Verschelde
2020-07-27
Clarify the difference between contacts and collisions.
Marcel Admiraal
2020-07-27
Merge pull request #40744 from Chaosus/vs_optimize_fresnel
Rémi Verschelde
2020-07-27
Merge pull request #40746 from akien-mga/no-dominion-outside-borders
Rémi Verschelde
2020-07-27
Merge pull request #40743 from Calinou/doc-object-vs-reference
Rémi Verschelde
2020-07-27
Optimize code generation for fresnel node in visual shaders
Yuri Roubinsky
2020-07-27
Script editor: Fix open dominant logic for language-specific external editors
Rémi Verschelde
2020-07-27
Improve the Object, Reference and Resource class documentations
Hugo Locurcio
2020-07-27
Merge pull request #40671 from nekomatata/virtual-keyboard-height-fix
Rémi Verschelde
2020-07-27
Merge pull request #40714 from ThakeeNathees/Object-type-bug-fix
Rémi Verschelde
2020-07-27
- Enhanced the flush mechanism by flushing only needed thing.
Andrea Catania
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