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2016-03-17Merge pull request #4076 from Paulb23/word_highlightingRémi Verschelde
Highlight all occurrences of selected word
2016-03-16Highlight all occurrences of selected wordPaulb23
2016-03-16Merge pull request #4065 from TheHX/issue-4058Rémi Verschelde
Fix editors panels, of the bottom panel, not resizing in some cases
2016-03-15Merge pull request #4006 from TheHX/tilemap-editorRémi Verschelde
Several improvements for the Tilemap editor
2016-03-15Fix editors panels, of the bottom panel, not resizing in some casesFranklin Sobrinho
2016-03-15Tilemap Editor: Fix some last issues of PR-4006Franklin Sobrinho
2016-03-15Merge pull request #4062 from neikeq/pr-issue-4060Rémi Verschelde
LineEdit/TextEdit: Add Shift+Delete shortcut for cut
2016-03-15LineEdit/TextEdit: Add Shift+Delete shortcut for cutIgnacio Etcheverry
2016-03-15TextEdit: Fix inconsistent copy, cut and paste behaviourIgnacio Etcheverry
2016-03-15Merge pull request #3694 from techtonik/patch-1Rémi Verschelde
Show driver information in verbose mode
2016-03-15Merge pull request #3528 from SaracenOne/baked_light_realtime_colourizeRémi Verschelde
Ability to colourize baked lighting in real time.
2016-03-15Merge pull request #4051 from AlexHolly/fileeditor-open-anyRémi Verschelde
(editor)filedialog open file and dir MODE_OPEN_ANY
2016-03-14Merge pull request #4057 from TheHX/particles-pluginRémi Verschelde
Fix file dialog, of Particles2D plugin, showing "Error" icons
2016-03-14Tilemap Editor: Use ItemList::set_item_icon_region in tile paletteFranklin Sobrinho
2016-03-14Merge pull request #4056 from TheHX/issue-1423Rémi Verschelde
Automatically create input node when creating a ShaderGraph
2016-03-14Fix file dialog, of Particles2D plugin, showing "Error" iconsFranklin Sobrinho
2016-03-14Automatically create input node when creating a ShaderGraphFranklin Sobrinho
2016-03-14Merge pull request #4052 from TheHX/issue-4048Rémi Verschelde
Fix crash when importing sub-scenes
2016-03-14Merge pull request #4017 from Paulb23/set_tab_sizeRémi Verschelde
Added configurable tab size in the text editor.
2016-03-14Fix crash when importing sub-scenesFranklin Sobrinho
2016-03-14Tilemap Editor: Bucket tool - optimize memory usage, "removed safety limit"Franklin Sobrinho
2016-03-14Tilemap Editor: Bucket fillFranklin Sobrinho
2016-03-14Tilemap Editor: Shortcuts for the editor menu, fixed small inconsistenciesFranklin Sobrinho
2016-03-14Tilemap Editor: Line drawing and erasingFranklin Sobrinho
2016-03-14Tilemap Editor: Rectangle drawing/erasing and small improvementsFranklin Sobrinho
2016-03-14Added configuable tab sizePaulb23
2016-03-14(editor)filedialog mode open anyAlexander Holland
2016-03-14Merge pull request #4046 from bdero/bdero/blender-export-light-sizeRémi Verschelde
Correct spot light size conversion in Blender exporter.
2016-03-13Correct spot light size conversion in Blender exporter.Brandon DeRosier
The collada falloff angle is the angle from the center of the spot light projection, whereas Blender's point light size is the angle from one side to the opposite, meaning it's twice as much.
2016-03-13Merge pull request #4035 from TheHX/item-listRémi Verschelde
Add icon region support for ItemList
2016-03-13Merge pull request #4040 from SaracenOne/text_editor_undo_fixRémi Verschelde
Undo and Redo Text Editor Fix
2016-03-13Merge pull request #4027 from Razzlegames/fixMonthConsistencyRémi Verschelde
Fixes the month consistency issue in enums (OS::Month) and get_date etc
2016-03-13Fixes the month consistency issue in enums and get_date etcKyle Luce
- Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025
2016-03-13Undo and redo commands on text editor now affect internal version which ↵Saracen
fixes inconsistent file saving validation.
2016-03-13Add icon region support for ItemListFranklin Sobrinho
2016-03-12Merge pull request #3956 from SaracenOne/receive_shadow_flag_fixRémi Verschelde
Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances.
2016-03-12Remove undefined bindsRémi Verschelde
Bug introduced by 6eb4812
2016-03-12Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances so that turning it off ↵Saracen
now correctly disables shadows from affecting the instance.
2016-03-12Merge pull request #3215 from SaracenOne/borderless_windowsRémi Verschelde
Borderless windows
2016-03-12Borderless window support for the Win32 build. Default window position is ↵Saracen
now also centred.
2016-03-12-Made editor support SSL certs by default (embedded them)Juan Linietsky
-Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now.
2016-03-12-more progress to asset sharing client, but still disabled by defaultJuan Linietsky
2016-03-11Merge pull request #4012 from sanikoyes/Pr-linke-fail-disable-3dRémi Verschelde
Fix link error when disable_3d=yes
2016-03-11Merge pull request #4011 from neikeq/fix_regr_3280Rémi Verschelde
TileSet Export: Avoid invalid error when merge is enabled but file doesn't exist
2016-03-11Fix link error when disable_3d=yessanikoyes
2016-03-11TileSet Export: Avoid invalid error when merge is enabled but file does not ↵Ignacio Etcheverry
exist
2016-03-10Merge pull request #4007 from bojidar-bg/PR-fix-controlsRémi Verschelde
Fix a crash when running a game with Controls with a tools build
2016-03-10Fix a crash when running a game with Controls with a tools buildBojidar Marinov
Regression from #3997 TOOLS_ENABLED is defined, even when running from editor, but EDITOR_DEF SEGFAULTs
2016-03-10Merge pull request #3865 from Marqin/coverityRémi Verschelde
[Coverity] fixed 11 of 537 potential bugs found by Coverity
2016-03-10Merge pull request #3934 from Razzlegames/epocConvertRémi Verschelde
Added epoc to dictionary converter (for human readable display when only given an epoc time)