Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-30 | Warn when a TileMap layer is Y-sorted but not the TileMap node itself. | Gilles Roudière | |
2023-01-25 | Merge pull request #72018 from bruvzg/x11_ime_loop | Rémi Verschelde | |
[X11] Prevent IME activation from entering infinite loop. | |||
2023-01-25 | [X11] Prevent IME activation from entering infinite loop. | bruvzg | |
2023-01-25 | Merge pull request #72017 from bruvzg/win_touc_no_reset | Rémi Verschelde | |
[Windows] Fix ToUnicodeEx resetting some dead key states. | |||
2023-01-25 | Merge pull request #71904 from Chaosus/vs_custom_nodes | Rémi Verschelde | |
Add handling of script creation/deletion for custom visual shader nodes | |||
2023-01-25 | Merge pull request #72011 from SaracenOne/inherited_scene_fix | Rémi Verschelde | |
Fix path for unsaved inherited scenes | |||
2023-01-25 | Merge pull request #72004 from Riteo/xkb-really-common | Rémi Verschelde | |
Move xkbcommon dynamic loading code into generic linuxbsd folder | |||
2023-01-25 | Merge pull request #72000 from iiMidknightii/Camera3D-No-Size-Limit | Rémi Verschelde | |
Changed Camera3D Ortho Size Limit | |||
2023-01-25 | Merge pull request #71948 from dsnopek/webxr-godot4-world-scale | Rémi Verschelde | |
Correctly apply world_scale in WebXR (Godot 4) | |||
2023-01-25 | Merge pull request #71142 from aaronfranke/never-duplicate-script | Rémi Verschelde | |
Add `PROPERTY_USAGE_NEVER_DUPLICATE` flag and use for script | |||
2023-01-25 | Merge pull request #71982 from Sauermann/fix-heightmap-docu | Rémi Verschelde | |
Fix documentation about depth and width of Height map | |||
2023-01-25 | Merge pull request #66313 from KoBeWi/connecting_methodically | Rémi Verschelde | |
Add method picker to signal connect dialog | |||
2023-01-25 | Merge pull request #71963 from dalexeev/clarify-script-level-annotation-error | Rémi Verschelde | |
Clarify error message about script-level annotation | |||
2023-01-25 | Merge pull request #71330 from Geometror/richtextlabel-fit-content | Rémi Verschelde | |
[RichTextLabel] Match minimum size calculation of Label (proper content fitting) | |||
2023-01-25 | Merge pull request #71858 from reduz/disable-stream-import-loop-by-default | Rémi Verschelde | |
Disable OGG and MP3 looping by default on import | |||
2023-01-25 | Merge pull request #69028 from YeldhamDev/its_raw_you_donkey | Rémi Verschelde | |
Make `Input.get_vector()` check for plain `strength` instead of the raw one | |||
2023-01-25 | Merge pull request #71968 from bruvzg/def_keys_no_label | Rémi Verschelde | |
[Input] Do not add key labels to the default actions, to display it correctly in the UI. | |||
2023-01-25 | [Windows] Fix ToUnicodeEx resetting some dead key states. | bruvzg | |
2023-01-25 | Fix path for unsaved inherited scenes. | SaracenOne | |
2023-01-25 | Move xkbcommon dynamic loading code into generic linuxbsd folder | Riteo | |
Since Wayland uses it too, it only makes sense to have it in the parent directory of both. | |||
2023-01-25 | Merge pull request #70290 from aaronfranke/tree-signal | Yuri Sizov | |
Improve clarity of Tree's activated/double-clicked signals | |||
2023-01-24 | Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script | Aaron Franke | |
Co-authored-by: Yakov Borevich <j.borevich@gmail.com> | |||
2023-01-24 | PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE" | Aaron Franke | |
2023-01-24 | Improve clarity of Tree's activated/double-clicked signals | Aaron Franke | |
Co-authored-by: Yuri Sizov <yuris@humnom.net> | |||
2023-01-24 | Changed Camera3D Ortho Size Limit | iiMidknightii | |
2023-01-24 | Merge pull request #65137 from dalexeev/editor-naming | Yuri Sizov | |
Rearrange `editor/naming/*` project settings | |||
2023-01-24 | Add method picker to signal connect dialog | kobewi | |
Co-authored-by: Sam Pengilly <sam.pengilly@gmail.com> | |||
2023-01-24 | Fix documentation about depth and width of Height map | Markus Sauermann | |
2023-01-24 | Merge pull request #71757 from aXu-AP/animation_node_transition-improvements | Yuri Sizov | |
Add missing property and method descriptions to AnimationNodeTransition class reference | |||
2023-01-24 | Add missing property and method descriptions to AnimationNodeTransition class | aXu-AP | |
Co-Authored-By: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com> Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com> | |||
2023-01-24 | [Input] Do not add key labels to the default actions, to display it ↵ | bruvzg | |
correctly in the UI. | |||
2023-01-24 | Clarify error message about script-level annotation | Danil Alexeev | |
2023-01-24 | Merge pull request #64930 from raulsntos/dotnet/docs | Rémi Verschelde | |
Update C# signal documentation and remove bind array | |||
2023-01-24 | Merge pull request #71932 from raulsntos/dotnet/lin2db-to-math | Rémi Verschelde | |
C#: Move `LinearToDb` and `DbToLinear` to Mathf | |||
2023-01-24 | Merge pull request #71878 from bitsawer/fix_shader_dependencies | Rémi Verschelde | |
Fix shader include dependency handling | |||
2023-01-24 | Merge pull request #65302 from KoBeWi/middle_click_of_exasperation | Rémi Verschelde | |
Remove middle click shortcut to open scene tab | |||
2023-01-24 | Merge pull request #71957 from aXu-AP/remotetransform2d-doc | Rémi Verschelde | |
Fix incorrect claim in RemoteTransform2D class reference | |||
2023-01-24 | Merge pull request #71956 from SaracenOne/zero_bone_skeleton_improvements | Rémi Verschelde | |
Improve editor handling of Skeleton3D nodes with zero bones. | |||
2023-01-24 | Fix incorrect claim in RemoteTransform2D class reference | aXu-AP | |
2023-01-24 | Merge pull request #71917 from m4gr3d/update_godot_android_editor_label | Rémi Verschelde | |
Update the Godot Android Editor name from `Godot Editor 4.x` to `Godot Editor 4` | |||
2023-01-24 | Merge pull request #71832 from Geometror/fix-spotlight-artifacts | Rémi Verschelde | |
Fix some `SpotLight3D` issues (clustering artifacts, leaking light, AABB) | |||
2023-01-24 | Improve editor handling of Skeleton3D nodes with zero bones. | SaracenOne | |
Explicit warnings about creating physical skeletons Silence errors from gizmos for 0 bone Skeleton3D nodes More consistent naming for bone_count variables | |||
2023-01-24 | Merge pull request #71941 from aXu-AP/gpuparticles2d-doc | Rémi Verschelde | |
Add documentation for GpuParticles2D collisions | |||
2023-01-24 | Merge pull request #71938 from aXu-AP/curve2d-doc | Rémi Verschelde | |
Add Curve2D/tessellate_even_length description class-reference | |||
2023-01-23 | Correctly apply world_scale in WebXR | David Snopek | |
2023-01-24 | Fix some SpotLight3D issues (clustering artifacts, light leak) | Hendrik Brucker | |
2023-01-23 | Update the Godot Android Editor name from `Godot Editor 4.x` to `Godot ↵ | Fredia Huya-Kouadio | |
Editor v4` | |||
2023-01-23 | Merge pull request #71937 from coppolaemilio/resize-bonemaphuman-icons | Rémi Verschelde | |
Replace 1024x1024 BoneMapHuman SVGs by 256x256 versions | |||
2023-01-23 | Merge pull request #71836 from m4gr3d/fix_godot_editor_cropping_main | Rémi Verschelde | |
Update the logic to calculate the screen scale on Android | |||
2023-01-23 | Merge pull request #71939 from clayjohn/RD-texture-format | Rémi Verschelde | |
Add a few more checks to ensure that unsupported image formats are not used in the mobile renderer |