Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-05 | Remove argument name strings from release builds | George Marques | |
They are not needed in release, so we can remove them to reduce the binary size. | |||
2022-04-05 | Merge pull request #59930 from Scony/fix-navi-get-simple-path-master | Rémi Verschelde | |
Fix `map_get_path` aka `get_simple_path` behavior in 2D & 3D | |||
2022-04-05 | Merge pull request #59922 from V-Sekai/fix_editor_search | Rémi Verschelde | |
Improve handling for editor documentation search with blank searches | |||
2022-04-05 | Merge pull request #59920 from marstaik/fix_project_manager | Rémi Verschelde | |
Fix Project Manager hard crashes due to invalid access to Editor Nodes | |||
2022-04-05 | Fix get_simple_path behavior in 2D & 3D | Pawel Lampe | |
2022-04-05 | Merge pull request #59923 from pfertyk/issue-59915-noise-generate-texture-crash | Rémi Verschelde | |
Fix `NoiseTexture._generate_texture` crash | |||
2022-04-05 | Improve handling for editor search with blank searches | SaracenOne | |
2022-04-05 | Fix `NoiseTexture._generate_texture` crash | Paweł Fertyk | |
Fixes #59915 . | |||
2022-04-05 | Fix Project Manager hard crashes due to invalid access to Editor Nodes | Marios Staikopoulos | |
2022-04-05 | CI: Update black formatter and apply changes | Rémi Verschelde | |
2022-04-05 | Merge pull request #59916 from KoBeWi/gimzo_extends | Rémi Verschelde | |
2022-04-05 | Change gizmo_extents to property | kobewi | |
2022-04-05 | Merge pull request #58062 from Calinou/panoramaskymaterial-default-black | Rémi Verschelde | |
2022-04-05 | Merge pull request #56695 from bruvzg/mod_unicode_input | Rémi Verschelde | |
2022-04-05 | Merge pull request #59910 from rcorre/array-remove-doc | Rémi Verschelde | |
2022-04-05 | Clarify Array.erase for nonexistant element. | Ryan Roden-Corrent | |
The docs specify that Array.remove does nothing if the index does not exist. Array.erase does not have a similar phrase, so it's unclear if erase will print an error, or silently do nothing. | |||
2022-04-05 | [Input] Add extra `shortcut_input` input processing step to process Unicode ↵ | bruvzg | |
character input with Alt / Ctrl modifiers, after processing of shortcuts. | |||
2022-04-05 | Merge pull request #59905 from Chaosus/fix_first_doc_open | Rémi Verschelde | |
Fix lookup symbol in scripts which doesn't open a tab at first attempt | |||
2022-04-05 | Fix lookup symbol in scripts which doesn't open a tab at first attempt | Yuri Roubinsky | |
2022-04-05 | Merge pull request #59897 from timothyqiu/undo-select | Rémi Verschelde | |
Consider chained operation when selecting text in `TextEdit::undo()` | |||
2022-04-05 | Consider chained operation when selecting text in TextEdit::undo() | Haoyu Qiu | |
2022-04-05 | Merge pull request #59896 from akien-mga/dynamicbvh-crash | Rémi Verschelde | |
2022-04-05 | Fix DynamicBVH crash after #59867 | Rémi Verschelde | |
I made a wrong assumption that initialization the other pointer in the union would properly initialize the `childs` array. | |||
2022-04-05 | Merge pull request #59891 from ConteZero/editor_log_deselect | Rémi Verschelde | |
2022-04-04 | Merge pull request #58452 from marcgpuig/text-edit-backspace-fix | Rémi Verschelde | |
2022-04-04 | Merge pull request #59888 from akien-mga/clang-tidy | Rémi Verschelde | |
2022-04-04 | Merge pull request #59885 from Jayman2000/autoload-inheritance-message | Rémi Verschelde | |
2022-04-04 | Merge pull request #59893 from Scony/fix-debug-navmesh-errors | Rémi Verschelde | |
2022-04-04 | Fix debug navmesh errors | Pawel Lampe | |
2022-04-04 | Disable deselect on focus lost on editor_log | ConteZero | |
2022-04-04 | Improve autoload inheritance error message | Jason Yundt | |
Autoloaded scripts should always inherit from Node. When you run a project that tries to autoload a script which doesn’t inherit from Node, then Godot gives an error. Before this change, the error said “Script does not inherit a Node”. That error message is a little bit misleading. If a class inherits a Node, then one of its superclasses has a Node. If a class inherits _from_ Node, then one of its superclasses is Node. This change corrects that mistake. Fixes #59884. | |||
2022-04-04 | Style: Apply clang-tidy to current code, add `readability-redundant-member-init` | Rémi Verschelde | |
2022-04-04 | Merge pull request #59867 from akien-mga/refactor-zero-initialize-all-pointers | Rémi Verschelde | |
2022-04-04 | Zero initialize all pointer class and struct members | Rémi Verschelde | |
This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr. | |||
2022-04-04 | Merge pull request #59866 from m4gr3d/update_default_display_scale_main | Rémi Verschelde | |
2022-04-04 | Merge pull request #59880 from m4gr3d/update_resizeable_main | Rémi Verschelde | |
2022-04-04 | Merge pull request #59881 from Sauermann/revert-59737 | Rémi Verschelde | |
2022-04-04 | Merge pull request #59841 from KoBeWi/drag_box | Rémi Verschelde | |
2022-04-04 | Update the editor display scale based on the device's scaled density | Fredia Huya-Kouadio | |
2022-04-04 | Remove duplicate `resizable` settings | Fredia Huya-Kouadio | |
2022-04-04 | Revert "Fix that collision objects ignore canvas transform" | Markus Sauermann | |
This reverts commit 5521b93750977b3c283672f478360b866e8de202. | |||
2022-04-04 | Merge pull request #59874 from ConteZero/richtextlabel_deselect | Rémi Verschelde | |
2022-04-04 | Add deselect() to RichTextLabel | ConteZero | |
2022-04-04 | Merge pull request #59807 from BastiaanOlij/mesh_storage | Rémi Verschelde | |
2022-04-04 | Merge pull request #59513 from BastiaanOlij/openxr_actionmap_editor | Rémi Verschelde | |
2022-04-04 | Merge pull request #58010 from jmb462/fix-TextEdit-v_scroll_speed | Rémi Verschelde | |
2022-04-04 | Merge pull request #59861 from m4gr3d/enable_resizable_main | Rémi Verschelde | |
2022-04-04 | Add action map editor for OpenXR | Bastiaan Olij | |
2022-04-04 | Update `resize` settings: | Fredia Huya-Kouadio | |
- Unlock resizing for the Godot Editor - Add an option to specify whether a game is resizeable for the Godot template | |||
2022-04-04 | Merge pull request #59819 from YeldhamDev/fixing_the_thing_nobody_uses | Rémi Verschelde | |
Fix creation and reopening of built-in scripts |