Age | Commit message (Expand) | Author |
2019-01-27 | Fix pixelized previews, but also instances of breaking ImageTexture cache. Cl... | Juan Linietsky |
2019-01-27 | Fix EditorInspector property_changed argument mismatch | Rémi Verschelde |
2019-01-27 | Change the frame number before triggering the animation_finished signal | Gilles Roudiere |
2019-01-27 | Merge pull request #25381 from groud/disable_layout_menu | Rémi Verschelde |
2019-01-27 | Disables the Layout menu when a Control node is child of a container | Gilles Roudiere |
2019-01-27 | Fixes the pivot setting with control nodes | Gilles Roudiere |
2019-01-27 | Make some small enhancements to the ColorPicker | Michael Alexsander Silva Dias |
2019-01-27 | Merge pull request #25374 from akien-mga/doc-animatedtexture | Rémi Verschelde |
2019-01-27 | Fix and improve code owners | Rémi Verschelde |
2019-01-27 | Document AnimatedTexture and bind MAX_FRAMES constant | Rémi Verschelde |
2019-01-27 | Mono: Test Windows binaries with lowercase extension | Rémi Verschelde |
2019-01-27 | Merge pull request #25367 from akien-mga/bullet-debug | Rémi Verschelde |
2019-01-27 | Bullet: Enable BT_DEBUG on debug builds | Rémi Verschelde |
2019-01-27 | Merge pull request #25340 from akien-mga/gdnative-gcc-ice-armv7hl | Rémi Verschelde |
2019-01-27 | updated visual shader builtins | clayjohn |
2019-01-27 | Merge pull request #25356 from muiroc/bug_web_comp_tex | Rémi Verschelde |
2019-01-26 | Add a check to help find transforms that are passes invalid. | Juan Linietsky |
2019-01-26 | Fix code style issues | Rémi Verschelde |
2019-01-26 | i18n: Sync translation template with current source | Rémi Verschelde |
2019-01-26 | fix s3tc support detection for webgl | muiroc |
2019-01-26 | i18n: Sync translations with Weblate | Rémi Verschelde |
2019-01-26 | doc: Sync classref with current source | Rémi Verschelde |
2019-01-26 | Merge pull request #25354 from Ranoller/patch-5 | Rémi Verschelde |
2019-01-26 | Merge pull request #25300 from neikeq/improve-thread-id | Rémi Verschelde |
2019-01-26 | Avoid crash in import (though model still does not work well), fixes #19346 | Juan Linietsky |
2019-01-26 | doc: Add caveat for File.file_exists for imported resources | Rémi Verschelde |
2019-01-26 | Profiler list functions from max to less expensive | Ranoller |
2019-01-26 | Warn of invalid pointer when converting object to RID, closes #19023 | Juan Linietsky |
2019-01-26 | Rewrite how font oversampling is updated more carefully, fixes #24338 | Juan Linietsky |
2019-01-26 | Fix compilation on UWP | Hein-Pieter van Braam |
2019-01-26 | Further fixes to avoid memory corruption, closes #25336 | Juan Linietsky |
2019-01-26 | Workaround GCC 6 & 7 ICE on armv7hl | Rémi Verschelde |
2019-01-26 | Merge pull request #25338 from DualMatrix/search_inaccurate | Rémi Verschelde |
2019-01-26 | Fixed Recent/Favorite in Create Node dialog not selecting right node | DualMatrix |
2019-01-26 | Merge pull request #24923 from groud/add_color_audio_buses_buttons | Rémi Verschelde |
2019-01-26 | Merge pull request #25335 from aqnuep/issue-24971 | Rémi Verschelde |
2019-01-26 | Changed ImageTexture image cache type to the correct one, fixes #24971 | Daniel Rakos |
2019-01-26 | Merge pull request #25237 from eska014/pjmgr-rasterizerselect | Rémi Verschelde |
2019-01-25 | Properly dispose of custom shaders, closes #19300 | Juan Linietsky |
2019-01-25 | Implement missing autorestart in oneshot node, closes #22238 | Juan Linietsky |
2019-01-25 | Stop preview generator before reimporting resources with different type. | Juan Linietsky |
2019-01-25 | Properly warn about the effects of changing an import type, as well as force ... | Juan Linietsky |
2019-01-25 | Do not use depth prepass if effects are disabled, fixes #25267 | Juan Linietsky |
2019-01-25 | Make sub-inspectors not listen to node removals, since they never edit nodes.... | Juan Linietsky |
2019-01-25 | Ability to keep images in ImageTexture cached while using editor, fixes #25243 | Juan Linietsky |
2019-01-25 | Merge pull request #25322 from godotengine/revert-25319-fix_contact_shadow_502 | Rémi Verschelde |
2019-01-26 | Revert "Fix GLES3 error 502 on iOS" | Bastiaan Olij |
2019-01-25 | Add "Apple" to the list of GPU vendors where depth prepass is disabled. | Juan Linietsky |
2019-01-25 | Ensure contact shadows are only used when lights use them. | Juan Linietsky |
2019-01-25 | Merge pull request #25319 from BastiaanOlij/fix_contact_shadow_502 | Juan Linietsky |