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AgeCommit message (Expand)Author
2020-02-27Renamed NavigationMeshInstance to NavigationRegionAndrea Catania
2020-02-27use Rider MSBuild on Windows, when Rider is selected as external editorIvan Shakhov
2020-02-27Support toolbox custom "Tools install location", by reading .settings.jsonIvan Shakhov
2020-02-27Merge pull request #36579 from dreamsComeTrue/remove-refbase-referenceRémi Verschelde
2020-02-27Merge pull request #36545 from nathanwfranke/syntax-highlight-int-typesRémi Verschelde
2020-02-27Merge pull request #36591 from aaronfranke/key-orderRémi Verschelde
2020-02-27Merge pull request #36572 from qarmin/coverageRémi Verschelde
2020-02-27Merge pull request #36568 from AndreaCatania/optimized_rpc_with_bytesRémi Verschelde
2020-02-27Merge pull request #36050 from eswartz/line-edit-move-cursor-on-unselectRémi Verschelde
2020-02-27Merge pull request #36595 from Chaosus/vs_popup_menu2Yuri Roubinsky
2020-02-27Place paste after copy in new popup menu in visual shaderYuri Roubinsky
2020-02-27Merge pull request #36594 from Chaosus/vs_popup_menuYuri Roubinsky
2020-02-27Added popup menu for some actions in visual shadersYuri Roubinsky
2020-02-27Make internal editor key order consistentAaron Franke
2020-02-27Merge pull request #36558 from Chaosus/vs_docs3Rémi Verschelde
2020-02-27Optimized rpc packet size when only the `PackedByteArray` is sent.Andrea Catania
2020-02-27Docs for some nodes in visual shader(part 3)Yuri Roubinsky
2020-02-26Fix autocomplete and GDScript Highlighting for typesnathanwfranke
2020-02-26Merge pull request #36578 from Calinou/fix-typo-single-convex-siblingRémi Verschelde
2020-02-26Remove friend reference to non-existing class RefBaseDominik 'dreamsComeTrue' Jasiński
2020-02-26Fix a typo in the "Create Single Convex Collision Sibling" optionHugo Locurcio
2020-02-26Merge pull request #33690 from Phischermen/area-enhancementRémi Verschelde
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez
2020-02-26Added code coverate support to GodotRafał Mikrut
2020-02-26Merge pull request #36564 from dankan1890/quick_fixRémi Verschelde
2020-02-26Merge pull request #36563 from Chaosus/fix_resizer_colorRémi Verschelde
2020-02-26Merge pull request #36562 from AndreaCatania/anim_crash_fixRémi Verschelde
2020-02-26Merge pull request #36428 from clayjohn/VULKAN-ref-probe-skyRémi Verschelde
2020-02-26Fix resizer icon color in VisualScripts/Shaders when graph headers is onYuri Roubinsky
2020-02-26Merge pull request #36559 from akien-mga/scons-compiler-version-intsRémi Verschelde
2020-02-26Merge pull request #36561 from Chaosus/vs_indexYuri Roubinsky
2020-02-26Don't show a copy of the property's name in the inspector's tooltip if there'...Michael Alexsander
2020-02-26Fixed editor crash when the animation player has no root assigned.Andrea Catania
2020-02-26Changed float type to int for INDEX visual shader inputYuri Roubinsky
2020-02-26Fixed TextureAtlas import.Maurizio Petrarota
2020-02-26SCons: Fix get_compiler_version() to return intsRémi Verschelde
2020-02-26Merge pull request #36536 from Chaosus/vs_intRémi Verschelde
2020-02-26Merge pull request #36551 from AndreaCatania/navigation_destruction_flushRémi Verschelde
2020-02-26Merge pull request #36550 from akien-mga/scons-compiler-version-checkRémi Verschelde
2020-02-26Flushes commands just before the navigation server is destroyedAndrea Catania
2020-02-26SCons: Re-allow upcoming GCC 8.4, fixes C++17 copy elisionRémi Verschelde
2020-02-26Merge pull request #36543 from dreamsComeTrue/navigation-2d-missing-destructorRémi Verschelde
2020-02-26Merge pull request #36521 from rafaeldelboni/masterRémi Verschelde
2020-02-26Merge pull request #36547 from Lunadin/masterRémi Verschelde
2020-02-26Add support for integer type in visual shadersYuri Roubinsky
2020-02-26Docs: Improved wording and added linksLunadin
2020-02-25Improve LSP completion using scene ownerRafael Delboni
2020-02-25Added missing destructor for Navigation2DDominik 'dreamsComeTrue' Jasiński
2020-02-25Merge pull request #36542 from akien-mga/doc-64-arraysRémi Verschelde
2020-02-25doc: Sync classref for Packed{Int,Float}{32,64}Array additionsRémi Verschelde