Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-03-29 | Fix Callable::bind usage in connections_dialog.h and packed_scene.cpp | C.Even | |
* Callable::bind takes an array of pointers to Variant * Fixes #57057 | |||
2022-03-29 | i18n: Sync classref translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 37f6fff7ae7b8b5be2dd23f0e7a730e24490c3a7) | |||
2022-03-29 | i18n: Sync editor translation template after #59349 | Rémi Verschelde | |
(cherry picked from commit 15dc747de8e895c4ac3212cd564266fb31a5d613) | |||
2022-03-29 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 0db753ef54a305c32bbf9511ec7de5f1ba1c4c3c) | |||
2022-03-29 | Merge pull request #58160 from m4gr3d/android_editor | Rémi Verschelde | |
2022-03-28 | Merge pull request #59644 from akien-mga/template-no-editor-dep | Rémi Verschelde | |
2022-03-28 | Android port of the Godot Editor | Fredy Huya-Kouadio | |
These set of changes focus primarily on getting the core logic and overall Godot Editor UI and functionality up and running natively on Android devices. UI tweaks / cleanup / polish, as well configuration for Android specific functionality / restrictions will be addressed in follow-up PRs iteratively based on feedback. Co-authored-by: thebestnom <shoval.arad@gmail.com> | |||
2022-03-28 | Merge pull request #59619 from Chaosus/vs_input_desc | Rémi Verschelde | |
2022-03-28 | Merge pull request #56718 from Geometror/noise-overhaul | Rémi Verschelde | |
2022-03-28 | Merge pull request #59525 from fire-forge/fix-group-names | Rémi Verschelde | |
2022-03-28 | Remove last editor code dependencies in template build | Rémi Verschelde | |
SConstruct change also makes it possible to outright delete the `editor` folder in a `tools=no` build, which we use in CI to ensure no invalid cross-dependencies are added. | |||
2022-03-28 | Merge pull request #59636 from akien-mga/string-remove-ttr | Rémi Verschelde | |
2022-03-28 | Fix inspector group name capitalization | FireForge | |
2022-03-28 | Add refs to shading language to the desciption of input nodes in vshader | Yuri Roubinsky | |
2022-03-28 | Merge pull request #59641 from Sauermann/fix-encoder-compiler-warning | Rémi Verschelde | |
2022-03-28 | Merge pull request #59626 from lufog/const_ref | Rémi Verschelde | |
2022-03-28 | String: Remove TTR and DTR defines in non-tools build | Rémi Verschelde | |
This ensures we don't use TTR in runtime code, as it's specifically meant to source translations for the editor. | |||
2022-03-28 | Merge pull request #59555 from Sauermann/fix-mouseover-drag | Rémi Verschelde | |
2022-03-28 | Merge pull request #59631 from akien-mga/websocket-no-tools-disable-editor-code | Rémi Verschelde | |
Modules: Don't build editor-specific classes in templates | |||
2022-03-28 | Merge pull request #59635 from akien-mga/script-templates-editor-only | Rémi Verschelde | |
Refactor GDScript/C# script templates logic to be editor-only | |||
2022-03-28 | basisu_uastc_enc.cpp was included twice in encoder_sources | Markus Sauermann | |
2022-03-28 | Modules: Don't build editor-specific classes in templates | Rémi Verschelde | |
They're moved to an `editor` subfolder so that we can easily handle them separately. | |||
2022-03-28 | Refactor GDScript/C# script templates logic to be editor-only | Rémi Verschelde | |
Not a full refactor as it still goes through ScriptLanguage so it's hacky, but at least it can now compile without this. | |||
2022-03-28 | CI: Limit Windows cache size again, otherwise we run out of space | Rémi Verschelde | |
And force a full rebuild as the cache is now broken. | |||
2022-03-28 | Merge pull request #59426 from timothyqiu/name-style-master | Rémi Verschelde | |
2022-03-28 | Merge pull request #59548 from akien-mga/obj-remove-unused-categories | Rémi Verschelde | |
2022-03-28 | Merge pull request #59456 from Calinou/color-expose-to-linear-srgb | Rémi Verschelde | |
2022-03-28 | Merge pull request #59553 from reduz/script-extension-support | Rémi Verschelde | |
2022-03-28 | Merge pull request #59629 from ↵ | Juan Linietsky | |
godotengine/revert-58931-proposals/4189-better-code-completion Revert "Sort autocomplete/code completion options in a better way" | |||
2022-03-28 | Revert "Sort autocomplete/code completion options in a better way" | Juan Linietsky | |
2022-03-28 | Add property name style toggle to Inspector | Haoyu Qiu | |
2022-03-28 | Merge pull request #59565 from SirQuartz/master | Rémi Verschelde | |
2022-03-28 | Merge pull request #59453 from DanielKriz/master | Rémi Verschelde | |
2022-03-28 | Expose Color's `to_linear()` and `to_srgb()` to scripting | Hugo Locurcio | |
2022-03-28 | Merge pull request #59621 from bruvzg/icu_external | Rémi Verschelde | |
2022-03-28 | Hide "Normal Map" import option when using lossless compression on Texture | Nicholas Huelin | |
This pull request resolves an issue where images being imported with lossless compression allowed you to select a normal map, but the normal map only applies if you're using VRAM compression. Thereby making it redundant to appear when using lossless compression. This pull request hides the normal map option when lossless compression is selected. Resolves: #59435 | |||
2022-03-28 | Merge pull request #59612 from YeldhamDev/style_and_grace | Rémi Verschelde | |
2022-03-28 | Replace copies with constant refs | Aleksey Smirnov | |
2022-03-28 | Merge pull request #59614 from timothyqiu/debug-colors-master | Rémi Verschelde | |
2022-03-28 | Fix TextServer build with `builtin_icu=no`. | bruvzg | |
2022-03-28 | Merge pull request #59118 from Sauermann/fix-window-input-event-coordinates | Rémi Verschelde | |
2022-03-28 | Merge pull request #59611 from mashumafi/const-ref-callable | Rémi Verschelde | |
Const Ref Callable for custom sort/search | |||
2022-03-28 | Merge pull request #58931 from EricEzaM/proposals/4189-better-code-completion | Rémi Verschelde | |
Sort autocomplete/code completion options in a better way | |||
2022-03-28 | Merge pull request #59064 from Chaosus/gds_fix_narrowing_conv_warning | Rémi Verschelde | |
Prevent NARROWING_CONVERSION warning for `int(float)` function in GDScript | |||
2022-03-28 | Merge pull request #59600 from Bromeon/feature/extension_to_string | Rémi Verschelde | |
GDExtension: change to_string signature to accept `GDNativeStringPtr` instead of returning `const char*` | |||
2022-03-28 | Merge pull request #59574 from Sauermann/proposal-rename-warp-mouse | Rémi Verschelde | |
Rename warp mouse functions to warp_mouse | |||
2022-03-28 | Make script templates follow the GDScript style guide | Michael Alexsander | |
2022-03-28 | Update SceneTree debug colors when settings changed | Haoyu Qiu | |
2022-03-27 | Const Ref Callable for custom sort/search | mashumafi | |
2022-03-28 | Merge pull request #59603 from YeldhamDev/meta_regression_fix | Rémi Verschelde | |
Fix "Script Create" dialog errors with metadata |