Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-12 | Disable "misleading indentation" warning on GCC | Aaron Franke | |
2020-07-12 | Merge pull request #40282 from RevoluPowered/moving_appveyor_to_github_actions | Rémi Verschelde | |
Add GitHub Actions to eventually replace AppVeyor | |||
2020-07-12 | Use GitHub Actions instead of AppVeyor for Windows platform | Gordon MacPherson | |
This was based on quarmin's initial configuration, we had compile issues with AppVeyor being super slow and GitHub actions will take less time and also manage a full rebuild in 30 minutes. This adds cache handling and will work with MSVC and scons 4.0, it will build for every PR submitted to the Godot Engine, and also for the branches specified. I have tested the caching and it seems to be working. I left the 'publish artefacts' disabled until we can request more storage from Microsoft, 5 GB is far to low for us and we would eat this limit very fast. (it is tested and works fine) Co-authored-by: Rafał Mikrut <mikrutrafal54@gmail.com> | |||
2020-07-11 | Merge pull request #40295 from ↵ | Rémi Verschelde | |
RevoluPowered/revert-fix-camera-2d-incorrect-preview-bounds Revert "Merge pull request #38341 from verdog/camera-bounds-fix" | |||
2020-07-11 | Revert "Merge pull request #38341 from verdog/camera-bounds-fix" | Rémi Verschelde | |
This reverts commit 08bbb3f161bfb4860d7574fa77b947872d344e7e. | |||
2020-07-11 | Merge pull request #40272 from clayjohn/VULKAN-time-slicing | Rémi Verschelde | |
Add incremental update mode to sky | |||
2020-07-11 | Add incremental update mode to sky | clayjohn | |
2020-07-11 | Merge pull request #40193 from KoBeWi/dem_pikks | Rémi Verschelde | |
Allow Area2D and 3D mouse events without collision layer | |||
2020-07-11 | Merge pull request #40266 from Chaosus/fma_fix | Rémi Verschelde | |
Enables 'fma' for GLES2 | |||
2020-07-11 | Merge pull request #40271 from madmiraal/fix-40253 | Rémi Verschelde | |
Add missing overrides to visual_shader_nodes.h | |||
2020-07-10 | Add missing overrides to visual_shader_nodes.h | Marcel Admiraal | |
2020-07-10 | Enables 'fma' for GLES2 | Yuri Roubinsky | |
2020-07-10 | Merge pull request #40253 from madmiraal/add-override-keywords | Rémi Verschelde | |
Add override keywords. | |||
2020-07-10 | Merge pull request #36225 from Chaosus/shader_fma | Yuri Roubinsky | |
Added 'fma' function to shader language | |||
2020-07-10 | Merge pull request #38341 from verdog/camera-bounds-fix | Rémi Verschelde | |
Fix Camera2D incorrect preview bounds | |||
2020-07-10 | Added 'fma' function to shader language | Yuri Roubinsky | |
2020-07-10 | Merge pull request #40257 from Xrayez/custom-modules-expandvars | Rémi Verschelde | |
Expand env vars for `custom_modules` build option | |||
2020-07-10 | Merge pull request #40209 from zaevi/fix-asset-installer-item_edited-behavior | Rémi Verschelde | |
fix tree-item's behavior on Asset Installer. | |||
2020-07-10 | Expand env vars for `custom_modules` build option | Andrii Doroshenko (Xrayez) | |
The order of conversion is also changed to ensure that the resulting path can be properly validated later on. | |||
2020-07-10 | Add override keywords. | Marcel Admiraal | |
2020-07-10 | Merge pull request #40228 from mrushyendra/multinode_selection_master | Rémi Verschelde | |
Emit signals for GraphEdit multi-node selection and unselection | |||
2020-07-10 | Allow Area2D and 3D mouse events without a collision layer | Tomasz Chabora | |
Co-authored-by: madmiraal <madmiraal@users.noreply.github.com> | |||
2020-07-10 | Merge pull request #40244 from amanj120/forward_port_bundle_pr_permissions | Rémi Verschelde | |
Refactor permissions and command line flags into separate methods | |||
2020-07-10 | fix item_edited behavior on Asset Installer. | Zae | |
2020-07-10 | Merge pull request #40121 from Calinou/enable-file-logging | Rémi Verschelde | |
Enable file logging by default on desktops to help with troubleshooting | |||
2020-07-10 | Merge pull request #40167 from amanj120/forward_port_bundle_pr_saving_files | Rémi Verschelde | |
Utility methods for writing files to gradle project directory | |||
2020-07-10 | Merge pull request #40180 from Coldragon/fix-crash-no-feature-profile | Rémi Verschelde | |
Fix crash on editor without a feature profile | |||
2020-07-10 | Merge pull request #40229 from ChristopheLY/atlas-auto-reimport | Rémi Verschelde | |
auto re-import atlas, fixes #40047 | |||
2020-07-10 | Merge pull request #40197 from mrushyendra/pathfollow_master | Rémi Verschelde | |
Fix repeated updates of PathFollow3D Transform | |||
2020-07-10 | Merge pull request #40198 from DanielZTing/master | Rémi Verschelde | |
Do not try to save internal scripts | |||
2020-07-10 | Merge pull request #40243 from nathanfranke/fix-regression-directory-open-check | Rémi Verschelde | |
Follow-Up Fix Directory Open | |||
2020-07-10 | Merge pull request #40246 from Calinou/doc-httprequest-post-example | Rémi Verschelde | |
Add a POST request example to the HTTPRequest class documentation | |||
2020-07-10 | Follow-Up Fix Directory Open | Nathan Franke | |
2020-07-10 | auto re-import atlas, fixes #40047 | Chistpohe LY | |
2020-07-10 | Add a POST request example to the HTTPRequest class documentation | Hugo Locurcio | |
2020-07-10 | Merge pull request #40210 from RantingBob/patch-1 | Rémi Verschelde | |
Update Resource.xml to explain behavior of duplicate when subresource… | |||
2020-07-10 | Merge pull request #40184 from madmiraal/fix-37702 | Rémi Verschelde | |
Move Bullet physics query flush from Bullet space pre-tick callback to Bullet physics flush_queries() | |||
2020-07-09 | Merge pull request #40242 from JohanAR/png-16-srgb | Rémi Verschelde | |
Handle 16 bit PNG files in sRGB color space | |||
2020-07-09 | Merge pull request #40240 from Calinou/doc-packedscene-example-instance | Rémi Verschelde | |
Document how to instance a PackedScene and add it as a child | |||
2020-07-09 | Merge pull request #40239 from Calinou/doc-scene-tree-create-timer | Rémi Verschelde | |
Mention `SceneTree.create_timer()` in the Timer class documentation | |||
2020-07-09 | Refactor permissions and command line flags into separate methods | Aman Jain | |
2020-07-09 | Handle 16 bit PNG files in sRGB format | Johan Rastén | |
2020-07-09 | Document how to instance a PackedScene and add it as a child | Hugo Locurcio | |
This information was already present in `@GDScript.preload()`, but it's not easy to find. This closes https://github.com/godotengine/godot-docs/issues/3338. | |||
2020-07-09 | Utility methods for writing files to Gradle project. | Aman Jain | |
2020-07-09 | Mention `SceneTree.create_timer()` in the Timer class documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/2349 (as the linked method already contains an example). | |||
2020-07-09 | Merge pull request #40235 from nekomatata/gles2-errors-mesh-data | Rémi Verschelde | |
Fixed mesh data access errors in GLES2 | |||
2020-07-09 | Merge pull request #40232 from bruvzg/macos_transient | Rémi Verschelde | |
[macOS] Fix transient windows. | |||
2020-07-09 | Fixed mesh data access errors in GLES2 | PouleyKetchoupp | |
1. Removed errors in mesh_surface_get_array as it's supported now 2. More accurate errors in mesh_surface_get_blend_shapes | |||
2020-07-09 | [macOS] Fix transient windows. | bruvzg | |
2020-07-09 | Emit signals for GraphEdit multi-node selection and unselection | Maganty Rushyendra | |
Emit `node_selected` and `node_deselected` signals where appropriate when selecting or unselecting multiple GraphEdit nodes at once. |