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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-03-30
Merge pull request #59478 from reduz/add-portable-compressed-texture
Rémi Verschelde
2022-03-30
Merge pull request #59308 from Sauermann/fix-viewport-warp-mouse
Rémi Verschelde
2022-03-30
Add PortableCompressedTexture
reduz
2022-03-30
CI: Reduce max cache to 7 GiB, remove Windows debug symbols
Rémi Verschelde
2022-03-30
Merge pull request #59659 from fountainment/fix_callable_bind_usage
Rémi Verschelde
2022-03-30
Merge pull request #59677 from fire-forge/debugger-capitalize
Rémi Verschelde
2022-03-30
Merge pull request #59568 from Sauermann/fix-focus-out-notification
Rémi Verschelde
2022-03-29
Merge pull request #59507 from bruvzg/openxr_move_proj_settings
Rémi Verschelde
2022-03-29
Merge pull request #54886 from V-Sekai/blend-io
Rémi Verschelde
2022-03-29
Merge pull request #59671 from dnikolaidis2/fix-canvas-group-memory-leak
Rémi Verschelde
2022-03-29
Move OpenXR project settings to the main, to make them visible on unsupported...
bruvzg
2022-03-29
Add support for importing .blend files
K. S. Ernest (iFire) Lee
2022-03-29
Merge pull request #59607 from m4gr3d/fix_low_processor_mode_main
Rémi Verschelde
2022-03-29
Merge pull request #59679 from marstaik/upstream_fix_init
Rémi Verschelde
2022-03-29
Fix flickering issues with low processor mode on Android
Fredia Huya-Kouadio
2022-03-29
Fix lack of ProjectManager nullptr initializations
Marios Staikopoulos
2022-03-29
Merge pull request #59583 from V-Sekai/svg-crash
Rémi Verschelde
2022-03-29
Set threads to be one to avoid SVG crash.
K. S. Ernest (iFire) Lee
2022-03-29
Merge pull request #58608 from KoBeWi/metadefault
Rémi Verschelde
2022-03-29
Capitalize names in the debugger
FireForge
2022-03-29
Merge pull request #59665 from lyuma/editor_normal_priority
Rémi Verschelde
2022-03-29
Fix canvas_group not being freed in RendererCanvasCull::free
Dimitris Nikolaidis
2022-03-29
Merge pull request #59558 from V-Sekai/primitive-indicies
Rémi Verschelde
2022-03-29
Merge pull request #59496 from KoBeWi/inspector_teleport
Rémi Verschelde
2022-03-29
Merge pull request #59524 from RandomShaper/update_vma
Rémi Verschelde
2022-03-29
Merge pull request #59663 from bruvzg/subviewport_update
Rémi Verschelde
2022-03-29
vk_mem_alloc: Update to upstream + Replace use of deprecated items
Pedro J. Estébanez
2022-03-29
Merge pull request #59660 from timothyqiu/fbx-reg
Rémi Verschelde
2022-03-29
Merge pull request #59656 from bruvzg/icu_suffix
Rémi Verschelde
2022-03-29
Update sub-viewport canvas items to ensure oversampling is applied correctly.
bruvzg
2022-03-29
Keep editor at normal priority on windows.
Lyuma
2022-03-29
Simplify FBX importer project settings registering
Haoyu Qiu
2022-03-29
Merge pull request #59374 from timothyqiu/extract-refactor-master
Rémi Verschelde
2022-03-29
Merge pull request #59657 from Chaosus/shader_remove_shadow_attenuation
Yuri Rubinsky
2022-03-29
Remove `SHADOW_ATTENUATION` spatial light shader built-in
Yuri Roubinsky
2022-03-29
[ICU] Add library name suffix for API rename to avoid conflicts.
bruvzg
2022-03-29
Fix Callable::bind usage in connections_dialog.h and packed_scene.cpp
C.Even
2022-03-29
i18n: Sync classref translations with Weblate
Rémi Verschelde
2022-03-29
i18n: Sync editor translation template after #59349
Rémi Verschelde
2022-03-29
i18n: Sync editor translations with Weblate
Rémi Verschelde
2022-03-29
Merge pull request #58160 from m4gr3d/android_editor
Rémi Verschelde
2022-03-28
Merge pull request #59644 from akien-mga/template-no-editor-dep
Rémi Verschelde
2022-03-28
Android port of the Godot Editor
Fredy Huya-Kouadio
2022-03-28
Merge pull request #59619 from Chaosus/vs_input_desc
Rémi Verschelde
2022-03-28
Merge pull request #56718 from Geometror/noise-overhaul
Rémi Verschelde
2022-03-28
Merge pull request #59525 from fire-forge/fix-group-names
Rémi Verschelde
2022-03-28
Remove last editor code dependencies in template build
Rémi Verschelde
2022-03-28
Merge pull request #59636 from akien-mga/string-remove-ttr
Rémi Verschelde
2022-03-28
Fix inspector group name capitalization
FireForge
2022-03-28
Add refs to shading language to the desciption of input nodes in vshader
Yuri Roubinsky
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