Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-25 | Implement export_multiline support for Array[String] and Dictionary | Ekaterina Vaartis | |
For arrays, specifically check if it's a string array and pass the type on to the editor. For dictionaries, save the hint on the type and use it later to draw the multiline editor, except for when adding a string key, because that doesn't make much sense. All string values however will be drawn as multiline. | |||
2022-12-24 | Merge pull request #70509 from irwiss/reverse-Vector2.AngleToPoint | Ignacio Roldán Etcheverry | |
C#: reverse Vector2.AngleToPoint | |||
2022-12-24 | Merge pull request #70494 from neikeq/issue-67876 | Ignacio Roldán Etcheverry | |
C#: Fix leak in Span to Variant conversions | |||
2022-12-24 | Merge pull request #70496 from Chaosus/astargrid_divide_heuristics | Yuri Rubinsky | |
2022-12-24 | Divide `AStarGrid2D::default_heuristic` into two different heuristics | Yuri Rubinsky | |
2022-12-24 | C#: reverse Vector2.AngleToPoint | Alexey Kim | |
2022-12-23 | Merge pull request #67668 from nikitalita/apk-signer | Rémi Verschelde | |
Improve get_apksigner_path() robustness | |||
2022-12-23 | Merge pull request #67759 from TechnoPorg/jni-64-bit-arrays | Rémi Verschelde | |
Improve support for 64-bit types on Android. | |||
2022-12-23 | Merge pull request #70253 from BastiaanOlij/cleanup_sky_render | Rémi Verschelde | |
Cleanup and improve sky render | |||
2022-12-23 | Merge pull request #70476 from BastiaanOlij/move_sdfgi_init | Rémi Verschelde | |
Move SDFGI update logic into clustered renderer | |||
2022-12-23 | Merge pull request #70214 from Ansraer/speed-maybe | Rémi Verschelde | |
[4.x] Use depth prepass to increase opaque render performance | |||
2022-12-23 | Merge pull request #70478 from marius-se/fix/content_scale | Rémi Verschelde | |
Fix contentScaleFactor on iOS | |||
2022-12-23 | Merge pull request #70477 from mihe/bind-joint-disable | Rémi Verschelde | |
Bind methods related to disabling collision between joint bodies | |||
2022-12-23 | C#: Fix leak in Span to Variant conversions | Ignacio Roldán Etcheverry | |
2022-12-23 | Merge pull request #70486 from raulsntos/dotnet/convert-to | Ignacio Roldán Etcheverry | |
C#: Rename `ConvertToX` methods | |||
2022-12-23 | Merge pull request #70483 from raulsntos/dotnet/forbid-init-properties | Ignacio Roldán Etcheverry | |
C#: Disallow init-only properties | |||
2022-12-23 | C#: Rename `ConvertToX` methods | Raul Santos | |
- Renamed `ConvertToX` to `ConvertToNativeX`. - Renamed `ConvertToXObject` to `ConvertToX`. - Renamed `ConvertToXManaged` to `ConvertToX`. - Fix `Signal` name in bindings generator and csharp script. | |||
2022-12-23 | Merge pull request #70441 from matt08-prog/doc-ArrayMesh | Yuri Sizov | |
Clarify the description of ArrayMesh::regen_normal_maps | |||
2022-12-23 | C#: Disallow init-only properties | Raul Santos | |
ReadOnly properties are currently not allowed because the generated code needs to set them, this also apply to `init` properties because they need to be set after initialization. | |||
2022-12-23 | use depth prepass to increase performance | Ansraer | |
2022-12-23 | fix contentScaleFactor on iOS | Marius Seufzer | |
2022-12-23 | Bind methods related to disabling collision between joint bodies | Mikael Hermansson | |
2022-12-24 | Move SDFGI update logic into clustered renderer | Bastiaan Olij | |
2022-12-23 | Revert "pcre2: Update to upstream version 10.42" | Rémi Verschelde | |
This reverts commit 62c3e4ab9c87689ff0b7d27350bde176981daf1b. Needs more work, see comments about `_regex_free` errors in #70447. | |||
2022-12-23 | Merge pull request #69998 from BastiaanOlij/sorting-pivot-4 | Rémi Verschelde | |
Added options for sorting transparent objects (port of PR #63040) | |||
2022-12-23 | Cleanup and improve sky render | Bastiaan Olij | |
2022-12-23 | Added options for sorting transparent objects (port of PR 63040) | Bastiaan Olij | |
2022-12-23 | changed wording for ArrayMesh::regen_normal_maps' description | matt08-prog | |
2022-12-23 | Merge pull request #69991 from rune-scape/cast-type | Rémi Verschelde | |
GDScript: Fix cast producing null | |||
2022-12-23 | Merge pull request #70277 from rune-scape/picker-regression | Rémi Verschelde | |
Fix resource picker regression | |||
2022-12-23 | Merge pull request #70220 from adamscott/fix-external-enum | Rémi Verschelde | |
Fix external enums not assignable as constants | |||
2022-12-23 | Merge pull request #70457 from clayjohn/RD-particles-update | Rémi Verschelde | |
Avoid updating particles during 2D rendering | |||
2022-12-23 | Merge pull request #70455 from clayjohn/RD-particle-trail | Rémi Verschelde | |
Check for disabled particle trail particle before initializing particle trail | |||
2022-12-23 | Merge pull request #70466 from clayjohn/material-override | Rémi Verschelde | |
Remove compatibility code for MeshInstance3D surface override material | |||
2022-12-23 | Merge pull request #70151 from ↵ | Rémi Verschelde | |
stmSi/fix-profiler-and-visual-profiler-start-stop-state-inconsistency Fix: Profiler and Visual Profiler start/stop state inconsistency | |||
2022-12-23 | Merge pull request #70278 from ↵ | Rémi Verschelde | |
TokageItLab/add-animation-started-finished-signal-to-tree Add `animation_started/finished` signals to `AnimationTree` and fix time accuracy in StateMachine | |||
2022-12-23 | Merge pull request #69797 from TokageItLab/time-edit-inspector-plugin | Rémi Verschelde | |
Animation: Add inspector plugin for key time edit & Change `track_find_key()` argument to find key with approximate | |||
2022-12-23 | Merge pull request #70447 from akien-mga/pcre2-10.42 | Rémi Verschelde | |
pcre2: Update to upstream version 10.42 | |||
2022-12-23 | Merge pull request #70456 from Calinou/project-manager-opengl-wip | Rémi Verschelde | |
Mention that the Compatibility rendering backend is work-in-progress | |||
2022-12-23 | Merge pull request #65312 from SaracenOne/auto_advance_behaviour | Rémi Verschelde | |
Make auto-advance flag a requirement for conditional/expression evaluation | |||
2022-12-23 | Merge pull request #70460 from Chaosus/shader_fix_varyings | Yuri Rubinsky | |
2022-12-23 | Fix shader crash when using boolean type for vertex->fragment varyings | Yuri Rubinsky | |
2022-12-22 | Remove compatibility code for MeshInstance3D surface override material | clayjohn | |
2022-12-23 | Fix: Profiler and Visual Profiler start/stop state inconsistency | stmSi | |
2022-12-22 | Merge pull request #70459 from twaritwaikar/fix-split-diff | Rémi Verschelde | |
VCS: Fix split diff's overlapping fields | |||
2022-12-23 | Merge pull request #70407 from Koyper/rich_text_bold_italics | Yuri Sizov | |
[RTL] Fix push bold or italics not using bold_italics_font when required | |||
2022-12-23 | VCS: Fix split diff's overlapping fields | Twarit Waikar | |
Also adjusts the spacing nearby the diff contents. | |||
2022-12-22 | Fixed RichTextLabel push bold/italic to correctly use bold_italic font. | Koyper | |
2022-12-22 | Avoid updating particles during 2D rendering | clayjohn | |
In 2D the particle uniform set isn't obtained until the render pass. So in 2D just avoid rendering if not updated yet. | |||
2022-12-22 | Mention that the Compatibility rendering backend is work-in-progress | Hugo Locurcio | |