index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2015-10-28
Set World2D default angular damp per global `physics_2d/default_angular_damp`
eska
2015-10-28
Fix small memory leak
Franklin Sobrinho
2015-10-28
improve android payments
volzhs
2015-10-25
Updated classes/matrix32
Brickcaster
2015-10-25
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-25
-Fixed a bug in scrollcontainer not respecting expand flag
Juan Linietsky
2015-10-25
Add all collision shapes to a tile when converting scenes to TileSets
eska
2015-10-25
Merge pull request #2677 from phobos-tro/x11-memleak
Okam Studio
2015-10-26
Made the Atom net_wm_icon local
Phobos Tro
2015-10-25
Tooltip for the Inspector's history button
neikeq
2015-10-25
Fixing memory leaks
Phobos Tro
2015-10-24
Fix for negative coords. Regarding issue #2665
Brickcaster
2015-10-22
Merge pull request #2663 from romulox-x/cadisplaylink
punto-
2015-10-22
Added setting for CADisplayLink on iOS, so you no longer need to recompile to...
steve
2015-10-21
-fixed a quite serious scene corruption bug when saving that has been around ...
Juan Linietsky
2015-10-21
added low_memory_2d_mode, to indicate when 3D post processing buffers and vie...
romulox_x
2015-10-21
Merge pull request #2655 from StraToN/fix-tab-buttons
Juan Linietsky
2015-10-22
Fix #2623
Julian Murgia - StraToN
2015-10-21
-fixes to ring buffer (fixes network error)
Juan Linietsky
2015-10-21
fix icon locations in demo projects
firefly2442
2015-10-21
when creating project, save icon using resource location by default
firefly2442
2015-10-21
-Ability to debug video memory usage
Juan Linietsky
2015-10-20
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-20
-work in progress implementation of NDEE's theme It's NOT DONE YET
Juan Linietsky
2015-10-20
-Fixes on atlas import to save memory if mipmaps are not used
Juan Linietsky
2015-10-20
Add missing reference documentation for Array class
George Marques
2015-10-20
Syncing classes.xml with current binary
George Marques
2015-10-19
projects in the editor_settings.xml that are no longer found on disk will be ...
firefly2442
2015-10-19
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-19
-some fixes to where screen is read from rasterizer
Juan Linietsky
2015-10-19
Fix ButtonGroup broken layout
MarianoGNU
2015-10-19
Clamp filling angle instead of normalize
MarianoGNU
2015-10-19
add missing default value
MarianoGNU
2015-10-19
Bind missing FixedMaterial constants, fixes #2628
Franklin Sobrinho
2015-10-19
Fixed minor bug : quicklty pointing alternatively Script button and Close but...
Julian Murgia - StraToN
2015-10-18
remove child variable that is duplicated from parent class
firefly2442
2015-10-18
duplicate conditional check
firefly2442
2015-10-18
Merge pull request #2630 from firefly2442/rasterizer-comparison-fix
Juan Linietsky
2015-10-18
rasterizer comparison fix
firefly2442
2015-10-18
float to bool variable type, fixes: #2478
firefly2442
2015-10-18
Change MeshInstanceEditor outline dialog "Ok" button label
Franklin Sobrinho
2015-10-18
Small fixes in some editor dialogs
Franklin Sobrinho
2015-10-18
Merge pull request #2617 from MarianoGnu/master
Juan Linietsky
2015-10-18
Add fill_degrees to limitate radial filling
MarianoGNU
2015-10-17
Merge branch 'master' of https://github.com/okamstudio/godot
MarianoGNU
2015-10-17
Add fill modes. Clockwise, Counter-CW and center-offset
MarianoGNU
2015-10-17
fixes broken 3D in editor
Juan Linietsky
2015-10-17
-remove path after inheriting, fixes #2616
Juan Linietsky
2015-10-17
-Propertly restrict renaming of nodes in inherited scenes, fixes #2615
Juan Linietsky
2015-10-17
remove unpexpected revert button, fixes #2614
Juan Linietsky
[prev]
[next]