Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-03 | Patch thirdy-party libraries to build for WinRT | George Marques | |
- Patch enet code. - Patch OpenSSL code and add shims for unavailable API. - Add extra definition header for Freetype. | |||
2016-09-03 | Fix drivers coding for WinRT | George Marques | |
- Add a proper function to retrieve IP addresses. - Solve issues with Windows FileAccess and DirAccess to use the same code for WinRT. - Add patches to the GLES2 rasterizer to workaround ANGLE issues. | |||
2016-09-03 | Fix root path resolution on PCK file | George Marques | |
2016-09-03 | Remove embedded ANGLE headers | George Marques | |
There's now a dependency on external ANGLE code, those are not needed anymore. | |||
2016-09-03 | Implement missing WinRT functions | George Marques | |
- Fix buildsystem for WinRT/UWP platform. - Add audio driver and joystick mapping for WinRT. - Enable thread class for WinRT. - Refactor MSVC compiler architecture detection to methods.py, so it can be used by Windows and WinRT. | |||
2016-08-30 | Merge pull request #6332 from J08nY/vis-script-setget-flip | Rémi Verschelde | |
VisualScript: Fixed VariableGet vs VariableSet node names, fixes #6325 | |||
2016-08-30 | Merge pull request #5670 from timoschwarzer/feature/camera2d_limit_smoothing | Rémi Verschelde | |
Add an option to smooth camera limits when camera smoothing is enabled. | |||
2016-08-30 | Merge pull request #5262 from vnen/button-signals | Rémi Verschelde | |
Add button_down and button_up signals | |||
2016-08-30 | VisualScript: Fixed VariableGet vs VariableSet node names, fixes #6325 | J08nY | |
2016-08-30 | Merge pull request #4376 from eska014/js-eval | Rémi Verschelde | |
Add JavaScript eval interface to web export | |||
2016-08-29 | Merge pull request #6324 from djrm/fix_compilation | Rémi Verschelde | |
Fixed compilation | |||
2016-08-29 | Fixed compilation | Daniel J. Ramirez | |
2016-08-29 | Merge pull request #6303 from Marqin/enet_bind_ip_rebased | Rémi Verschelde | |
add NetworkedMultiplayerENet::set_bind_ip | |||
2016-08-29 | Merge pull request #6264 from MasonAsh/issue-6263 | Rémi Verschelde | |
Fix sliders incorrectly calculating value on click | |||
2016-08-29 | Merge pull request #6245 from volzhs/issue-6154 | Rémi Verschelde | |
Change "Disable Filter" to "Enable Filter" on Font Import window | |||
2016-08-29 | Merge pull request #6223 from RandomShaper/improve-gridmap-edit | Rémi Verschelde | |
Improve/fix GridMap editor | |||
2016-08-29 | Merge pull request #6220 from volzhs/issue-5789 | Rémi Verschelde | |
Make LineEdit not to cover whole line when rename node | |||
2016-08-29 | Merge pull request #6188 from TheHX/undo-redo | Rémi Verschelde | |
Implemented UndoRedo mergeable modes | |||
2016-08-29 | Merge pull request #6185 from TheHX/pr-issue-3496 | Rémi Verschelde | |
Better editor settings for the FileSystem dock | |||
2016-08-29 | Merge pull request #6159 from touilleMan/issue-6148 | Rémi Verschelde | |
Add Node2d global rot/rotd/scale methods | |||
2016-08-29 | Merge pull request #6116 from Hinsbart/xrandr_so | Rémi Verschelde | |
x11: Use proper sonames for loading libXrandr. | |||
2016-08-29 | Merge pull request #5956 from djrm/tree_behavior | Rémi Verschelde | |
Double click on scene tree element to focus currently selected node | |||
2016-08-29 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2016-08-29 | Merge pull request #6319 from djrm/icons | Rémi Verschelde | |
VS icons improvements | |||
2016-08-28 | Colors for VS sockets and icons | Daniel J. Ramirez | |
2016-08-28 | Several all around fixes to visual scripting (in the process of creating demos) | Juan Linietsky | |
2016-08-28 | VS icons improvements | Daniel J. Ramirez | |
2016-08-28 | Merge pull request #6312 from Hinsbart/guid_fix | Rémi Verschelde | |
Fix crash when trying to access the guid of an unavailable Gamepad. | |||
2016-08-28 | Fix crash when trying to access the guid of an unavailable Gamepad. | Andreas Haas | |
Throws an error now. | |||
2016-08-28 | check "disable_filter" option for backward compatibility | volzhs | |
2016-08-28 | Merge pull request #6249 from volzhs/issue-6121 | Rémi Verschelde | |
Show last added action on Input Map | |||
2016-08-28 | Show last added action on Input Map and implement InputEvent "==" | volzhs | |
2016-08-27 | Double click on scene tree element to focus currently selected node | Daniel J. Ramirez | |
In 3D it will focus in the first viewport Enable double click for trees | |||
2016-08-27 | Merge pull request #6270 from neikeq/pr-m32-ctor | Rémi Verschelde | |
Matrix32: Add a constructor which takes six real_t params | |||
2016-08-27 | Merge pull request #6259 from volzhs/issue-6244 | Rémi Verschelde | |
Prevent to add node to selection when node is not inside tree | |||
2016-08-27 | Merge pull request #6187 from TheHX/pr-pinfo-function | Rémi Verschelde | |
Added add_property_info function to Globals and EditorSettings classes | |||
2016-08-27 | Merge pull request #6186 from TheHX/pr-issue-5878 | Rémi Verschelde | |
Fix editor glitches when the mesh/material preview is shown | |||
2016-08-27 | Merge pull request #6108 from djrm/vs_type_icons_2 | Rémi Verschelde | |
Icons for VScript types | |||
2016-08-27 | Merge pull request #6094 from djrm/texure_region_zoom_by_scroll | Rémi Verschelde | |
Zoom texture region using mouse wheel | |||
2016-08-27 | Merge pull request #6198 from gau-veldt/ItemList_doc | Rémi Verschelde | |
Documentation for most of ItemList control. | |||
2016-08-27 | Prevent to add node to selection when node is not inside tree | volzhs | |
2016-08-27 | Merge pull request #6290 from caryoscelus/master | Ignacio Etcheverry | |
fix string iterator | |||
2016-08-27 | add NetworkedMultiplayerENet::set_bind_ip | Hubert Jarosz | |
which allows ENet to bind on custom IP. | |||
2016-08-26 | Merge pull request #6239 from volzhs/fix-return-spb | George Marques | |
Fix StreamPeerBuffer::duplicate() does not return value | |||
2016-08-26 | Better document the BaseButton signals | George Marques | |
2016-08-26 | Add button_down and button_up signals | George Marques | |
2016-08-26 | Even more work on visual script editor: | Juan Linietsky | |
-Added constructor nodes, specialized and conversion ones. -Cleaned up how unconnected input default values are shown and edited (much cleaner) -Dragging scene nodes into graph makes a call dialog appear by deault -Dragging properties into graph is set by default, not get -fixed dragging internal functions into graph | |||
2016-08-26 | Merge pull request #6036 from neikeq/pr-issue-6030 | Ignacio Etcheverry | |
Device Input dialog now uses containers | |||
2016-08-26 | Merge pull request #6269 from neikeq/pr-doc-null | Ignacio Etcheverry | |
DocData: Fix null reference not detected correctly | |||
2016-08-26 | fix string iterator | caryoscelus | |
Since strings are null-terminated, size() returns incorrect length, so use length() instead. fixes #6287 |