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2018-12-14Merge pull request #20385 from moiman100/unify-double-clickingRémi Verschelde
Added double clicking to all buttons on Linux and Javascript
2018-12-14Merge pull request #20063 from moiman100/fix-button-maskRémi Verschelde
Unified button mask behavior across platforms
2018-12-14Merge pull request #23651 from Kanabenki/fix-filedialog-editor-focusRémi Verschelde
Prevent FileDialog from stealing focus when setting current file in editor
2018-12-14Merge pull request #20081 from moiman100/fix-double-click-holdRémi Verschelde
Fixes is_pressed when holding double click.
2018-12-14Android: Don't expose x86_64 ABI for export if we can't build templates for itRémi Verschelde
Support for x86_64 *could* be added in detect.py, but AFAIK this is not a widespread architecture for Android, much less for gaming devices.
2018-12-14Prevent FileDialog from stealing focus when setting current file in editorKanabenki
2018-12-14Merge pull request #23312 from lethiandev/fix-touch-release-gui-inputRémi Verschelde
Fix touch release event on _gui_input
2018-12-14Merge pull request #24357 from hpvb/make-vector-not-allocateJuan Linietsky
Don't allocate in Vector's ctor
2018-12-14Don't allocate in Vector's ctorHein-Pieter van Braam
By relying on the fact that a struct or class's first member has the same address as the struct itself we can cast VectorWriteProxy<T> to Vector<T> and access the CowData field. This allows a Vector to be moved in memory without invalidating the pointer to the cowdata field.
2018-12-14Fix touch release event on _gui_inputKonrad Nowakowski
2018-12-14Merge pull request #23464 from GameCoderStudios/masterRémi Verschelde
Ability to pick child nodes of scenes instances marked with "Editable…
2018-12-14Merge pull request #21856 from AlexHolly/fix-undo-not-showing-errorRémi Verschelde
Fix undo redo not showing errors
2018-12-14Merge pull request #21653 from piratesephiroth/masterRémi Verschelde
fix 2d stop_on_slope (issue #21595)
2018-12-14fix stop_on_slope affecting sliding up slopespiratesephiroth
2018-12-14Merge pull request #22729 from guilhermefelipecgs/fix_tree_resizeRémi Verschelde
Fix tree item editable cell not updating when windows is resized
2018-12-14Updated documentation to visible property in CanvasItem, closes #20809Juan Linietsky
2018-12-14Fix tree item editable cell not updating when windows was resizedGuilherme Felipe
2018-12-14doc: Grammar and punctuation fixes for CSGMesh and CSGCombinercorrigentia
2018-12-14Merge pull request #24046 from DualMatrix/stop_slopeRémi Verschelde
Fixed using move_and_slide with stop_on_slope stopping too early
2018-12-14Merge pull request #24161 from aroncds/masterRémi Verschelde
Fix properties update in remote transform
2018-12-14doc: Fix formatting in code blocksRémi Verschelde
2018-12-14Merge pull request #24341 from YeldhamDev/buttongroup_expose_get_buttonsRémi Verschelde
Expose ButtonGroup's "get_buttons()" to GDScript
2018-12-14Merge pull request #23799 from marcelofg55/custom_psRémi Verschelde
Add application/config/project_settings_override option to override project settings
2018-12-14Merge pull request #24324 from volzhs/access-micRémi Verschelde
Request mic access only when is needed
2018-12-14Merge pull request #24333 from YeldhamDev/filechooser_folder_iconRémi Verschelde
Change EditorLineEditFileChooser to use the "Folder" icon
2018-12-14Merge pull request #24331 from mineevgleb/resource-undo-redoRémi Verschelde
#23231: make resource changes in a nested inspector undoable
2018-12-14Merge pull request #24330 from Zylann/readd_inspector_saveRémi Verschelde
Re-add missing save resource button in the inspector
2018-12-14Expose ButtonGroup's "get_buttons()" to GDScriptMichael Alexsander Silva Dias
2018-12-14Request mic access only when is neededvolzhs
2018-12-13Change EditorLineEditFileChooser to use the "Folder" iconMichael Alexsander Silva Dias
2018-12-13#23231: make resource changes in a nested inspector undoableGleb Mineev
2018-12-13Re-add missing save resource button in the inspectorMarc Gilleron
2018-12-13Add application/config/project_settings_override option to override project ↵Marcelo Fernandez
settings
2018-12-13Merge pull request #22870 from semtri/godot-issue-7620Rémi Verschelde
Fix richtextlabel meta links shouldn't open when swiping to scroll
2018-12-13Merge pull request #24327 from ↵Rémi Verschelde
godotengine/revert-20725-textedit-subtle-indent-guides Revert "Use more subtle indentation guides in the script editor"
2018-12-13Merge pull request #22910 from marcelofg55/nothreads_recRémi Verschelde
Fix AudioEffectRecord not working without thread support
2018-12-13Docs: Add mention to Object constructors in scripting languagesDavide Cristini
Fixes godotengine/godot-docs#1968.
2018-12-13Revert "Use more subtle indentation guides in the script editor"Rémi Verschelde
2018-12-13doc: Sync classref with current sourceRémi Verschelde
2018-12-13i18n: Sync translation template with current sourceRémi Verschelde
Also French translation update and misc fixes to source strings.
2018-12-13i18n: Sync translations with WeblateRémi Verschelde
2018-12-13Merge pull request #24312 from QbieShay/fix_uv_vertRémi Verschelde
fixed uv missing in vertex shader of canvas.
2018-12-13Merge pull request #24285 from volzhs/support-gles2-iosRémi Verschelde
Support GLES2 for iOS
2018-12-13Merge pull request #24310 from merumelu/color-picker-fixesRémi Verschelde
ColorPicker fixes
2018-12-13fixed uv missing in vertex shader of canvas.QbieShay
2018-12-12Fix AudioEffectRecord not working without thread supportMarcelo Fernandez
2018-12-12ColorPicker fixesmerumelu
- Fix regression from #22402 which made presets invisible ingame with `tools=yes` builds. - Don't emit `color_changed` signal when deleting a preset as no color change happens.
2018-12-12Merge pull request #24218 from staddy/masterRémi Verschelde
Disabled CollisionShape2D is not processed now
2018-12-12Merge pull request #22739 from DualMatrix/autoplay_warnRémi Verschelde
Added warning when setting autoplay of AnimationPlayer that's inside the tree.
2018-12-12Merge pull request #24109 from remorse107/godotengine-path2d-editor-fixRémi Verschelde
Fixed Path2D Plugin Editor so segments can be split.