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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
Merge pull request #37412 from KoBeWi/great_tree_escape
Rémi Verschelde
2020-03-29
Properly handle node remove via undo
Tomasz Chabora
2020-03-28
Merge pull request #37313 from Chaosus/shader_fix_for
Yuri Roubinsky
2020-03-28
Merge pull request #37369 from Calinou/scons-x11-alias-linuxbsd
Rémi Verschelde
2020-03-28
Alias `platform=x11` to `platform=linuxbsd` in SCons
Hugo Locurcio
2020-03-28
Prevent shader crash if multiple variables has been declared in 'for'
Yuri Roubinsky
2020-03-28
Merge pull request #37364 from ThakeeNathees/fix-forloop-range-bug-#37358
Rémi Verschelde
2020-03-28
Merge pull request #37373 from reduz/fix-vector-resize
Rémi Verschelde
2020-03-28
Merge pull request #37362 from reduz/audioserver-memory-cleanup
Rémi Verschelde
2020-03-28
Merge pull request #37379 from akien-mga/server-renames-followup
Rémi Verschelde
2020-03-28
Fix copyright headers for recently added files
Rémi Verschelde
2020-03-28
More server renames for consistency after #37361
Rémi Verschelde
2020-03-28
Merge pull request #37372 from dankan1890/quick_fix
Rémi Verschelde
2020-03-28
Fixed missed occurrences in #37361 renamings.
dankan1890
2020-03-27
Ensure COWData does not reallocate on push back, fixes #22561
Juan Linietsky
2020-03-27
Remove the audio memory allocator, use regular one instead.
Juan Linietsky
2020-03-27
Merge pull request #37361 from reduz/server-renames
Rémi Verschelde
2020-03-28
Fix for loop range bug: #37358
Thakee Nathees
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
Merge pull request #37340 from reduz/rename-3d-nodes
Juan Linietsky
2020-03-27
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
Merge pull request #37347 from akien-mga/displayserver-fix-create-func
Rémi Verschelde
2020-03-27
Merge pull request #37353 from bruvzg/fix_editor_font
Rémi Verschelde
2020-03-27
Fix build with disable_3d=yes, remove dependency on WorldEnvironment
Rémi Verschelde
2020-03-27
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
Merge pull request #37351 from akien-mga/fix-warnings-Wmaybe-initialized
Rémi Verschelde
2020-03-27
Fix some -Wmaybe-uninitialized warnings
Rémi Verschelde
2020-03-27
Merge pull request #37354 from marxin/fix-maybe-uninitialized-warnings
Rémi Verschelde
2020-03-27
Fix various -Wmaybe-uninitialized (#37352).
Martin Liska
2020-03-27
Fix default editor font.
bruvzg
2020-03-27
DisplayServer: Fix registration of GetRenderingDriversFunction
Rémi Verschelde
2020-03-27
Merge pull request #37339 from bruvzg/mac_disp_server_fixes
Rémi Verschelde
2020-03-26
Prevent recursive `_dispatch_input_event` calls, improve focus regain on wind...
bruvzg
2020-03-26
Merge pull request #37317 from akien-mga/display-server-rebased
Rémi Verschelde
2020-03-26
Travis: Disable HTML5 again until ported to DisplayServer
Rémi Verschelde
2020-03-26
Add macOS DisplayServer implementation.
bruvzg
2020-03-26
Fixes to X11, still pretty broken
Juan Linietsky
2020-03-26
Multiple changes to DisplayServerX11
Mateo Kuruk Miccino
2020-03-26
Implemented drag and drop across windows, both OS and embedded.
Juan Linietsky
2020-03-26
Reworked tooltips to use the popup system.
Juan Linietsky
2020-03-26
Popups have also been converted to windows
Juan Linietsky
2020-03-26
Fixes to window style flags
Juan Linietsky
2020-03-26
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Separate DisplayServer from OS on Windows
Juan Linietsky
2020-03-26
Make DisplayServerX11 thread safe
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-26
Support for transient windows
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
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