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2022-05-30Merge pull request #61532 from KoBeWi/random_bugs_be_likeRémi Verschelde
2022-05-29Update VisibleOnScreenNotifier2D when rect changedkobewi
2022-05-29Merge pull request #61526 from Calinou/doc-empty-variant-nullRémi Verschelde
Change instances of "returns an empty Variant" to "returns null" in docs
2022-05-29Change instances of "returns an empty Variant" to "returns null" in docsHugo Locurcio
While "returns an empty Variant" technically valid (it's constructed as `Variant()` in C++), "returns null" is more intuitive to users.
2022-05-29Merge pull request #61514 from clayjohn/VULKAN-rb-spamRémi Verschelde
Fix error with !rb spam when using background color mode with reflection probes
2022-05-28Merge pull request #61512 from dtesniere/patch-1Aaron Franke
Fix class name : change "string" to "String"
2022-05-28Fix error with !rb spam when using background color mode with reflection probesclayjohn
2022-05-29Fix class name : change "string" to "String"dtesniere
Change case of "s" letter : "string" does not compile but "String" does (for gdScript)
2022-05-27Merge pull request #61264 from KoBeWi/zoom_reset_begoneRémi Verschelde
Remove zoom_reset shortcut in 2D editor
2022-05-27Merge pull request #61441 from clayjohn/rd-dependencyRémi Verschelde
Remove mesh and particles RD dependencies from canvas rendering server
2022-05-27Merge pull request #61371 from KoBeWi/stealth_tree_editorRémi Verschelde
Optimize SceneTreeEditor filtering
2022-05-27Merge pull request #61437 from monkeyman192/hide_invisble_linesRémi Verschelde
Check visibility of items before drawing their relationship lines
2022-05-26Merge pull request #61443 from KoBeWi/primitive_fixRémi Verschelde
Use Spatial shader as default for PrimitiveMesh
2022-05-26Merge pull request #61429 from KoBeWi/texturegionRémi Verschelde
Improve TextureRegionEditor
2022-05-26Merge pull request #61432 from Chaosus/fix_material_free_errorsYuri Rubinsky
Fix errors when materials attached to 3d object are not freed
2022-05-26Improve TextureRegionEditorkobewi
2022-05-26Use Spatial shader as default for Meshkobewi
2022-05-26Remove mesh and particles RD dependencies from canvas rendering serverclayjohn
2022-05-26Check visibility of items before drawing their relationship linesmonkeyman192
2022-05-26Merge pull request #61434 from nathanfranke/tree-item-editedRémi Verschelde
tree: do not pass custom click to item edited
2022-05-26Merge pull request #61337 from reduz/improve-stylebox-previewRémi Verschelde
Improve StyleBox preview
2022-05-26tree: always emit item_editedNathan Franke
2022-05-26Improve StyleBox previewreduz
* Show checkerboard on background. * Add margins. * Show Ninepatch lines (toggleable). * Move the region to its own section so it does not pollute.
2022-05-26Fix errors when materials attached to 3d object are not freedYuri Rubinsky
2022-05-26Merge pull request #61426 from clayjohn/GLES3-ninepatchRémi Verschelde
2022-05-25Implement NinePatchRects in GLES3 rendererclayjohn
2022-05-26Merge pull request #61425 from clayjohn/GLES3-2DRémi Verschelde
2022-05-26Merge pull request #61387 from KoBeWi/press_to_actionRémi Verschelde
Improve style of inspector buttons
2022-05-26Merge pull request #60987 from fire-forge/vertical-moveRémi Verschelde
Use the move mouse cursor shape for the inspector array reorder button
2022-05-26Merge pull request #59943 from jordigcs/gdscript_warning_enumsRémi Verschelde
Add enum values (Ignore, Warn, Error) to GDScript warnings
2022-05-26Merge pull request #61400 from nathanfranke/err-fail-indexRémi Verschelde
use ERR_FAIL_INDEX when preferred
2022-05-25Implement 2D Meshes and MultiMeshes in GLES3 backendclayjohn
2022-05-25Merge pull request #61417 from lyuma/audio_update_panning_physics_threadEllen Poe
AudioStreamPlayer3D: Only call _update_panning during _physics_process.
2022-05-25Only call _update_panning during _physics_process.Lyuma
2022-05-25Improve style of inspector buttonskobewi
2022-05-25use ERR_FAIL_INDEX when preferredNathan Franke
2022-05-25Merge pull request #55099 from dalexeev/desc-by-blank-lineRémi Verschelde
Use blank line instead of `@desc:` for doc comments
2022-05-25Merge pull request #61389 from snailrhymer/lookup-fixRémi Verschelde
2022-05-25Use blank line instead of `@desc:` for doc commentsDanil Alexeev
2022-05-25Make Lookup Symbol recognize assert and preload in the script editorSnailRhymer
2022-05-25Merge pull request #61243 from Calinou/fogvolume-add-cone-cylinder-shapeRémi Verschelde
Add Cone and Cylinder shapes to FogVolume
2022-05-25Merge pull request #61279 from Trioct/fix-typed-array-assignmentRémi Verschelde
2022-05-25Merge pull request #61410 from akien-mga/html5-npm-audit-fixRémi Verschelde
2022-05-25Fix const typed array assignmentTrioct
2022-05-25Merge pull request #61407 from snailrhymer/lookup-fix-2Rémi Verschelde
Fix lookup_code to properly handle symbols at start of assignments
2022-05-25HTML5: Run `npm audit fix`Rémi Verschelde
And re-add `node_modules` to `.gitignore` which I mistakenly removed with an earlier cleanup.
2022-05-25Merge pull request #61402 from akien-mga/html5-enable-mbedtlsRémi Verschelde
2022-05-25HTML5: Enable mbedTLS module for Crypto objectRémi Verschelde
Increases the size of the wasm by around 3% (~300-350 KiB). This enables using the Crypto object for hashing, signing and encryption, and therefore reduces the gap between the features of the HTML5 platform and other platforms. Closes https://github.com/godotengine/godot-proposals/issues/3574.
2022-05-25HTML5: Always disable Asset LibraryRémi Verschelde
GitHub doesn't allow CORS so we can't download assets from it. There'd also be more work needed for the Asset Library plugin to be usable in the Web editor even if that was supported.
2022-05-25Merge pull request #61409 from akien-mga/pm-guard-asset_library-callsRémi Verschelde