summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2018-01-13Merge pull request #15654 from binbitten/fix-subres-clickRémi Verschelde
Fix clicking on sub-resources in a node's right-click menu
2018-01-13Fix clicking on sub-resources in a node's right-click menubinbitten
2018-01-13Bump version to 3.0-rc1Rémi Verschelde
Nothing to see here.. ;)
2018-01-13Merge pull request #15636 from mrcdk/fix_canvas_lightRémi Verschelde
Set correct types on a couple variables inside light_compute in canvas.glsl
2018-01-13Merge pull request #15633 from binbitten/fix-mat2-alignRémi Verschelde
Fix mat2 alignment
2018-01-12Fix mat2 alignmentbinbitten
2018-01-12Set correct types on a couple variables inside the canvas.glslMrCdK
2018-01-12Properly save the new save safe setting, avoid crash.Juan Linietsky
2018-01-12Attempt renaming multiple times on safe file save, and make the behavior ↵Juan Linietsky
optional. Fixes #14339.
2018-01-12Merge pull request #15630 from neikeq/issue-15454Rémi Verschelde
Mono: StackFrame and MonoDevelop crash fixes
2018-01-12Mono: Some StackTrace to StackInfo[] fixesIgnacio Etcheverry
- Sometimes `StackFrame.GetMethod()` returns null (e.g.: latest frame of a `MissingMethodException`). Still not sure what to do with that frame (maybe skip it), but at least it no longer fails. - Skip `CSharpLanguage::debug_get_current_stack_info()` if an error is printed from `GDMonoUtils::update_corlib_cache()`. - Fix crash when calling `GDMonoUtils::print_unhandled_exception(exc)` if there is no ScriptDebugger attached.
2018-01-12Added some explanations that should make it easier to use the ↵Grosskopf
AnimationTreePlayer
2018-01-12Mono: Fix starting MonoDevelop process from the wrong appdomainIgnacio Etcheverry
2018-01-12Merge pull request #15623 from kubecz3k/param-name-renameRémi Verschelde
modify default param names in couple of signals
2018-01-12Merge pull request #15628 from endragor/fix-gdnative-charstringsRémi Verschelde
Fix GDNative procedures returning godot_char_string
2018-01-12Merge pull request #15629 from endragor/fix-shader-propertyRémi Verschelde
Fix Material's shader property binding
2018-01-12Fix mat2 alignmentJuan Linietsky
2018-01-12Fix uniform alignment, closes #14962Juan Linietsky
2018-01-12Fix Material's shader property bindingRuslan Mustakov
ShaderGraph doesn't exist in 3.0.
2018-01-12Fix GDNative procedures returning godot_char_stringRuslan Mustakov
2018-01-12Merge pull request #15625 from bruvzg/osx-open-withRémi Verschelde
[macOS] Adds ability to open files with "Open With" or double-click from Finder
2018-01-12Make burley default for materials, fixes #15054Juan Linietsky
2018-01-12Properly resize textures so they can be ETC compressed, fixes #15139Juan Linietsky
this may make import times slower though, will have to wait for 3.1 for background texture import and compressonator.
2018-01-12modify default param names in couple of signalsUnknown
'name' default param should not be used since there is problem with name shadowing
2018-01-12[macOS] Adds ability to open files with "Open With" or double-click from Finderbruvzg
2018-01-12Make members a bit more visible color wiseJuan Linietsky
2018-01-12Add special coloring to members, to make shadowing more obvious.Juan Linietsky
2018-01-12Merge pull request #15622 from Paulloz/fix-mono-buildRémi Verschelde
Fix mono build
2018-01-12get_target_fps and set_target_fps now both use an intPaul Joannon
2018-01-12fix set_stream_peer binding in PacketPeerPaul Joannon
2018-01-12Merge pull request #15606 from RandomShaper/fix-inherited-coll-shapesRémi Verschelde
Update collision shapes data on tree entered
2018-01-12Instance dependency for particles was not being get rid of. Again fixes #15591Juan Linietsky
2018-01-12Merge pull request #15620 from AndreaCatania/p4Rémi Verschelde
Reset collider on ray node
2018-01-12Reset collider on ray nodeAndreaCatania
2018-01-12Renamed tree_exited to tree_exiting. tree_exited is now used for actual out ↵Juan Linietsky
of tree notification. Updated doc accordingly.
2018-01-12Fix malformed doc after #15611Rémi Verschelde
2018-01-12Merge pull request #15611 from bojidar-bg/x-bind-more-propertiesRémi Verschelde
Bind many more properties to scripts
2018-01-12Merge pull request #15613 from eska014/html5-feature-tagsRémi Verschelde
Fix HTML5 feature tags
2018-01-12-Remove color operator clamping, which is unnecesary. Fixes #15184, fixes ↵Juan Linietsky
#14686. -Refresh progress bar less often, makes baking, exporting, etc. faster.
2018-01-11Restored multiplication by textureJuan Linietsky
2018-01-12Fix HTML5 feature tagsLeon Krause
'HTML5' is the platform tag, the 'JavaScript' tag indicates availability of the JavaScript.eval singleton. Also report texture compression support.
2018-01-11Removed extra multiplication in bakerJuan Linietsky
2018-01-12Update docsBojidar Marinov
[ci skip]
2018-01-12Bind many more properties to scriptsBojidar Marinov
Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added
2018-01-11Merge pull request #15610 from groud/fix_node_resize_setting_anchorsRémi Verschelde
Fixes nodes being resized or moved when changing an anchor
2018-01-11Fixes nodes being resized or moved when changing an anchorGilles Roudiere
2018-01-11Properly fix blend equations for both transparent and non transparent ↵Juan Linietsky
framebuffers. Closes #15047
2018-01-11Merge pull request #15609 from groud/script_button_updateRémi Verschelde
Fixes add script button update
2018-01-11Fixes add script button updateGilles Roudiere
2018-01-11Merge pull request #15528 from AndreaCatania/p1Rémi Verschelde
Fixed viewport node error on editor