Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-04 | Merge pull request #62681 from Jummit/keep-perspective-menu | Rémi Verschelde | |
Keep Perspective menu open after selecting an option | |||
2022-07-03 | Merge pull request #62677 from akien-mga/particles-fix-warnings-update | Rémi Verschelde | |
2022-07-03 | Merge pull request #62611 from akien-mga/android-preset-refactor-custom-build | Rémi Verschelde | |
2022-07-03 | Keep Perspective menu open on selection | Jummit | |
Makes the Perspective menu consistent with the View menu in the 3D viewport. This allows for quicker inspection of the scene, and makes missclicks more forgiving. | |||
2022-07-03 | Android: Refactor Custom Build options in export preset | Rémi Verschelde | |
Instead of reusing the custom_template/ prefix which is actually only used for the prebuilt APK workflow, we add a new custom_build/ prefix. This is a slight compat breakage (users will have to redo their config) but enables us to group the Min SDK and Target SDK options where they make sense, and avoid reusing the previously hardcoded Target SDK 30 from Godot 3.4. Those two options are now strings instead of integers so that we can keep them empty by default, and show their default value using a placeholder. So some validation has been added to make sure they are proper ints. The upper bound on Target SDK was also removed as it's a common use case to use it to try to target newer released SDKs. But we warn the user that this wasn't validated by us. The export info dialog is now exclusive so that when it doesn't auto-close, i.e. when it errors, you don't close it by mistake by clicking outside. Fixes #62465. | |||
2022-07-03 | Merge pull request #62669 from bruvzg/mkv_detect | Rémi Verschelde | |
2022-07-03 | [macOS] Use statically linked MoltenVK by default, automatically detect ↵ | bruvzg | |
MoltenVK SDK install (only in the default location). | |||
2022-07-03 | Merge pull request #62672 from ↵ | Rémi Verschelde | |
kleonc/animated_sprite_fix_frame_hint_string_error | |||
2022-07-03 | Particles: Fix missing configuration warning updates | Rémi Verschelde | |
Fixes #33488. | |||
2022-07-03 | Fix no `hint_string` for `frame` property in `AnimatedSprite`s | kleonc | |
2022-07-03 | Merge pull request #62649 from Calinou/3d-editor-gizmos-fix-gi | Rémi Verschelde | |
2022-07-03 | Merge pull request #62665 from akien-mga/input-accum-enable | Rémi Verschelde | |
2022-07-03 | Input: Re-enable input accumulation by default | Rémi Verschelde | |
I turned it off by mistake in #38697. See also #62664 for details on this boolean's complex history :) | |||
2022-07-03 | Merge pull request #59834 from trollodel/advanced_import_fix | Rémi Verschelde | |
Fix some bugs in the advanced scene import | |||
2022-07-03 | Merge pull request #62641 from ↵ | Rémi Verschelde | |
akien-mga/windows-vulkan-loader_get_json-error-verbose | |||
2022-07-03 | Merge pull request #62653 from akien-mga/gltf-warning-typo-fix | Rémi Verschelde | |
2022-07-03 | glTF: Fix a couple typos in warnings on image parsing | Rémi Verschelde | |
2022-07-03 | Merge pull request #62651 from akien-mga/webrtc-register-peerconntectionjs | Fabio Alessandrelli | |
Register missing WebRTCDataChannelJS type | |||
2022-07-03 | Register missing WebRTCDataChannelJS type | mj.Jernigan | |
2022-07-02 | Merge pull request #62647 from python273/asset-library-dynamic-column-count | Rémi Verschelde | |
2022-07-02 | Fix 3D editor gizmos appearing in GI following default GI mode change | Hugo Locurcio | |
2022-07-02 | Make asset library's column count dynamic | python273 | |
2022-07-02 | Merge pull request #61168 from DeeJayLSP/wav_ieee | Rémi Verschelde | |
2022-07-02 | Vulkan: Make `loader_get_json` "error" a verbose message on Windows | Rémi Verschelde | |
In far most cases it seems like it's going to message about bogus manifests in the Windows registry which point to JSON files which have since been uninstalled, but without clearing the registry. This happens with bogus Vulkan overlays from Twitch, Epic Online Services, NVIDIA Nsight Systems, OBS Studio, Rockstar Games... fix your mess folks. Fixes #56089. | |||
2022-07-02 | Merge pull request #62636 from akien-mga/scons-shadergen-depends | Rémi Verschelde | |
2022-07-02 | SCons: Properly track codegen script dependency for generated GLSL headers | Rémi Verschelde | |
2022-07-02 | Merge pull request #62556 from akien-mga/displayserver-no-headless-fallback | Rémi Verschelde | |
DisplayServer: Don't fallback to headless | |||
2022-07-02 | Merge pull request #62618 from Bromeon/bugfix/exit-code | Rémi Verschelde | |
Fix exit code of --help and --version, and test them in CI | |||
2022-07-02 | Merge pull request #62607 from RPicster/master-default-cursor-fix | Fabio Alessandrelli | |
Default cursor fix for html5 export | |||
2022-07-02 | Fix exit code of --help and --version, and test them in CI | Jan Haller | |
Corrects prior regression which caused ERROR output and exit code of 1. | |||
2022-07-02 | Merge pull request #61610 from ↵ | Rémi Verschelde | |
TokageItLab/importer-retarget-registered-gdhumanoid | |||
2022-07-02 | Merge pull request #62605 from Calinou/internal-group-names-prefix-underscore | Rémi Verschelde | |
2022-07-01 | Merge pull request #62616 from bruvzg/fix_macos_chmod | Rémi Verschelde | |
2022-07-01 | DisplayServer: Don't fallback to headless | Rémi Verschelde | |
Unless users requested the headless driver specifically, they expect to either see a window, or that the process terminates if there's an error. Currently it would fallback to headless so they'd unexpectedly get a valid headless instance if their DisplayServer failed initializing (e.g. missing Vulkan support). Fixes #58414. | |||
2022-07-02 | [macOS export] Unref FileAccess to ensure chmod is successful. | bruvzg | |
2022-07-01 | Merge pull request #50755 from ↵ | Rémi Verschelde | |
foxydevloper/add-global-position-and-global-rotation Add global_position and global_rotation to Node3D | |||
2022-07-01 | Default cursor fix for html5 export | Raffaele Picca | |
2022-07-01 | Merge pull request #62603 from Calinou/gi-remove-debug-print | Rémi Verschelde | |
2022-07-01 | Merge pull request #62600 from Calinou/decal-fade-no-negative-values | Rémi Verschelde | |
2022-07-01 | Add an underscore to internal group names as per engine policy | Hugo Locurcio | |
This also adds `SNAME()` macros where relevant to improve performance. | |||
2022-07-01 | Remove debugging print following GI reorganization | Hugo Locurcio | |
2022-07-01 | Merge pull request #62595 from python273/patch-1 | Rémi Verschelde | |
2022-07-01 | Clamp Decal's upper/lower fade to positive values | Hugo Locurcio | |
Negative easing values result in broken rendering. | |||
2022-07-01 | Merge pull request #62439 from timothyqiu/str-format | Rémi Verschelde | |
2022-07-01 | Add global_position and global_rotation to Node3D | foxydevloper | |
2022-07-01 | Stretch image on resize in asset description dialog | Kirill | |
2022-07-01 | Merge pull request #62594 from KoBeWi/docs_be_like-I'm_back | Rémi Verschelde | |
2022-07-01 | Restore and improve some ParticlesMaterial docs | kobewi | |
2022-07-01 | Merge pull request #62589 from KoBeWi/custom_threads | Rémi Verschelde | |
2022-07-01 | Handle custom Callables in Thread.start() | kobewi | |