Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-18 | Merge pull request #63146 from Faless/mbedtls/2.18.1 | Rémi Verschelde | |
2022-07-18 | Merge pull request #63024 from Xwdit/fix_grouping_annotation_in_doc | Rémi Verschelde | |
2022-07-18 | Merge pull request #62848 from RandomShaper/shader_writability_improvement | Rémi Verschelde | |
2022-07-18 | Bump mbedtls to version 2.18.1, update LICENSE. | Fabio Alessandrelli | |
Keep applying windows entropy patch. Update thirdparty/README with correct version information. | |||
2022-07-18 | Merge pull request #63123 from zerc/fix_doc_class_description | Rémi Verschelde | |
2022-07-18 | Merge pull request #63115 from aaronfranke/vulkan-comments | Rémi Verschelde | |
2022-07-18 | Make SDFGI direct light shader follow the same-writability rule | Pedro J. Estébanez | |
2022-07-18 | Enhance determination of uniform writability in Vulkan RD | Pedro J. Estébanez | |
- Check block decoration in addition to type decoration to be sure to find `readonly` decorators - Verify uniforms have same writability across all shader stages in Vulkan RD | |||
2022-07-18 | Improve versioning of shader binary data files | Pedro J. Estébanez | |
- Include Godot version and commit hash in shader cache key - Reject files when format doesn't match, even if it's lower, since we don't have backwards compatibility here | |||
2022-07-18 | GDScript: Fix brief/long description doc comments. | Vladimir Savin | |
2022-07-18 | Merge pull request #63125 from cdemirer/fix-parameter-shadowing-class-member | Rémi Verschelde | |
Check for parameters shadowing class members | |||
2022-07-18 | Merge pull request #63062 from Chaosus/vs_fix | Rémi Verschelde | |
2022-07-18 | Merge pull request #63134 from KoBeWi/plugin4screen | Rémi Verschelde | |
2022-07-18 | Improve docs on how to make main screen plugin | kobewi | |
2022-07-18 | i18n: Sync classref translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 7379f2c76adfa9ce739bdee98c2feaf4169de9b8) | |||
2022-07-18 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 556e090bcc72e6e51d210f374d8cb9cb72f8fe39) | |||
2022-07-18 | Merge pull request #61590 from Haydoggo/path-follow-fix | Rémi Verschelde | |
2022-07-18 | Merge pull request #63083 from madmiraal/fix-56336 | Rémi Verschelde | |
2022-07-18 | Merge pull request #62849 from Calinou/doc-httprequest-timeout | Rémi Verschelde | |
2022-07-17 | Merge pull request #63124 from Calinou/editor-help-codeblock-add-padding | Rémi Verschelde | |
2022-07-18 | Check for parameters shadowing class members | cdemirer | |
2022-07-17 | Add padding for code blocks in the editor help | Hugo Locurcio | |
This improves their appearance, making them look closer to code blocks in the online manual. | |||
2022-07-17 | Merge pull request #63119 from RandomShaper/fix_reset_track_update | Rémi Verschelde | |
2022-07-17 | Create reset tracks with the right update mode | Pedro J. Estébanez | |
2022-07-17 | Update comments in vulkan_context.cpp | Aaron Franke | |
Co-authored-by: Quinn Leavitt <59779489+QuinnLeavitt@users.noreply.github.com> | |||
2022-07-17 | Merge pull request #63087 from akien-mga/scons-num_jobs-default-max | Rémi Verschelde | |
2022-07-17 | Merge pull request #42325 from zak-grumbles/fix_camera_current_doc | Rémi Verschelde | |
2022-07-17 | SCons: Default `num_jobs` to max CPUs minus 1 if not specified | Rémi Verschelde | |
This doesn't change the behavior when `--jobs`/`-j` is specified as a command-line argument or in `SCONSFLAGS`. The SCons hack used to know if `num_jobs` was set by the user is derived from the MongoDB setup. We use `os.cpu_count()` for portability (available since Python 3.4). With 4 CPUs or less, we use the max. With more than 4 we use max - 1 to preserve some bandwidth for the user's other programs. | |||
2022-07-17 | Improve documentation for Camera3D's `current` member | Zak Grumbles | |
* Added additional information to the camera documentation to explain how the 'current' attribute behaves when multiple cameras are in a scene. | |||
2022-07-17 | Merge pull request #63094 from Geometror/fix-gradient-cubic-interpolation | Rémi Verschelde | |
2022-07-17 | Merge pull request #63095 from Geometror/gradient-texture-1d-def-instantiate | Rémi Verschelde | |
2022-07-17 | Merge pull request #60901 from BastiaanOlij/vrs | Rémi Verschelde | |
Adding Variable Rate Shading support to Godot | |||
2022-07-17 | Update camera position when updating camera limit | Marcel Admiraal | |
2022-07-17 | Set initial SceneTree processes times to 0.0 | Marcel Admiraal | |
2022-07-17 | Fix TextEdit test dependency on SceneTree's initial process time > 0 | Marcel Admiraal | |
2022-07-17 | Adding Variable Rate Shading support to Godot | Bastiaan Olij | |
Improve GI renderer and add VRS support Implement render device has_feature and move subgroup settings to limit_get | |||
2022-07-17 | Automatically create a Gradient resource when creating a GradientTexture1D | Hendrik Brucker | |
2022-07-17 | Fix cubic interpolation for Gradient | Hendrik Brucker | |
2022-07-17 | Merge pull request #63075 from basta/master | Rémi Verschelde | |
Changing function definition to fix errror when compiling godot-python | |||
2022-07-17 | Merge pull request #63082 from aaronfranke/editor-plugin-alphabetize | Rémi Verschelde | |
2022-07-16 | Alphabetize editor plugins and move 2D plugins to their own section | Aaron Franke | |
2022-07-16 | Merge pull request #63077 from Zylann/doc_plane_distance_to | Rémi Verschelde | |
Indicate Plane.distance_to returns a signed distance | |||
2022-07-16 | Merge pull request #63078 from snailrhymer/patch-1 | Rémi Verschelde | |
2022-07-16 | Fix typo in VehicleBody3D.xml | snailrhymer | |
2022-07-16 | Indicate Plane.distance_to returns a signed distance | Marc Gilleron | |
2022-07-16 | Changed bool to GdNativeBool | basta | |
2022-07-16 | Merge pull request #62939 from TokageItLab/implement-rest-fixer | Rémi Verschelde | |
Add Rest Fixer to importer retarget | |||
2022-07-16 | Merge pull request #62623 from TokageItLab/refactor-sync-animtree | Rémi Verschelde | |
Add `sync` to `NodeTransition` and `BlendSpace1D/2D` and refactor `sync` in `AnimationTree` | |||
2022-07-16 | Fix visual shader graph not correctly updating when multiple tabs opened | Yuri Rubinsky | |
2022-07-16 | refactor sync in AnimationTree | Silc Renew | |