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2022-12-11C#: Fix exported properties of GodotObject[] typeIgnacio Roldán Etcheverry
This was a regression from 17b2838f39c634324710166d2f36458906ecaf4a. `MarshalUtils` was changed in the source generators to use `ConvertTo<T>` and `CreateFrom<T>`, which don't support `GodotObject[]` because it would need reflection. As such, we need to keep the custom cases for `GodotObject[]` in `MarshalUtils`.
2022-12-11Merge pull request #69897 from poohcom1/fix/function-return-completionRémi Verschelde
Fix autocomplete on functions returning variants
2022-12-11Merge pull request #69907 from rune-scape/sub-scriptRémi Verschelde
Fix subscript of preloaded script
2022-12-11Merge pull request #69905 from Chaosus/rd_dynamic_state_flagRémi Verschelde
Changed `RD::PipelineDynamicStateFlags` type to enum flags
2022-12-11Merge pull request #69730 from Calinou/gitignore-fix-theora-x86Rémi Verschelde
Fix libtheora source code being mistakenly `.gitignore`d
2022-12-11Merge pull request #69559 from timothyqiu/unique-callRémi Verschelde
Add note about `GROUP_CALL_UNIQUE` not considering arguments
2022-12-11Fix subscript of preloaded scriptrune-scape
2022-12-11Changed `RD::PipelineDynamicStateFlags` type to enum flagsYuri Rubinsky
2022-12-11Merge pull request #69900 from Chaosus/vs_particles_optimizeRémi Verschelde
Optimize a code generation of visual shader particles
2022-12-11Merge pull request #69538 from mihe/feature-tag-doubleRémi Verschelde
Add feature tags to signify engine float precision
2022-12-11Merge pull request #69850 from timothyqiu/defer-gizmoRémi Verschelde
Use ObjectID as argument when referred-calling `_request_gizmo`
2022-12-11Merge pull request #69852 from rburing/heightmap_shape_typo_bugfixRémi Verschelde
Fix typo bug in heightmap shape
2022-12-11Optimize a code generation of visual shader particlesYuri Rubinsky
2022-12-11Merge pull request #69883 from adamscott/fix-gdscript-cache-clear-crashRémi Verschelde
Fix `GDScriptCache::clear()` crash when clearing packed scenes
2022-12-11Merge pull request #69466 from rune-scape/editor-help-crash-fixRémi Verschelde
Fix editor help crash
2022-12-11Merge pull request #69878 from aaronfranke/gltf-doc-p-parameterRémi Verschelde
Consistently use `p_` for parameters in GLTFDocument
2022-12-11Fix autocomplete on functions returning variantspoohcom1
- When guessing return type, check type hints before last return value
2022-12-10Fix `GDScriptCache::clear()` crash when clearing packed scenesAdam Scott
2022-12-10Consistently use `p_` for parameters in GLTFDocumentAaron Franke
2022-12-10Merge pull request #69857 from bruvzg/bim_font_no_cleanRémi Verschelde
[TextServer] Do not clean up font texture cache when setting `allow_system_fallback` property.
2022-12-10Merge pull request #67399 from Calinou/rename-precision-double-sconsRémi Verschelde
Rename `float=64` SCons option to `precision=double`
2022-12-10Merge pull request #66729 from DarkKilauea/nav-ownersRémi Verschelde
Enable assigning an owner to navigation regions and links
2022-12-10Merge pull request #69587 from ↵Rémi Verschelde
adamscott/fix-constant-base-typing-in-extended-class Fix constants scope in extended or inner GDScript classes
2022-12-10Merge pull request #69077 from ↵Rémi Verschelde
adamscott/remove-debug-macro-for-gdscriptlanguage-script_list Remove debug macro for GDScriptLanguage script_list assignment
2022-12-10Enable assigning an owner to navigation regions and linksJosh Jones
This allows users of the server APIs to get back the nodes that created certain regions and links.
2022-12-10Remove debug macro for GDScriptLanguage script_listAdam Scott
2022-12-10Fix constant base typing in extended GDScript classAdam Scott
2022-12-10Merge pull request #69858 from Malcolmnixon/gles3-index-array-cacheRémi Verschelde
Fix for glDrawElements crash on GLES3
2022-12-10Merge pull request #69865 from adamscott/fix-gdscript-cache-remove-script-crashRémi Verschelde
Fix `GDScriptCache` to not remove scripts/scenes individually when clearing
2022-12-10Fix `GDScriptCache` to not remove scripts/scenes individually when clearingAdam Scott
2022-12-10Rename `float=64` SCons option to `precision=double`Hugo Locurcio
This avoids confusion with the old `bits=64` option and building for 64-bit CPUs in general.
2022-12-10Invalidate the previous index array after calling glBindVertexArray, as this ↵Malcolm Nixon
call clears the GL_ELEMEMT_ARRAY_BUFFER when changing the state. Update rasterizer_scene_gles3.cpp Fix white-space to match godotengine checks.
2022-12-10Merge pull request #69853 from TokageItLab/fix-unmerged-history-anim-editorRémi Verschelde
Fix unmerged history in AnimationTrackEditor
2022-12-10[TextServer] Do not clean up font texture cache when setting ↵bruvzg
`allow_system_fallback` property.
2022-12-10Fix unmerged history in AnimationTrackEditorSilc Renew
2022-12-10Fix typo bug in heightmap shapeRicardo Buring
2022-12-10Use ObjectID as argument when referred-calling _request_gizmoHaoyu Qiu
Fixes crash on project launch.
2022-12-10Merge pull request #69518 from rune-scape/rune-analyze-valuesRémi Verschelde
GDScript: Preload should make native type
2022-12-10Merge pull request #69372 from aaronfranke/gltf-cleanupRémi Verschelde
GLTF module: Clean up lots of includes
2022-12-10Merge pull request #69831 from Calinou/audio-random-no-repeats-remove-warningRémi Verschelde
Remove warning when playing random no-repeat sound with only 1 sound in pool
2022-12-10Merge pull request #69844 from AmyGilhespy/patch-1Rémi Verschelde
Fix glyph_flags typo.
2022-12-10Merge pull request #69842 from timothyqiu/tile-set-updateRémi Verschelde
Fix !tile_set.is_valid() error on startup
2022-12-10Merge pull request #69817 from Mickeon/sorryRémi Verschelde
Fix left-aligned EditorHelp when first opened
2022-12-10Merge pull request #68728 from Rindbee/fix-wrong-editRémi Verschelde
Make sure the popup editor is hidden when selected
2022-12-10Merge pull request #69467 from rune-scape/rune-subclass-script-pathRémi Verschelde
GDScript: Fix subclass script path issues
2022-12-09Fix glyph_flags typo.AmyGilhespy
2022-12-10Fix !tile_set.is_valid() error on startupHaoyu Qiu
2022-12-09Remove warning when playing random no-repeat sound with only 1 sound in poolHugo Locurcio
This makes setting up sounds for random pitch/volume faster, as you don't have to change the mode from Random (Avoid Repeats) to Random anymore if you only care about randomizing pitch/volume but want to prevent a warning message from appearing on every playback.
2022-12-09Merge pull request #69821 from Mickeon/the-future-is-now-old-manRémi Verschelde
Update StringName documentation to match String's
2022-12-09Merge pull request #69785 from nikitalita/fix-fontconfig-linkRémi Verschelde
Fix fontconfig and dbus loading on Linux