Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-10 | Consistently use `p_` for parameters in GLTFDocument | Aaron Franke | |
2022-12-10 | Merge pull request #69857 from bruvzg/bim_font_no_clean | Rémi Verschelde | |
[TextServer] Do not clean up font texture cache when setting `allow_system_fallback` property. | |||
2022-12-10 | Merge pull request #67399 from Calinou/rename-precision-double-scons | Rémi Verschelde | |
Rename `float=64` SCons option to `precision=double` | |||
2022-12-10 | Merge pull request #66729 from DarkKilauea/nav-owners | Rémi Verschelde | |
Enable assigning an owner to navigation regions and links | |||
2022-12-10 | Merge pull request #69587 from ↵ | Rémi Verschelde | |
adamscott/fix-constant-base-typing-in-extended-class Fix constants scope in extended or inner GDScript classes | |||
2022-12-10 | Merge pull request #69077 from ↵ | Rémi Verschelde | |
adamscott/remove-debug-macro-for-gdscriptlanguage-script_list Remove debug macro for GDScriptLanguage script_list assignment | |||
2022-12-10 | Enable assigning an owner to navigation regions and links | Josh Jones | |
This allows users of the server APIs to get back the nodes that created certain regions and links. | |||
2022-12-10 | Remove debug macro for GDScriptLanguage script_list | Adam Scott | |
2022-12-10 | Fix constant base typing in extended GDScript class | Adam Scott | |
2022-12-10 | Merge pull request #69858 from Malcolmnixon/gles3-index-array-cache | Rémi Verschelde | |
Fix for glDrawElements crash on GLES3 | |||
2022-12-10 | Merge pull request #69865 from adamscott/fix-gdscript-cache-remove-script-crash | Rémi Verschelde | |
Fix `GDScriptCache` to not remove scripts/scenes individually when clearing | |||
2022-12-10 | Fix `GDScriptCache` to not remove scripts/scenes individually when clearing | Adam Scott | |
2022-12-10 | Rename `float=64` SCons option to `precision=double` | Hugo Locurcio | |
This avoids confusion with the old `bits=64` option and building for 64-bit CPUs in general. | |||
2022-12-10 | Invalidate the previous index array after calling glBindVertexArray, as this ↵ | Malcolm Nixon | |
call clears the GL_ELEMEMT_ARRAY_BUFFER when changing the state. Update rasterizer_scene_gles3.cpp Fix white-space to match godotengine checks. | |||
2022-12-10 | Merge pull request #69853 from TokageItLab/fix-unmerged-history-anim-editor | Rémi Verschelde | |
Fix unmerged history in AnimationTrackEditor | |||
2022-12-10 | [TextServer] Do not clean up font texture cache when setting ↵ | bruvzg | |
`allow_system_fallback` property. | |||
2022-12-10 | Fix unmerged history in AnimationTrackEditor | Silc Renew | |
2022-12-10 | Merge pull request #69518 from rune-scape/rune-analyze-values | Rémi Verschelde | |
GDScript: Preload should make native type | |||
2022-12-10 | Merge pull request #69372 from aaronfranke/gltf-cleanup | Rémi Verschelde | |
GLTF module: Clean up lots of includes | |||
2022-12-10 | Merge pull request #69831 from Calinou/audio-random-no-repeats-remove-warning | Rémi Verschelde | |
Remove warning when playing random no-repeat sound with only 1 sound in pool | |||
2022-12-10 | Merge pull request #69844 from AmyGilhespy/patch-1 | Rémi Verschelde | |
Fix glyph_flags typo. | |||
2022-12-10 | Merge pull request #69842 from timothyqiu/tile-set-update | Rémi Verschelde | |
Fix !tile_set.is_valid() error on startup | |||
2022-12-10 | Merge pull request #69817 from Mickeon/sorry | Rémi Verschelde | |
Fix left-aligned EditorHelp when first opened | |||
2022-12-10 | Merge pull request #68728 from Rindbee/fix-wrong-edit | Rémi Verschelde | |
Make sure the popup editor is hidden when selected | |||
2022-12-10 | Merge pull request #69467 from rune-scape/rune-subclass-script-path | Rémi Verschelde | |
GDScript: Fix subclass script path issues | |||
2022-12-09 | Fix glyph_flags typo. | AmyGilhespy | |
2022-12-10 | Fix !tile_set.is_valid() error on startup | Haoyu Qiu | |
2022-12-09 | Remove warning when playing random no-repeat sound with only 1 sound in pool | Hugo Locurcio | |
This makes setting up sounds for random pitch/volume faster, as you don't have to change the mode from Random (Avoid Repeats) to Random anymore if you only care about randomizing pitch/volume but want to prevent a warning message from appearing on every playback. | |||
2022-12-09 | Merge pull request #69821 from Mickeon/the-future-is-now-old-man | Rémi Verschelde | |
Update StringName documentation to match String's | |||
2022-12-09 | Merge pull request #69785 from nikitalita/fix-fontconfig-link | Rémi Verschelde | |
Fix fontconfig and dbus loading on Linux | |||
2022-12-09 | Update StringName documentation to match String's | Micky | |
2022-12-09 | Fix left-aligned EditorHelp when first opened | Micky | |
2022-12-09 | Merge pull request #68747 from rune-scape/rune-stringname-unification | Rémi Verschelde | |
GDScript: Unify StringName and String | |||
2022-12-09 | Merge pull request #69353 from YuriSizov/window-be-more-like-your-brother | Rémi Verschelde | |
Copy local theme overrides from `Control` to `Window` | |||
2022-12-09 | Merge pull request #69644 from radenling/fix-viewport-update-in-editor | Rémi Verschelde | |
Fix for 2D viewport not updating in the editor when the camera moves | |||
2022-12-09 | Merge pull request #69753 from lpares12/feat_meta_cursor | Rémi Verschelde | |
RichTextLabel: decouple meta cursor from underline | |||
2022-12-09 | Merge pull request #67283 from KoBeWi/one_way_ticket | Rémi Verschelde | |
Add one-way indicator to tile collision editor | |||
2022-12-09 | Merge pull request #60892 from KoBeWi/fat_selection | Rémi Verschelde | |
Improve tile editor selection appearance | |||
2022-12-09 | Merge pull request #69747 from timothyqiu/tile-source-icons | Rémi Verschelde | |
Update tile source icons when editor theme changes | |||
2022-12-09 | Merge pull request #69806 from iamtoaster/fix-69754 | Rémi Verschelde | |
Fix TileMap redrawing itself twice on creation | |||
2022-12-09 | fix dbus and fontconfig links | nikitalita | |
2022-12-09 | Improve tile editor selection appearance | kobewi | |
2022-12-09 | Merge pull request #69805 from akien-mga/editor-fix-looking-up-pc-templates | Rémi Verschelde | |
Editor: Fix regression fetching Windows/Linux export templates | |||
2022-12-09 | Fix TileMap drawing itself twice on creation | Vladislav Slobodenyuk | |
Adds a check before calling `item_rect_changed()` in `_recompute_rect_cache()` of `scene/2d/tile_map.cpp`. Makes sure TileMap is only redrawn if the rect is actually changed. Fixes #69754 | |||
2022-12-09 | Editor: Fix regression fetching Windows/Linux export templates | Rémi Verschelde | |
Regression from #67906. | |||
2022-12-09 | Merge pull request #69800 from Chaosus/fix_visual_shader_mode | Rémi Verschelde | |
Fix changing of visual shader mode | |||
2022-12-09 | Fix changing of visual shader mode | Yuri Rubinsky | |
2022-12-09 | Merge pull request #69799 from akien-mga/embree-emscripten-fix-side-module-build | Rémi Verschelde | |
Web: Fix side module build with Embree | |||
2022-12-09 | Web: Fix side module build with Embree | Rémi Verschelde | |
Using `EM_ASM` here would cause this error in template builds: ``` EM_ASM is not supported in side modules ``` We use our own method for this since it already handles this properly. | |||
2022-12-09 | Merge pull request #69661 from Mickeon/fix-editor-cannot-disconnect-signal | Rémi Verschelde | |
Fix unable to disconnect signal in Editor once created |