Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-08-18 | Fix missing and incorrectly named visual shader texture uniform icons | Hugo Locurcio | |
2021-08-18 | Merge pull request #51798 from nekomatata/fix-skeleton-child-bones | Rémi Verschelde | |
2021-08-18 | Merge pull request #51812 from aaronfranke/test-variant-geom | Rémi Verschelde | |
Fixes to tests for Variant and Geometry3D | |||
2021-08-17 | Fixes to tests for Variant and Geometry3D | Aaron Franke | |
2021-08-17 | Merge pull request #51768 from reduz/fixes-to-mobile-renderer-2 | Rémi Verschelde | |
Fixes to mobile renderer | |||
2021-08-17 | Merge pull request #51729 from yjh0502/ext-reload-master | Rémi Verschelde | |
Auto-reload scripts with external editor | |||
2021-08-17 | Merge pull request #51775 from timothyqiu/disable-undo-redo | Rémi Verschelde | |
Improve Undo/Redo menu items | |||
2021-08-17 | Fixes to mobile renderer | reduz | |
* Make sure shaders are named, to aid in debug in case of failure * SceneRenderRD was being wrongly initialized (virtual functions being called when derivative class not initialized). * Fixed some bugs resulting on the above being corrected. | |||
2021-08-17 | Merge pull request #51487 from nekomatata/fix-moving-platform-3d-snap | Camille Mohr-Daurat | |
Fix 3D character snap on moving platforms | |||
2021-08-17 | Fix Skeleton3D regression when bones are not sorted from root to leaves | PouleyKetchoupp | |
Tentative fix for missing bones when bones are not sorted as expected. For example, if the root comes last, all child bones are removed and the skeleton ends up with just the root. | |||
2021-08-17 | Merge pull request #51795 from BastiaanOlij/fix_create_device | Rémi Verschelde | |
Fix init code so it works properly on Vulkan 1.1 devices | |||
2021-08-17 | Fix 3D character snap on moving platforms | PouleyKetchoupp | |
Applying the platform velocity when leaving the platform floor should be done after snapping to keep things consistent, like it's done in 2D. | |||
2021-08-17 | Merge pull request #51793 from KoBeWi/direnam | Rémi Verschelde | |
Fix renaming directories | |||
2021-08-17 | Fix init code so it works properly on Vulkan 1.1 devices | Bastiaan Olij | |
2021-08-17 | Merge pull request #51790 from Chaosus/fix_particle_uniforms | Yuri Roubinsky | |
Fix incorrect double types passing to particles shader pipeline | |||
2021-08-17 | Improve Undo/Redo menu items | Haoyu Qiu | |
* Make Undo/Redo menu items disabled when clicking it does nothing. * Context menu of `TextEdit` * Context menu of `LineEdit` * Editor's Scene menu * Script editor's Edit menu and context menu (for Script and Text) * Make editor undo/redo log messages translatable. * Mark `UndoRedo`'s `has_{un,re}do()` methods as `const`. * Expose `TextEdit`'s `has_{un,re}do()` to scripts since `{un,re}do()` are already available. | |||
2021-08-17 | Auto-reload scripts with external editor | Jihyun Yu | |
2021-08-17 | Fix renaming directories | kobewi | |
2021-08-17 | Merge pull request #51758 from ThreeRhinosInAnElephantCostume/fix51725 | Rémi Verschelde | |
Fixed node not renaming when clicking elsewhere on the scene tree | |||
2021-08-17 | Merge pull request #51761 from RevoluPowered/fix-undefined-behaviour-editor-grid | Rémi Verschelde | |
Fix editor grid perspective undefined behaviour | |||
2021-08-17 | Merge pull request #51755 from jmb462/fix-carret-not-following-debugger | Rémi Verschelde | |
Fix caret not following while debugging (Fix #51754) | |||
2021-08-17 | Merge pull request #51762 from nekomatata/fix-crash-gdscript-cache | Rémi Verschelde | |
Fix crash when failing to load script from cache | |||
2021-08-17 | Merge pull request #50360 from m4gr3d/address_external_dir_access_master | Rémi Verschelde | |
Add support for Android scoped storage | |||
2021-08-17 | Merge pull request #51651 from pycbouh/editor-merge-custom-theme | Rémi Verschelde | |
Add support for partial custom editor themes | |||
2021-08-17 | Merge pull request #51647 from pycbouh/editor-dont-use-invalid-styleboxes | Rémi Verschelde | |
Make sure stylebox is valid in `EditorSpinSlider` before using it | |||
2021-08-17 | Merge pull request #51747 from ModProg/android-right-click-master | Rémi Verschelde | |
[master] [android] Fixed wrong button mask for right click | |||
2021-08-17 | Fix incorrect uniform buffer size for particles | Yuri Roubinsky | |
2021-08-17 | Merge pull request #51742 from fabriceci/jitter-fix-and-cleaning | Rémi Verschelde | |
Correct jitter in move and slide 2D | |||
2021-08-17 | Merge pull request #51760 from requizm/fix/deleteallselection | Rémi Verschelde | |
Deletion occurs when all text is selected | |||
2021-08-17 | Merge pull request #51781 from yjh0502/fix-window-notification | Rémi Verschelde | |
Fix bug on window notification propagation | |||
2021-08-17 | fixed the node not renaming when clicking elsewhere on the scene tree. | developer | |
2021-08-16 | Add partial support for Android scoped storage. | ne0fhyk | |
This is done by providing API access to app specific directories which don't have any limitations and allows us to bump the target sdk version to 30. In addition, we're also bumping the min sdk version to 19 as version 18 is no longer supported by Google Play Services and only account of 0.3% of Android devices. | |||
2021-08-17 | fix bug on window notification propagation | Jihyun Yu | |
2021-08-17 | Fix editor grid perspective undefined behaviour | Gordon MacPherson | |
Initialise the enum value | |||
2021-08-17 | We can delete all text on TextEdit | requizm | |
While all text of TextEdit was selected, deletion with backspace did not occur. It can now be deleted. | |||
2021-08-16 | Fix crash when failing to load script from cache | PouleyKetchoupp | |
2021-08-16 | Fix carret not following while debugging (Fix #51754) | jmb462 | |
2021-08-16 | Merge pull request #51748 from LoipesMas/master | Rémi Verschelde | |
Epsilon check for angular velocity in Body3DSW | |||
2021-08-16 | Epsilon check for angular velocity in Body3DSW | LoipesMas | |
2021-08-16 | Merge pull request #51635 from reduz/further-mobile-optimizations | Juan Linietsky | |
More optimizations on the mobile renderer. | |||
2021-08-16 | [android] Fixed wrong button mask for right click | ModProg | |
2021-08-16 | Merge pull request #51698 from Paulb23/text-editor-settings | Rémi Verschelde | |
Reorganise text editor settings | |||
2021-08-16 | Merge pull request #51733 from timothyqiu/resource-menu-item | Rémi Verschelde | |
Disable "Edit Resource from Clipboard" when nothing in clipboard | |||
2021-08-16 | Merge pull request #51739 from neikeq/fix-csharp-instance-bindings | Rémi Verschelde | |
Fix C# native instance bindings after recent re-write | |||
2021-08-16 | Merge pull request #51736 from JFonS/minor_fixes_n3ep | Rémi Verschelde | |
Minor fixes to Node3DEditorPlugin | |||
2021-08-16 | Reorganise text editor settings | Paulb23 | |
2021-08-16 | Merge pull request #51116 from Calinou/macos-fix-xbox-bluetooth-controllers | Rémi Verschelde | |
Fix Xbox controllers in Bluetooth mode on macOS | |||
2021-08-16 | Correct jitter and clean code | fabriceci | |
2021-08-16 | Fix C# native instance bindings after recent re-write | Ignacio Roldán Etcheverry | |
This was needed after: 44691448911f1d29d4d79dbdd5553734761e57c4 | |||
2021-08-16 | Fix Xbox controllers in Bluetooth mode on macOS | Hugo Locurcio | |
This prevents the D-pad up arrow from being registered as pressed when it isn't, and pressing any direction from activating the next arrow clockwise of it. Co-authored-by: Scott Wadden <scott.wadden@gmail.com> |