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2016-05-29Merge pull request #4814 from neikeq/pr-issue-4805Rémi Verschelde
Debugger: show error message if description is not available
2016-05-29Merge pull request #4812 from neikeq/pr-search-barRémi Verschelde
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
2016-05-29Merge pull request #4810 from marcelofg55/masterRémi Verschelde
Added application/fat_bits property for EditorExportPlatformOSX::Edit…
2016-05-29Merge pull request #4871 from Geequlim/translation-zh_cnRémi Verschelde
Add Simplified Chinese translation
2016-05-30Simplified Chinese Translation:Geequlim
Fix issuse in last commit Add more translation
2016-05-30Add Simplified Chinese translationGeequlim
2016-05-29FreeType: Add mandatory license textRémi Verschelde
Part of #4859.
2016-05-29fix freetype paths on osx and mingwJuan Linietsky
2016-05-29Finalized DynamicFont implementationJuan Linietsky
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this
2016-05-29ScriptEditor/ShaderEditor: Replace find/replace dialog with a barIgnacio Etcheverry
2016-05-29Merge pull request #4868 from Geequlim/more-tranlatableRémi Verschelde
Set more visible string to translatable
2016-05-29Set more visible string to translatableGeequlim
2016-05-28Merge pull request #4860 from Griefchief/msvc_build_fixGeorge Marques
Fix MS Visual Studio build settings
2016-05-29Merge pull request #4864 from StraToN/classes-ref-writingRémi Verschelde
Documentation : BackBufferCopy, Light2D, LightOccluder2D
2016-05-29Documented Light2D and LightOccluder2DJulian Murgia - StraToN
2016-05-28Documented BackBufferCopy. Need validation for the different copy modes ↵Julian Murgia - StraToN
(constants)
2016-05-28TextEdit: Improve search method to avoid overlapping resultsIgnacio Etcheverry
2016-05-28TextEdit: Avoid capturing KEY_ESCAPE when there is no completion hintIgnacio Etcheverry
2016-05-28Fix MS Visual Studio build settingsAleksandar Danilovic
NMake was not setup by the vsproj=yes compilation parameter. After attempting other possible options, this is the best fix for our current requirements. Compiling via NMake is implementing an alternative to SCons, so this fix escapes out of NMake environment while also supporting different target builds and IDE error list integration. Also sets -j setting to 2 so that it's easy for people to change it to a propper value and speed it up a bit for those that do not. Adds two missing .gitignore Visual Studio temp files present in Visual Studio's .gitignore.
2016-05-28Merge pull request #4857 from akien-mga/pr-fix-pm-base-dirRémi Verschelde
Editor: Fix base dir when going back to project manager
2016-05-28Editor: Fix base dir when going back to project managerRémi Verschelde
This caused the PM to load with the parameters of the previously loaded project. Was a regression from ea751724a21e3513ff2291aa24491e9d91c8c0f0. Closes #4045.
2016-05-28i18n: Sync translations with templateRémi Verschelde
2016-05-28i18n: Add makefile to handle translation updatesRémi Verschelde
2016-05-28i18n: Fix typo and sync templateRémi Verschelde
2016-05-28Merge pull request #4852 from MarianoGnu/masterMariano Javier Suligoy
Remove focus from Sprite Region Editor dialog. Fixes #4751
2016-05-27Remove focus from Sprite Region Editor dialog. Fixes #4751MarianoGNU
2016-05-27Added translation support to GodotJuan Linietsky
included is a French translation!
2016-05-27Changed import workflowJuan Linietsky
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types
2016-05-27Merge pull request #4839 from Geequlim/fix-memory-compiler-warnningsRémi Verschelde
Add spaces to macros in memory.h to make C++11 compilers happy
2016-05-27Add spaces to macros in memory.h to make C++11 compilers happyGeequlim
2016-05-27README.md: Add codetriage badgeRémi Verschelde
2016-05-25Debugger: show error message if description is not availableIgnacio Etcheverry
2016-05-25Added application/fat_bits property for ↵marcelofg55
EditorExportPlatformOSX::EditorExportPlatformOSX
2016-05-25Merge pull request #4808 from Paulb23/mark_and_breakpoint_colorsRémi Verschelde
Added settings to change marked and breakpoint color
2016-05-25Added settings to change marked and breakpoint colorPaulb23
2016-05-25Merge pull request #4806 from Hinsbart/sregion_tooltipRémi Verschelde
Set tooltip for SpriteRegionEditor
2016-05-25Set tooltip for SpriteRegionEditorAndreas Haas
2016-05-25Merge pull request #4788 from volzhs/dir-error-windowsRémi Verschelde
fix unexpected char: '\' error on windows for android module
2016-05-24Merge pull request #4800 from Hinsbart/tilemap_zoomRémi Verschelde
Add a slider for zooming TileMap preview icons.
2016-05-24Merge pull request #4784 from neikeq/pr-missing-4296Rémi Verschelde
Save line number color with text editor theme
2016-05-24Add a slider for zooming TileMap preview icons.Andreas Haas
Fixes #2413
2016-05-24Allow ItemList icons to stretch to max size.Andreas Haas
2016-05-24Merge pull request #4798 from Paulb23/caret_color_not_settingRémi Verschelde
Fixed caret colour not changing though properties
2016-05-24Fixed caret color not changing though propertiesPaulb23
2016-05-24Merge pull request #4794 from mcanders/RemovePrintRémi Verschelde
Remove noisy print
2016-05-23Remove noisy printCarter Anderson
2016-05-24Merge pull request #4792 from djrm/better_property_rangesRémi Verschelde
Better property ranges
2016-05-23General docks clean upJuan Linietsky
-Moved path box above in fs dock -Remove up/down button and added reordering with DND of favorites -Changed zoom icon to be centered vertically -Made filter for files always visible -Added some options to TextureFrame for better alignment/stretching
2016-05-23Modified damp rangesDaniel J. Ramirez
2016-05-23Clamped some light2D rangesDaniel J. Ramirez