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2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
this might cause bugs I haven't found yet..
2017-05-20Merge pull request #8842 from BastiaanOlij/expose_texture_idRémi Verschelde
Added texture_get_texid
2017-05-20Merge pull request #8841 from BastiaanOlij/osx_cleanup_old_classesRémi Verschelde
Removing unused files and old GLFW comments on OSX
2017-05-20Merge pull request #8838 from zlsa/masterRémi Verschelde
Export nested nodes in TileSet scenes; resolves #8819.
2017-05-20Merge pull request #8829 from supagu/astar-bidirectionalRémi Verschelde
Added bool to allow astar points to be connected in one direction only
2017-05-20Merge pull request #8824 from volzhs/android-payment-masterRémi Verschelde
Fix android payment logical error
2017-05-20Merge pull request #8822 from kurikaesu/windows-msvc-compiler-fixesRémi Verschelde
Detect newer Visual Studio compilers correctly like VS2017.
2017-05-20Merge pull request #8818 from tagcup/mesh_methodsRémi Verschelde
GDScript bindings for various missing Mesh functions.
2017-05-20Add recent contributors to AUTHORSRémi Verschelde
2017-05-20Merge pull request #8843 from BastiaanOlij/remove_iphone_rastererRémi Verschelde
Removing rasterizer from iphone
2017-05-20Merge pull request #8844 from Hinsbart/audioplayer-crashRémi Verschelde
Fix crash when saving AudioPlayer without stream.
2017-05-20Merge pull request #8631 from volzhs/editor-theme-customRémi Verschelde
New customizable editor theme
2017-05-20Fix crash when saving AudioPlayer without stream.Andreas Haas
Guards against calling this setter with invalid input.
2017-05-20Removing rasterizer from iphoneBastiaanOlij
2017-05-20Added texture_get_texidBastiaanOlij
2017-05-20Doing a little bit of cleanupBastiaanOlij
2017-05-19Merge pull request #8821 from touilleMan/gdnative_missing_functionsThomas Herzog
Finish implementing GDnative builtins bindings
2017-05-19Fix #8819. Adds _import_node() that, when used in conjunction with ↵Jon Ross
_import_scene, recurses through the scene tree and exports all available nodes.
2017-05-19Finish implementation of GDnative builtins bindingsEmmanuel Leblond
2017-05-19Added bool to allow astar points to be connected in one direction onlyFabian Mathews
2017-05-19Fix android payment logical errorvolzhs
getting sku detail runs only if mod != 0 which means querying 20*n will not get sku details. referenced from https://github.com/googlesamples/android-play-billing/blob/master/TrivialDrive/app/src/main/java/com/example/android/trivialdrivesample/util/IabHelper.java#L1029-L1062
2017-05-19Detect newer Visual Studio compilers correctly like VS2017.Aren Villanueva
2017-05-18GDScript bindings for various missing Mesh functions.Ferenc Arn
Fixes #8041.
2017-05-18Merge pull request #8796 from yanorax/treecolumn_title_pressedRémi Verschelde
Add column_title_pressed signal to Tree node
2017-05-18Merge pull request #8793 from ippan/shader_varyingRémi Verschelde
fix varying in 3.0 shader
2017-05-18Merge pull request #8789 from Hinsbart/editor_shortcutsRémi Verschelde
Editor: Make "open 2d/3d/script editor" shortcuts configurable.
2017-05-18Merge pull request #8807 from RandomShaper/mq-flush-reentrantRémi Verschelde
Make MessageQueue::flush() reentrant
2017-05-18Editor: Make "open 2d/3d/script editor" shortcuts configurable.Andreas Haas
Also adds shortcuts for opening the AssetLib and for switching to the next/prev editor.
2017-05-18Merge pull request #6941 from voithos/bezier-handle-deletion-shortcutRémi Verschelde
Add the ability to delete bezier path handles.
2017-05-18Merge pull request #8649 from neikeq/pr-ringbuffer-findRémi Verschelde
RingBuffer: Adds find() method
2017-05-18Merge pull request #8716 from Hinsbart/import-pluginsRémi Verschelde
Bring back EditorImportPlugin
2017-05-18Make MessageQueue::flush() reentrantPedro J. Estébanez
2017-05-18Merge pull request #8756 from BastiaanOlij/mfi_support_3.0Rémi Verschelde
MFI gamepad support for iPhone
2017-05-18Merge pull request #8798 from RandomShaper/gdfs-ext-checkRémi Verschelde
Add extended check option to GDFunctionState::is_valid()
2017-05-18Add column_title_pressed signal to Tree nodeyanorax
The Tree node column/table form is missing the ability to capture column title clicks easily. Adding this functionality will give us the ability to create functions such as sort by column, which is a common table manipulation ability in games/apps. https://godotengine.org/qa/7699
2017-05-17Adapt tutorials (Godot Docs) icon to new designRémi Verschelde
2017-05-17Use new Godot icon consistently everywhereRémi Verschelde
2017-05-17Fix two typos from previous commitRémi Verschelde
Also cleanup comments on variant types.
2017-05-17Add extended check option to GDFunctionState::is_valid()Pedro J. Estébanez
2017-05-17MFI gamepad support for iPhoneBastiaanOlij
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-05-17fix varying in 3.0 shaderPanPan
2017-05-16Merge pull request #8778 from honix/masterRémi Verschelde
Particles potential crash fix 2
2017-05-16Particles potential crash fix 2honix
2017-05-16Merge pull request #8784 from bojidar-bg/editorconfig-trim-whitespaceRémi Verschelde
Add trim_trailing_whitespace to .editorconfig [ci skip]
2017-05-16Add trim_trailing_whitespace to .editorconfigBojidar Marinov
2017-05-16Merge pull request #8780 from RandomShaper/updgrade-android-build-toolsRémi Verschelde
Upgrade Android build tools to the latest
2017-05-16Upgrade Android build tools to the latestPedro J. Estébanez
2017-05-15Merge pull request #8775 from godotengine/revert-8772-masterAndreas Haas
Revert "Particles potential crash fix"
2017-05-15Revert "Particles potential crash fix"Andreas Haas