Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-12-10 | Fix exponential sliders | eska | |
2015-12-10 | Merge pull request #2306 from dbsGen/patch-1 | Rémi Verschelde | |
Fixed the mouse position for control when it is in a canvas_layer. | |||
2015-12-10 | Merge pull request #3019 from neikeq/spinbox_timer | Rémi Verschelde | |
Spinbox update range on mouse held | |||
2015-12-10 | Spinbox: increase/decrease with mouse held | neikeq | |
2015-12-10 | Merge pull request #2883 from TheHX/mesh_editor_plugin | Rémi Verschelde | |
Add StaticBody collision generation for all selected MeshInstance nodes | |||
2015-12-10 | Merge pull request #3029 from neikeq/textedit_select_imp | Rémi Verschelde | |
TextEdit: Scroll while selecting with mouse idle | |||
2015-12-09 | TextEdit: Scroll while selecting with mouse idle | neikeq | |
2015-12-09 | Merge pull request #3028 from TheHX/pr-tscn-format | Rémi Verschelde | |
Fix tscn format not being recongnized by EditorFileSystem | |||
2015-12-09 | Fix tscn format not being recongnized by EditorFileSystem | Franklin Sobrinho | |
2015-12-09 | Merge pull request #3027 from TheHX/pr-project-manager-font | Rémi Verschelde | |
Fix project manager not picking up custom font | |||
2015-12-09 | Merge pull request #3026 from est31/fix_win_build | Rémi Verschelde | |
Fix windows build | |||
2015-12-09 | Fix project manager not picking custom font | Franklin Sobrinho | |
2015-12-09 | Fix windows build | est31 | |
2015-12-09 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2015-12-09 | -ability to change scripts in external editor and still have properties ↵ | Juan Linietsky | |
reloaded in godot UI, fixes #3003 | |||
2015-12-09 | Merge pull request #2853 from akien-mga/pr-demos-code-formatting | Rémi Verschelde | |
Improve demos code formatting and update to 2.0 | |||
2015-12-09 | Use get_current_scene() instead of hack | Rémi Verschelde | |
2015-12-09 | Move polygon_path_finder demo to demos/3d since it uses 3D nodes | Rémi Verschelde | |
Also took the opportunity to "touch" each demo's engine.cfg in reverse alphabetical order to get the listed in natural order in the project manager. | |||
2015-12-09 | Remove systematic "Init(i)alization here" from _ready() | Rémi Verschelde | |
2015-12-09 | Improve code formatting | Rémi Verschelde | |
The scripts were streamlined using more or less the following conventions: - space after a comma in lists of arguments - spaces around weak operators (+, -), no spaces around strong operators (*, /) - spaces around comparison operators and compound assignment operators - space after a comment start (#) - removed trailing spaces or tabs, apart from those that delimit the function indentation level (those could be removed too but since they are added automatically by the editor when typing code, keeping them for now) - function blocks separate by two newlines - comment sentences start with an upper-case letter | |||
2015-12-09 | Update 2D demos scenes for 2.0 format | Rémi Verschelde | |
2015-12-09 | Use upper-cased first letter at the start of comment sentences | Rémi Verschelde | |
2015-12-09 | Improve code formatting and update to 2.0 | Rémi Verschelde | |
The scripts were streamlined using more or less the following conventions: - space after a comma in lists of arguments - space around weak operators (+, -), no space around strong operators (*, /) - space after a comment start (#) - removed trailing spaces or tabs, apart from those that delimit the function indentation level (those could be removed too but since they are added automatically by the editor when typing code, keeping them for now) - function blocks separate by two newlines The scene files were resaved with the (current) 2.0 format, and some scenes that were in XML format were converted to SCN, to be consistent across all demos. | |||
2015-12-09 | Merge pull request #2986 from TheHX/pr-shader-editor | Rémi Verschelde | |
Fix shader editor focus when switching tabs | |||
2015-12-08 | Merge pull request #3022 from romulox-x/aes256 | Juan Linietsky | |
Updated aes256 implementation | |||
2015-12-08 | updated aes256 implementation to newer version from upstream. Also uses ↵ | romulox_x | |
faster lookup table implemetation. | |||
2015-12-08 | changed a bit to use system() | Juan Linietsky | |
2015-12-08 | improve detection of linux, fixes #3201 | Juan Linietsky | |
2015-12-08 | -New mask mode for lights, makes using masks MUCH easier. | Juan Linietsky | |
2015-12-08 | -made it add the node name from the file, closes #3010 | Juan Linietsky | |
2015-12-08 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2015-12-08 | made the exclusion of nodes from joints optional, fixes #3015 | Juan Linietsky | |
2015-12-08 | Merge pull request #2719 from SaracenOne/clipping_fix | Juan Linietsky | |
Canvas Clipping fix | |||
2015-12-08 | Merge pull request #2841 from akien-mga/pr-ustring-snprintf | Juan Linietsky | |
Cleanup calls to _snprintf in ustring | |||
2015-12-08 | Merge pull request #2849 from a12n/compobsd2 | Juan Linietsky | |
Compile on OpenBSD | |||
2015-12-08 | Merge pull request #2865 from hurikhan/pr_fix_2791 | Juan Linietsky | |
Added additional token checks for the shader if..else.. statement. | |||
2015-12-08 | Merge pull request #2868 from akien-mga/pr-fix-can-move-to | Juan Linietsky | |
Fix can_move_to and rename it for more clarity | |||
2015-12-08 | Merge pull request #2873 from neikeq/editor_layouts | Juan Linietsky | |
Editor layouts menu | |||
2015-12-08 | Merge pull request #2877 from eska014/remove-builtin-aliases | Juan Linietsky | |
Remove unexpected GDScript aliases for built-in types | |||
2015-12-08 | Merge pull request #2888 from TheHX/item_list_plugin | Juan Linietsky | |
Make ItemListEditor plugin functional | |||
2015-12-08 | Merge pull request #2919 from TheHX/pr-groups-editor | Juan Linietsky | |
Update Groups Editor | |||
2015-12-08 | Merge pull request #2922 from romulox-x/set_hidden | Juan Linietsky | |
Added set_hidden method to Spatial and CanvasItem | |||
2015-12-08 | Merge pull request #2956 from est31/add_system_wide_export_path | Juan Linietsky | |
Add way to look for templates at system wide level too | |||
2015-12-08 | Merge pull request #2983 from koalefant/vector_ptr | Juan Linietsky | |
Vector<>::_ptr is now typed and points to the beginning of the array rather than refcounting block | |||
2015-12-08 | Merge pull request #2993 from leezh/nrex-v0.1 | Juan Linietsky | |
updated the RegEx library nrex to v0.1 | |||
2015-12-08 | Merge pull request #3018 from Ovnuniarchos/DampenIntegrator | Juan Linietsky | |
Areas now calculate their dampenings the same way as their gravity. | |||
2015-12-08 | Areas now calculate their dampenings the same way as their gravity. | Ovnuniarchos | |
2015-12-08 | better unique name resolution, as suggested i #3017 | Juan Linietsky | |
2015-12-08 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2015-12-08 | added option to add_child, to use the same deduplication convention as in ↵ | Juan Linietsky | |
the editor, closes #3017 |