Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-23 | Merge pull request #26158 from marcelofg55/wasapi_init_err | Hein-Pieter van Braam | |
Extended WASAPI Initialize error message | |||
2019-02-22 | Added a workaround to avoid crashes due to how TileSet editor works, fixes ↵ | Juan Linietsky | |
#23672 Also fixed a few uninitialized memory variables. | |||
2019-02-22 | Properly update materials when adding surface, fixes #23790 | Juan Linietsky | |
2019-02-22 | Merge pull request #26165 from hpvb/fix-parse-utf8 | Hein-Pieter van Braam | |
Don't crash when parse_utf8 receives a NULL pointer | |||
2019-02-22 | Don't crash when parse_utf8 receives a NULL pointer | Hein-Pieter van Braam | |
This can happen when chaining calls to various string methods when the string is empty. | |||
2019-02-22 | Extended WASAPI Initialize error message | Marcelo Fernandez | |
2019-02-22 | Ensure that no depth test is used (specially in prepass) for objects that ↵ | Juan Linietsky | |
dont test or draw depth, fixes #25201 | |||
2019-02-22 | Fix precision issue with skeletons, closes #26057, closes #26062 | Juan Linietsky | |
2019-02-22 | Remove unused variable after aab8f44 | Rémi Verschelde | |
2019-02-22 | -Support DEPTH_TEXTURE in GLES2, fixes #25106 | Juan Linietsky | |
-Fix use of transparent framebuffers in GLES2 -Fix use of ambient color clearing in GLES2 when no environment exists. | |||
2019-02-22 | Document that ViewportTexture is flipped on Y | Rémi Verschelde | |
Fixes #26141. | |||
2019-02-22 | Check that area is inside tree besides checking that queries are flushed, ↵ | Juan Linietsky | |
fixes #26148 | |||
2019-02-22 | Merge pull request #26153 from godotengine/revert-26111-areaopti | Rémi Verschelde | |
Revert "Optimized area check" | |||
2019-02-22 | Revert "Optimized area check" | Rémi Verschelde | |
2019-02-22 | Merge pull request #26150 from akien-mga/export-error-message | Rémi Verschelde | |
Improve error message on project export failure | |||
2019-02-22 | Improve error message on project export failure | Rémi Verschelde | |
It's still not enough and we need better validation/error checking, but it should help with people assume corrupted templates when it's their config which is invalid. | |||
2019-02-22 | Merge pull request #26146 from YeldhamDev/splitcont_hover_fix | Rémi Verschelde | |
Fix 'SplitContainer's showing their handles when they shouldn't | |||
2019-02-22 | Merge pull request #26133 from YeldhamDev/ttr_undoredo_actions | Rémi Verschelde | |
Make translatable some undo/redo operations in the editor | |||
2019-02-22 | Merge pull request #26129 from YeldhamDev/undoredo_merge_all_fix | Rémi Verschelde | |
Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions | |||
2019-02-22 | Merge pull request #26132 from marxin/fix-Wignored-qualifiers | Rémi Verschelde | |
Fix warnings seen with -Wignored-qualifiers. | |||
2019-02-22 | Merge pull request #26130 from karroffel/gdnative-dictionary-fix | Rémi Verschelde | |
added godot_dictionary_get_with_default to GDNative | |||
2019-02-22 | Fix code style issues | Rémi Verschelde | |
2019-02-22 | Merge pull request #26099 from marxin/fix-Wtype-limits-warnings | Rémi Verschelde | |
Fix all -Wtype-limits warnings. | |||
2019-02-21 | Fix 'SplitContainer's showing their handles when they shouldn't | Michael Alexsander Silva Dias | |
Fixes #25735. | |||
2019-02-21 | Implement a cleaner (and better) way to save imagedata from ImageTexture, ↵ | Juan Linietsky | |
fixes #18801 | |||
2019-02-21 | Make alpha 1.0 when using texscreen, fixes #25850 | Juan Linietsky | |
2019-02-21 | Fix audio previews, closes #25979 | Juan Linietsky | |
2019-02-21 | Request to use load when cyclic reference is found, closes #26119 | Juan Linietsky | |
2019-02-21 | Fixed bugs in test body motion and removed unnecesary test in ↵ | Juan Linietsky | |
move_and_slide. Fixes #25968 | |||
2019-02-21 | Make translatable some undo/redo operations in the editor | Michael Alexsander Silva Dias | |
2019-02-21 | Fix warnings seen with -Wignored-qualifiers. | marxin | |
2019-02-21 | added godot_dictionary_get_with_default to GDNative | karroffel | |
Recently, Dictionary::get() was introduced, which acts like a index operator but allows the caller to specify a default value to return instead of issuing an error. This commit adds a new GDNative function that includes the default value. | |||
2019-02-21 | Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly ↵ | Michael Alexsander Silva Dias | |
commiting actions It seems that the merge operation validation is only useful to the 'MERGE_ENDS' mode, causing problems when in 'MERGE_ALL'. Fixes #26118. | |||
2019-02-21 | Fix all -Wtype-limits warnings. | marxin | |
2019-02-21 | Merge pull request #26125 from JFonS/revert_light_vec_shadows | Rémi Verschelde | |
Revert back to ignoring LIGHT_VEC for 2D shadows | |||
2019-02-21 | Many fixes regarding depth buffer clearing, closes #25994, closes #25975 | Juan Linietsky | |
2019-02-21 | Merge pull request #26121 from YeldhamDev/undo_redo_merge_docs | Rémi Verschelde | |
Add descriptions for the 'MergeMode's in 'UndoRedo' docs | |||
2019-02-21 | Add descriptions for the 'MergeMode's in 'UndoRedo' docs | Michael Alexsander Silva Dias | |
2019-02-21 | Merge pull request #26105 from nekomatata/texture-button-mask-fix | Rémi Verschelde | |
TextureButton with click mask only can be clicked | |||
2019-02-21 | Merge pull request #26103 from nekomatata/area2d-rectangle-collision-fix | Rémi Verschelde | |
Fixed Area2d input events ignoring the top and left edge of rectangle shape | |||
2019-02-21 | Merge pull request #26111 from AndreaCatania/areaopti | Rémi Verschelde | |
Optimized area check | |||
2019-02-21 | Merge pull request #26115 from WindyDarian/fix_dictionary_erase_returing_null | Rémi Verschelde | |
Fix return value for Dictionary.erase(key) in script | |||
2019-02-21 | Merge pull request #26113 from akien-mga/VariantWriter-int64_t | Rémi Verschelde | |
Fix VariantWriter overflow on 64-bit int | |||
2019-02-21 | Fix EditorPropertyInteger and EditorPropertyEnum support for 64-bit int | Rémi Verschelde | |
Fixes #26116 and fixes #22004, thanks @kiidmale. | |||
2019-02-21 | Revert back to ignoring LIGHT_VEC for 2D shadows | JFonS | |
2019-02-21 | Fix return value for Dictionary.erase() | Windy Darian | |
2019-02-21 | Fix VariantWriter overflow on 64-bit int | Rémi Verschelde | |
Integers in Godot are signed 64-bit ints (int64_t), but var2str used int behind the scenes and would thus overflow after 2^31. Also properly documented the actual bounds of int and the behaviour when overflowing them. | |||
2019-02-21 | Optimized area check | Andrea Catania | |
2019-02-21 | Fixed TextureButton click mask when no other texture is set | PouleyKetchoupp | |
2019-02-21 | Area2d rectangle collision check doesn't ignore the first pixel row and ↵ | PouleyKetchoupp | |
column (fix #25462) |