Age | Commit message (Collapse) | Author |
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Changes the default skybox to avoid the blue shade
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Improved Physics material
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parameter to material. Fixed 'change' signal connection
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-Added optional horizontal/vertical modes for vector editing (default false for vec2, true for vec3)
-Some clean ups with fonts and styles
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Fix #20564 HDR import fail
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[DOCS] SceneTree stretching constants
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issues).
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Use Xcode 9.4 on Travis CI
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add 3D textures
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Fix nested Vectors
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from the edited scene. Closes #17562.
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Added and modified AudioStream descriptions
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Improve TileMap.get_used_cells docs.
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ResourceFormatLoaderImage::get_resource_type now uses file path
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Fixed typo in SkeletonIK
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See <https://blog.travis-ci.com/2018-07-19-xcode9-4-default-announce>.
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Inverse kinematic
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Fixed SoftBody pinned point offset calculation
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Fix uniform set for mat3 and mat4
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Mono: Added generic methods for PackedScene & ResourceLoader
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Fix Mac build
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Fixed Windows mono compile
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tidy: formatting.
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Mono: Fix property set_value and cleanup
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Token has extra "0" at the end so it fail condition checking.
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Also passing serializable SCons environment variables (env) for compatibility with debug builds (search for uses of env in make functions)
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Soft Body - Pin Point fix, Material fix
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