Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-04 | Merge pull request #42561 from Faless/js/build_no_config | Rémi Verschelde | |
[HTML5] Scons now expects "emcc" to be in PATH. | |||
2020-10-04 | [HTML5] Scons now expects "emcc" to be in PATH. | Fabio Alessandrelli | |
No longer parse emscripten/emsdk config to detect emcc/node paths. Use WhereIs to find "emcc" and "node", look for "node_modules" in "emcc" path. | |||
2020-10-04 | Merge pull request #42550 from clayjohn/VULKAN-decal-srgb | Rémi Verschelde | |
Return proper texture view format for decals | |||
2020-10-04 | Merge pull request #42553 from Chaosus/vs_fix_typo | Yuri Roubinsky | |
Fix typo in VisualShaderNodeSample3D::generate_code | |||
2020-10-04 | Fix typo in VisualShaderNodeSample3D::generate_code | Yuri Roubinsky | |
2020-10-03 | Return proper texture view format for decals | clayjohn | |
2020-10-03 | Merge pull request #42518 from Duroxxigar/update-getter-and-setters | Rémi Verschelde | |
Updated getters and setters names for toplevel | |||
2020-10-03 | Merge pull request #42539 from Chaosus/vs_fix_compute_textures | Rémi Verschelde | |
Fix default parameter in Texture visual shader nodes for sky/particles modes | |||
2020-10-03 | Merge pull request #42532 from madmiraal/fix-7920 | Rémi Verschelde | |
Fix how Line2D obtains the other object's supports | |||
2020-10-03 | Fix def parameter in Texture visual shader nodes for sky/particles modes | Yuri Roubinsky | |
2020-10-03 | Merge pull request #42534 from Paulb23/color_region_crash_issue_42492 | Rémi Verschelde | |
Switch from recursion to iterative for backfilling colour regions | |||
2020-10-03 | Merge pull request #42527 from aaronfranke/no-global-scr-class | Rémi Verschelde | |
Don't write global script class information if there is none | |||
2020-10-03 | Merge pull request #42530 from madmiraal/fix-cut-and-paste-error | Rémi Verschelde | |
Remove reference to 3D shapes in RigidBody2D.xml contacts description. | |||
2020-10-03 | Switch from recursion to iterative for backfilling colour regions | Paulb23 | |
2020-10-03 | Fix how Line2D obtains the other object's supports | Marcel Admiraal | |
Measure the distance from the line against the rotated object, not the rotated line, when obtaining the object's supports against a line. | |||
2020-10-03 | Remove reference to 3D shapes in RigidBody2D.xml contacts description. | Marcel Admiraal | |
2020-10-03 | Don't write global script class information if there is none | Aaron Franke | |
2020-10-02 | Updated getters and setters names for toplevel | Duroxxigar | |
2020-10-02 | Merge pull request #42513 from madmiraal/fix-42494 | Rémi Verschelde | |
Remove area or body from map before emitting signals. | |||
2020-10-02 | Remove area or body from map before emitting signals. | Marcel Admiraal | |
2020-10-02 | Merge pull request #42511 from InfiniteAnts/update-ninepatchrect-class-reference | Rémi Verschelde | |
Updated NinePatchRect's patch margin descriptions | |||
2020-10-02 | Updated NinePatchRect's patch margin descriptions | Anant Ahuja | |
2020-10-02 | Merge pull request #42505 from Faless/js/4.0_audio_threads | Rémi Verschelde | |
[HTML5] Move audio processing to thread when threads are enabled. | |||
2020-10-02 | Merge pull request #42503 from naithar/feature/ios-cleanup-arc | Rémi Verschelde | |
[4.0] [iOS] Switch to ARC. Refactoring and cleanup. | |||
2020-10-02 | [HTML5] Run Audio process in thread when available | Fabio Alessandrelli | |
This should fix some of the audio stuttering issues when the HTML5 export is compiled with threads support. The API should be ported to AudioWorklet to (hopefully) be perfect. That though, cannot be backported to 3.2 due to extra restriction of AudioWorklet (which only runs in SecureContext, and needs a polyfill for Safari). | |||
2020-10-02 | iOS: Native video refactoring | Sergey Minakov | |
Moved native video handling to separate view. | |||
2020-10-02 | iOS: Refactoring | Sergey Minakov | |
Enabled ARC for iOS. Weakify/Strongify macros for objc blocks. Removed old version checks. Specific types for ObjC++ modules to exclude unneeded bridging. Separate DeviceMetrics class for device specific data. Replaced old/deprecated functionality. | |||
2020-10-02 | Add extra suffix for HTML5 thread builds. | Fabio Alessandrelli | |
2020-10-02 | Add COOP/COEP headers to HTML5 "run" server. | Fabio Alessandrelli | |
This allow the page to be considered a SecureContext if the address is localhost (127.0.0.1/::1) and let Firefox (and future Chrome versions) enable extra features needed for the HTML5 threaded export. | |||
2020-10-02 | Merge pull request #42500 from madmiraal/fix-42462 | Rémi Verschelde | |
Check entire basis column for zero size when unscaling Bullet basis. | |||
2020-10-02 | Merge pull request #42501 from akien-mga/glTF-fix-parsing-base64-data | Rémi Verschelde | |
glTF: Fix parsing buffer data with application/gltf-buffer and image/* MIME types | |||
2020-10-02 | glTF: Fix parsing buffer data with application/gltf-buffer and image/* MIME ↵ | Rémi Verschelde | |
types See https://github.com/KhronosGroup/glTF/issues/944 for context on the application/gltf-buffer MIME type. The glTF 2.0 spec supports `image/jpeg` and `image/png` which can also be base64-encoded in buffer URIs. Fixes #33796. | |||
2020-10-02 | Check entire basis column for zero size when unscaling Bullet basis. | Marcel Admiraal | |
2020-10-02 | Merge pull request #42451 from Duroxxigar/rename-toplevel | Rémi Verschelde | |
Renamed toplevel to be top_level | |||
2020-10-02 | Merge pull request #42480 from ssw99/sprintf-function-bug-fix | Rémi Verschelde | |
Fix extra padding for numbers with signs | |||
2020-10-02 | Merge pull request #42493 from akien-mga/configuration-warnings-fixup | Rémi Verschelde | |
Better validate CollisionShape3D config. warning after #38743 | |||
2020-10-02 | Better validate CollisionShape3D config. warning after #38743 | Rémi Verschelde | |
Relates to #42479, though I don't think it would crash in the master version. | |||
2020-10-02 | Merge pull request #42486 from aaronfranke/doc-demo-links | Rémi Verschelde | |
Link to demos from within the class reference | |||
2020-10-02 | Merge pull request #42490 from Chaosus/vs_fix_func | Yuri Roubinsky | |
Fix VisualShaderNode::set_output_port_connected | |||
2020-10-02 | Fix VisualShaderNode::set_output_port_connected | Yuri Roubinsky | |
2020-10-01 | Link to demos from within the class reference | Aaron Franke | |
2020-10-02 | Fixed padding bug of sprintf function | Serhat | |
2020-10-01 | Merge pull request #42477 from bruvzg/macos_dpi | Rémi Verschelde | |
[4.0] Fix `screen_get_dpi` on macOS. | |||
2020-10-01 | Fix `screen_get_dpi` on macOS for non fractional display scales and restore ↵ | bruvzg | |
documentation. | |||
2020-10-01 | Merge pull request #42430 from Calinou/contributing-tests | Rémi Verschelde | |
Document contributing tests to Godot's C++ codebase | |||
2020-10-01 | Merge pull request #42467 from Chaosus/vs_fix_bug | Yuri Roubinsky | |
Updates size of float constant in visual shader if empty is selected | |||
2020-10-01 | Updates size of float constant in visual shader if empty is selected | Yuri Roubinsky | |
2020-10-01 | Merge pull request #37194 from lolligerjoj/expose_val_interp | Rémi Verschelde | |
Expose Animation::value_track_interpolate to GDscript | |||
2020-10-01 | Merge pull request #40473 from rcorre/gizmo-doc | Rémi Verschelde | |
Fix return type on EditorNode3DGizmoPlugin::get_priority. | |||
2020-10-01 | Expose Animation::value_track_interpolate to GDscript | lolligerjoj | |