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2020-10-04Merge pull request #42561 from Faless/js/build_no_configRémi Verschelde
[HTML5] Scons now expects "emcc" to be in PATH.
2020-10-04[HTML5] Scons now expects "emcc" to be in PATH.Fabio Alessandrelli
No longer parse emscripten/emsdk config to detect emcc/node paths. Use WhereIs to find "emcc" and "node", look for "node_modules" in "emcc" path.
2020-10-04Merge pull request #42550 from clayjohn/VULKAN-decal-srgbRémi Verschelde
Return proper texture view format for decals
2020-10-04Merge pull request #42553 from Chaosus/vs_fix_typoYuri Roubinsky
Fix typo in VisualShaderNodeSample3D::generate_code
2020-10-04Fix typo in VisualShaderNodeSample3D::generate_codeYuri Roubinsky
2020-10-03Return proper texture view format for decalsclayjohn
2020-10-03Merge pull request #42518 from Duroxxigar/update-getter-and-settersRémi Verschelde
Updated getters and setters names for toplevel
2020-10-03Merge pull request #42539 from Chaosus/vs_fix_compute_texturesRémi Verschelde
Fix default parameter in Texture visual shader nodes for sky/particles modes
2020-10-03Merge pull request #42532 from madmiraal/fix-7920Rémi Verschelde
Fix how Line2D obtains the other object's supports
2020-10-03Fix def parameter in Texture visual shader nodes for sky/particles modesYuri Roubinsky
2020-10-03Merge pull request #42534 from Paulb23/color_region_crash_issue_42492Rémi Verschelde
Switch from recursion to iterative for backfilling colour regions
2020-10-03Merge pull request #42527 from aaronfranke/no-global-scr-classRémi Verschelde
Don't write global script class information if there is none
2020-10-03Merge pull request #42530 from madmiraal/fix-cut-and-paste-errorRémi Verschelde
Remove reference to 3D shapes in RigidBody2D.xml contacts description.
2020-10-03Switch from recursion to iterative for backfilling colour regionsPaulb23
2020-10-03Fix how Line2D obtains the other object's supportsMarcel Admiraal
Measure the distance from the line against the rotated object, not the rotated line, when obtaining the object's supports against a line.
2020-10-03Remove reference to 3D shapes in RigidBody2D.xml contacts description.Marcel Admiraal
2020-10-03Don't write global script class information if there is noneAaron Franke
2020-10-02Updated getters and setters names for toplevelDuroxxigar
2020-10-02Merge pull request #42513 from madmiraal/fix-42494Rémi Verschelde
Remove area or body from map before emitting signals.
2020-10-02Remove area or body from map before emitting signals.Marcel Admiraal
2020-10-02Merge pull request #42511 from InfiniteAnts/update-ninepatchrect-class-referenceRémi Verschelde
Updated NinePatchRect's patch margin descriptions
2020-10-02Updated NinePatchRect's patch margin descriptionsAnant Ahuja
2020-10-02Merge pull request #42505 from Faless/js/4.0_audio_threadsRémi Verschelde
[HTML5] Move audio processing to thread when threads are enabled.
2020-10-02Merge pull request #42503 from naithar/feature/ios-cleanup-arcRémi Verschelde
[4.0] [iOS] Switch to ARC. Refactoring and cleanup.
2020-10-02[HTML5] Run Audio process in thread when availableFabio Alessandrelli
This should fix some of the audio stuttering issues when the HTML5 export is compiled with threads support. The API should be ported to AudioWorklet to (hopefully) be perfect. That though, cannot be backported to 3.2 due to extra restriction of AudioWorklet (which only runs in SecureContext, and needs a polyfill for Safari).
2020-10-02iOS: Native video refactoringSergey Minakov
Moved native video handling to separate view.
2020-10-02iOS: RefactoringSergey Minakov
Enabled ARC for iOS. Weakify/Strongify macros for objc blocks. Removed old version checks. Specific types for ObjC++ modules to exclude unneeded bridging. Separate DeviceMetrics class for device specific data. Replaced old/deprecated functionality.
2020-10-02Add extra suffix for HTML5 thread builds.Fabio Alessandrelli
2020-10-02Add COOP/COEP headers to HTML5 "run" server.Fabio Alessandrelli
This allow the page to be considered a SecureContext if the address is localhost (127.0.0.1/::1) and let Firefox (and future Chrome versions) enable extra features needed for the HTML5 threaded export.
2020-10-02Merge pull request #42500 from madmiraal/fix-42462Rémi Verschelde
Check entire basis column for zero size when unscaling Bullet basis.
2020-10-02Merge pull request #42501 from akien-mga/glTF-fix-parsing-base64-dataRémi Verschelde
glTF: Fix parsing buffer data with application/gltf-buffer and image/* MIME types
2020-10-02glTF: Fix parsing buffer data with application/gltf-buffer and image/* MIME ↵Rémi Verschelde
types See https://github.com/KhronosGroup/glTF/issues/944 for context on the application/gltf-buffer MIME type. The glTF 2.0 spec supports `image/jpeg` and `image/png` which can also be base64-encoded in buffer URIs. Fixes #33796.
2020-10-02Check entire basis column for zero size when unscaling Bullet basis.Marcel Admiraal
2020-10-02Merge pull request #42451 from Duroxxigar/rename-toplevelRémi Verschelde
Renamed toplevel to be top_level
2020-10-02Merge pull request #42480 from ssw99/sprintf-function-bug-fixRémi Verschelde
Fix extra padding for numbers with signs
2020-10-02Merge pull request #42493 from akien-mga/configuration-warnings-fixupRémi Verschelde
Better validate CollisionShape3D config. warning after #38743
2020-10-02Better validate CollisionShape3D config. warning after #38743Rémi Verschelde
Relates to #42479, though I don't think it would crash in the master version.
2020-10-02Merge pull request #42486 from aaronfranke/doc-demo-linksRémi Verschelde
Link to demos from within the class reference
2020-10-02Merge pull request #42490 from Chaosus/vs_fix_funcYuri Roubinsky
Fix VisualShaderNode::set_output_port_connected
2020-10-02Fix VisualShaderNode::set_output_port_connectedYuri Roubinsky
2020-10-01Link to demos from within the class referenceAaron Franke
2020-10-02Fixed padding bug of sprintf functionSerhat
2020-10-01Merge pull request #42477 from bruvzg/macos_dpiRémi Verschelde
[4.0] Fix `screen_get_dpi` on macOS.
2020-10-01Fix `screen_get_dpi` on macOS for non fractional display scales and restore ↵bruvzg
documentation.
2020-10-01Merge pull request #42430 from Calinou/contributing-testsRémi Verschelde
Document contributing tests to Godot's C++ codebase
2020-10-01Merge pull request #42467 from Chaosus/vs_fix_bugYuri Roubinsky
Updates size of float constant in visual shader if empty is selected
2020-10-01Updates size of float constant in visual shader if empty is selectedYuri Roubinsky
2020-10-01Merge pull request #37194 from lolligerjoj/expose_val_interpRémi Verschelde
Expose Animation::value_track_interpolate to GDscript
2020-10-01Merge pull request #40473 from rcorre/gizmo-docRémi Verschelde
Fix return type on EditorNode3DGizmoPlugin::get_priority.
2020-10-01Expose Animation::value_track_interpolate to GDscriptlolligerjoj