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2020-09-03Merge pull request #41724 from Chaosus/vs_fix_particlesYuri Roubinsky
Restore Particles functionality in visual shader
2020-09-03Merge pull request #41729 from neikeq/issue-41726Rémi Verschelde
C#: Fix Windows detection for copying MSBuild stub
2020-09-03Restore Particles functionality in visual shaderYuri Roubinsky
2020-09-03C#: Fix Windows detection for copying MSBuild stubIgnacio Etcheverry
Previous condition checked only the host platform. This was a problem as our official builds are from Linux.
2020-09-03Merge pull request #41714 from Yetizone/sub_viewport_clear_mode_docRémi Verschelde
Mention SubViewport.render_target_clear_mode property is intended for 2D usage
2020-09-03Merge pull request #41533 from Chaosus/vs_fix_specularRémi Verschelde
Fix specular render_mode for visual shaders
2020-09-03Merge pull request #40400 from Arivval/load-resourcepack-with-offsetRémi Verschelde
Added PCK file loading with offset feature
2020-09-03Mention SubViewport.render_target_clear_mode property is intended for 2D usage.Yetizone
2020-09-02added load resource pack with offset featureYilin Ma
updated variables to use size_t removed line break to make code style more consistent added conditional check to return an error if offset field is used when loading a ZIP package fixed typo formatted file added commit regarding self contained exe files handled error loging for load zip file with offset spelling tweak updated conditional statement for magic check udpated error message when load Zip file with offset is called fix CI Trying to fix CI fix CI done Added error message for loading self-contained exe with offset. Updated documentation. Fix indent final fix indent Updated documentation. fix indents Updated doc based on suggestion Final fix fixed format
2020-09-03Merge pull request #41589 from sburris0/masterRémi Verschelde
Make blank project name create an error, not a warning
2020-09-03Merge pull request #41456 from nekomatata/x11-fix-popupsRémi Verschelde
Popup fixes for X11 display server
2020-09-02Merge pull request #41719 from Chaosus/fix_particle_shaderRémi Verschelde
Fix particles shader to use built-ins
2020-09-02Merge pull request #41720 from bruvzg/codegen_leakRémi Verschelde
Fix GDScript codegen leak.
2020-09-02Fix particles shader to use built-insYuri Roubinsky
2020-09-02Merge pull request #41692 from EricEzaM/PR/popup-menu-docs-updateRémi Verschelde
Updated PopupMenu documentation after merge of #41640 - PopupMenu rework
2020-09-02Merge pull request #41687 from strank/doctest-runner-argv-bugRémi Verschelde
Fix doctest runner ignoring all arguments starting with --test
2020-09-02Merge pull request #41715 from vnen/variant-internalRémi Verschelde
Add VariantInternal class
2020-09-02Fix GDScript codegen leak.bruvzg
2020-09-02Merge pull request #41711 from reduz/particle-shadersJuan Linietsky
Particle shaders
2020-09-02Re-Implement GPU particles on master.Juan Linietsky
-No new features yet -Unlike godot 3.x, sorting happens using GPU
2020-09-02Add VariantInternal classGeorge Marques
This is used to get a direct pointer for the data inside a Variant. Added as another class instead of in Variant directly because this should only be used in special cases, so use must be explicit.
2020-09-02Merge pull request #41708 from madmiraal/fix-python-syntaxRémi Verschelde
Merge python EnvironmentError, IOError and WindowsError into OSError.
2020-09-02Fix doctest runner ignoring all arguments starting with --teststrank
Instead of just the one argument that is exactly --test. The long-form arguments --test-case and --test-suite were ignored.
2020-09-02Merge python EnvironmentError, IOError and WindowsError into OSError.Marcel Admiraal
2020-09-02Merge pull request #41190 from Xrayez/main-loop-type-classRémi Verschelde
Accept global classes for `MainLoop` type in project settings
2020-09-02Merge pull request #41355 from Xrayez/port-gdscript-testsRémi Verschelde
Port GDScript test/debugging tools
2020-09-02Merge pull request #41697 from EricEzaM/bug/editor-inspector-refresh-fixRémi Verschelde
Fix editor inspector refresh not working
2020-09-02Fix editor inspector refresh not workingEric M
2020-09-02Updated PopupMenu documentation after merge of #41640 - PopupMenu reworkEric M
2020-09-02Register GDScript test tools as test commands to run via command-lineAndrii Doroshenko (Xrayez)
2020-09-02Move GDScript tests to respective folder under modulesAndrii Doroshenko (Xrayez)
2020-09-01Merge pull request #40408 from Calinou/doc-font-missing-characterRémi Verschelde
Document missing character behavior when drawing text with fonts
2020-09-01Merge pull request #41338 from vnen/gdscript-compiler-abstractionGeorge Marques
Add GDScript code generation abstraction
2020-09-01Merge pull request #41668 from clayjohn/GLOW-HQRémi Verschelde
Add high quality glow mode
2020-09-01Merge pull request #41659 from umarcor/doc/FileDialog/warning-sandboxRémi Verschelde
doc/FileDialog: warn about access limitations in sandboxed apps
2020-09-01Fix invalid CSV in SDL2 controller mappings DBRémi Verschelde
Follow-up to a61cae14696732fca214902161f40450dec2f9cd.
2020-09-01Merge pull request #41681 from SecretPanda420/patch-1Rémi Verschelde
Remove GitHub actions badge.
2020-09-01Merge pull request #41679 from Calinou/doc-projectsettings-name-user-dataRémi Verschelde
Document how renaming the project affects the user data path
2020-09-01Merge pull request #41678 from JFonS/fix_sdf_jumpfloodRémi Verschelde
Fix typo in SDF jumpflood shader
2020-09-01Merge pull request #41669 from strank/hardcoded-op-maxRémi Verschelde
Fix hard-coded OP_MAX in variant_op.cpp
2020-09-01Merge pull request #41641 from skyace65/TextEditRémi Verschelde
Document scroll horizontal and scroll vertical in text edit
2020-09-01Merge pull request #37022 from aaronfranke/editor-plugin-iter-backRémi Verschelde
Iterate backwards over EditorPlugin's list of plugins in get_editor etc
2020-09-01Merge pull request #41677 from Calinou/doc-rigidbody-sleepingRémi Verschelde
Document RigidBodies in character mode never sleeping automatically
2020-09-01Merge pull request #40269 from Calinou/doc-animatedsprite2d-normal-specularRémi Verschelde
Document support for normal and specular maps in AnimatedSprite2D
2020-09-01Remove GitHub actions badge.Secret Panda
`Godot` workflow is long removed in `master`, and is only found in the `3.2-android-app-bundle` branch currently. As of now Github actions has no way to show `passing` if all checks are passed but only to show the badge of each workflow individually. We can make a feature request later on but for now, we should remove the `Godot CI` badge as it reflects completely something else.
2020-09-01Add GDScript disassemblerGeorge Marques
2020-09-01Change GDScript compiler to use codegen abstractionGeorge Marques
2020-09-01Add GDScript code generation interfaceGeorge Marques
Implement the abstraction by targeting the current VM.
2020-09-01Document how renaming the project affects the user data pathHugo Locurcio
2020-09-01Document RigidBodies in character mode never sleeping automaticallyHugo Locurcio
See #7996.