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2023-02-14Avoid branch in half2float in gl_compatibility rendererclayjohn
2023-02-14Merge pull request #73286 from RedworkDE/export-format-bptcRémi Verschelde
Fix `texture_format/bptc` export option
2023-02-14Merge pull request #73253 from Mickeon/doc-stringname-oopsRémi Verschelde
Add missing documentation for String & StringName
2023-02-14Fix `texture_format/bptc` export optionRedworkDE
2023-02-14Merge pull request #68027 from ktxyz/window-on-topRémi Verschelde
Update sub_windows order with respect to FLAG_ALWAYS_ON_TOP
2023-02-14Merge pull request #73281 from Mickeon/doc-misc-oopsRémi Verschelde
Slightly tweak `@GlobalScope` & `GDScript`'s documentation
2023-02-14Merge pull request #68179 from MarianoGnu/prevent-lower-capacity-errorRémi Verschelde
Avoid pushing an error because reserve is decreasing the default HashMap capacity
2023-02-14Merge pull request #68558 from dzil123/remove_duplicate_wireframeRémi Verschelde
Node3DEditorViewport - Remove duplicate wireframe check and cleanup
2023-02-14Merge pull request #73278 from ttencate/fix/issue_70984Rémi Verschelde
Some fixes for initial window position and size
2023-02-14Merge pull request #73277 from RandomShaper/fix_pck_errorsRémi Verschelde
Reword misleading error messages in PCK export
2023-02-14Tweak `@GlobalScope` & `GDScript`'s documentationMicky
2023-02-14Merge pull request #73216 from baptr/multiplayerFabio Alessandrelli
Fix multiplayer replication crash in on_sync_receive.
2023-02-14Some fixes for initial window position and sizeThomas ten Cate
- X11: set main window position and size hints correctly - All platforms: update minimum and maximum size of main window at startup Fixes #70984
2023-02-14Reword misleading error messages in PCK exportPedro J. Estébanez
2023-02-14Fix multiplayer replication crash in on_sync_receive.baptr
A number of early continue cases applied the packet-provided `size` without validation, allowing large uint32_t values to be treated as negative offsets and leading to segfaults. Now, we validate `size` against the buffer length immediately to avoid a crash. This could be triggered by receiving sync data for a synchronizer who's root node had just been removed, since the code path that checked for unusable sync state failed to advance the offset. Thus the next read could interpret part of the payload as such an invalid `size`. Now, we properly advance the read offset in that case (and raise a better error).
2023-02-14Merge pull request #73275 from Mickeon/doc-color-oopsRémi Verschelde
Fix incorrect format in Color documentation
2023-02-14Merge pull request #73259 from KoBeWi/spaghetti_mapRémi Verschelde
Fix some TileMap errors and crashes
2023-02-14Merge pull request #73269 from bruvzg/ed_prog2Rémi Verschelde
[Editor] Fix editor progress dialog auto closing on ESC press, and on application focus loss.
2023-02-14Merge pull request #73265 from clayjohn/tangent-octRémi Verschelde
Bias octahedral tangent y axis to avoid errors around 0
2023-02-14Merge pull request #73263 from clayjohn/render_priorityRémi Verschelde
Notify mesh surface when render_priority changes
2023-02-14Merge pull request #73261 from smix8/fix_tilemap_invalid_rid_error_4.xRémi Verschelde
Fix TileMap NavigationServer 'Invalid ID' error
2023-02-14Merge pull request #73252 from ↵Rémi Verschelde
smix8/navigationserver_improve_rid_not_found_error_4.x Improve NavigationServer.free() error msg when RID not found
2023-02-14Merge pull request #72259 from Paulb23/json-editingRémi Verschelde
Support editing JSON in ScriptEditor
2023-02-14Merge pull request #67707 from ↵Rémi Verschelde
Cykyrios/hide-private-prop-description-in-classdoc Fix private properties appearing in custom class doc Property Descriptions
2023-02-14Merge pull request #73255 from clayjohn/GLES3-batch-blendRémi Verschelde
Store blend mode between CanvasItems to preserve batching
2023-02-14Fix incorrect format in Color documentationMicky
2023-02-14Add missing documentation for String & StringNameMicky
Also fixes typos brought up in #69821's replies.
2023-02-14[Editor] Fix editor progress dialog auto closing on ESC press, and on ↵bruvzg
application focus loss.
2023-02-13Bias octahedral tangent y axis to avoid errors around 0clayjohn
2023-02-13Notify mesh surface when render_priority changesclayjohn
This ensures that the mesh properly takes render_priority into account when changed
2023-02-14Fix TileMap NavigationServer 'Invalid ID' errorsmix8
Fixes NavigationServer 'Invalid ID' error of the TileMap. The issue was not caused directly by the TileMap but with the late call to get_world_2d()->get_navigation_map() while everything is shut down abruptly e.g. game window closed or Editor "Reload Saved Scene" function.
2023-02-14Fix some TileMap errors and crasheskobewi
2023-02-13Store blend mode between CanvasItems to preserve batchingclayjohn
2023-02-13Merge pull request #72659 from Calinou/doc-rendering-method-supportRémi Verschelde
Document unsupported features in Mobile and Compatibility rendering methods
2023-02-13Merge pull request #73248 from constantitus/characterbody2d-csharp-docRémi Verschelde
fixed c# example in CharacterBody2D doc
2023-02-13Merge pull request #61492 from Calinou/decal-clamp-extentsRémi Verschelde
Clamp Decal size to positive values
2023-02-13Improve NavigationServer.free() error msg when RID not foundsmix8
Improves the error msg when NavigationServer.free() does not find the RID e.g. because it was already deleted or did never exist in the first place.
2023-02-13Merge pull request #73244 from vonagam/fix-int-in-float-typed-arrayRémi Verschelde
GDScript: Fix usage of ints with typed array of floats
2023-02-13Document unsupported features in Mobile and Compatibility rendering methodsHugo Locurcio
2023-02-13fixed c# example in CharacterBody2D docconstantitus
2023-02-13Clamp Decal size to positive valuesHugo Locurcio
This prevents using negative size, while also preventing error messages from being spammed if one of the decal's dimensions is set to exactly 0.
2023-02-13Merge pull request #61411 from snailrhymer/tilemap-editor-scatteringRémi Verschelde
Fix random placement behaviour in new TileMap Editor
2023-02-13Merge pull request #67523 from zaevi/fix_ProjectManager_sortingRémi Verschelde
Fix sorting issue in Project Manager.
2023-02-13Merge pull request #66476 from GK-GreyGhost/csgbox-updaterRémi Verschelde
Support CSGBox3D conversion of width/height/depth in 3 to size in 4
2023-02-13Merge pull request #69001 from dzil123/fix_rendering_checksRémi Verschelde
Fix various missing rendering parameter checks
2023-02-13GDScript: Fix usage of ints with typed array of floatsDmitrii Maganov
2023-02-13Merge pull request #72870 from Calinou/doc-directionallight2d-no-cull-maskRémi Verschelde
Document DirectionalLight2D not supporting cull masks
2023-02-13Merge pull request #73240 from myaaaaaaaaa/worker-hRémi Verschelde
Move some `worker_thread_pool.h` includes out of header files
2023-02-13Add compatibility code for CSGBox3D width/height/depth from Godot 3.xDESKTOP-9O27V4U\Navi
Fixes #66420.
2023-02-13Merge pull request #73239 from bruvzg/cleanup_callbackRémi Verschelde
Cleanup Window callbacks before destroying in to avoid callback calls with invalid object.