Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-01 | Merge pull request #12538 from akien-mga/editorsettings | Rémi Verschelde | |
Code quality refactoring in EditorSettings | |||
2017-11-01 | Merge pull request #12548 from SaracenOne/vertex_compression_import_fix | Rémi Verschelde | |
Restores functionality of the use_compression flag in Collada import | |||
2017-11-01 | Merge pull request #12025 from leezh/dedent | Rémi Verschelde | |
Added String::dedent() to remove text indentation | |||
2017-11-01 | Merge pull request #12547 from cooperra/specially-vs-especially | Poommetee Ketson | |
Proofreading: Change a usage of "specially" to "especially" [ci skip] | |||
2017-11-01 | Merge pull request #12549 from neikeq/seriously-do-they | Ignacio Etcheverry | |
Mono cleanup fixes | |||
2017-11-01 | Merge pull request #12546 from neikeq/do-people-read-these | Ignacio Etcheverry | |
Use mono_gc_wbarrier_set_arrayref for Array marshalling | |||
2017-11-01 | Fix thread checking to queue instances for deletion | Ignacio Etcheverry | |
2017-11-01 | Make sure gchandle bindings are released before cleanup | Ignacio Etcheverry | |
2017-11-01 | Restores functionality of the use_compression flag in the Collada importer. | Saracen | |
2017-10-31 | Proofreading: Change a usage of "specially" to "especially" | Robbie Cooper | |
See PR godotengine/godot-docs#561. This file generates documentation touched by that PR, so must be changed to stay in sync. I couldn't find any other usages in this repo that needed changing. I looked in all files matching *.cpp *.h *.md *.txt *.xml *.html *.rst. | |||
2017-11-01 | Added String::dedent() to remove text indentation | Zher Huei Lee | |
This functions similarly to Python's textwrap.dedent() It's also been applied to doc_data.cpp to remove extra whitespace while parsing the XML. | |||
2017-11-01 | Use mono_gc_wbarrier_set_arrayref for Array marshalling | Ignacio Etcheverry | |
2017-10-31 | Merge pull request #12542 from Paulb23/enter_remove_text_issue_12494 | Rémi Verschelde | |
Remove text on enter, issue 12494 | |||
2017-10-31 | Merge pull request #12539 from bncastle/InputMapDialogClearAction | Rémi Verschelde | |
Clear action name text input when the action is successfully added to the Input Map [ci skip] | |||
2017-10-31 | Some more harmonization of EditorSettings code | Rémi Verschelde | |
2017-10-31 | Merge pull request #12537 from marcelofg55/wasapi_improvements | Rémi Verschelde | |
Improved WASAPI driver logic when devices are connected or disconnected | |||
2017-10-31 | Merge pull request #12536 from Hinsbart/cs_templates | Rémi Verschelde | |
Mono: support custom script templates. | |||
2017-10-31 | Merge pull request #12035 from Chaosus/wrapfunc | Rémi Verschelde | |
Added new Wrap functions for numbers | |||
2017-10-31 | Merge pull request #11249 from m4nu3lf/bugfix/get_euler | Rémi Verschelde | |
Fix inertia tensor update & Generic6DOFJoint & Simplify Basis::get_euler() | |||
2017-10-31 | Merge pull request #10770 from RandomShaper/fix-joints | Rémi Verschelde | |
Fix joints collision exceptions, plus a bit more | |||
2017-10-31 | Merge pull request #10261 from Cradmon/refactor | Rémi Verschelde | |
Make the File System Dock more user friendly | |||
2017-10-31 | Remove text on enter, issue 12494 | Paulb23 | |
2017-10-31 | Ability to shrink 3D viewport by half | Juan Linietsky | |
2017-10-31 | Clear text when a new action is added Project Settings Input Map | bncastle | |
When editing the Input Map under Project Settings: Clear the action name the 'Add' button is clicked and the action is successfully added. | |||
2017-10-31 | Improved WASAPI driver logic when devices are connected or disconnected | Marcelo Fernandez | |
2017-10-31 | Mono: support custom script templates. | Andreas Haas | |
Also fixes a bug that prevented methods like `duplicate()` from copying the source code. (Copied from GDScript implementation) | |||
2017-10-31 | Merge pull request #12535 from neikeq/wtf··· | Ignacio Etcheverry | |
Fix msbuild hint paths returning only the directory | |||
2017-10-31 | Reorder EditorSettings code for better legibility | Rémi Verschelde | |
No functional change, only moving stuff around. | |||
2017-10-31 | Fix msbuild hint paths returning only the directory | Ignacio Etcheverry | |
2017-10-31 | Merge pull request #12531 from uldall/master | Rémi Verschelde | |
Fixed GitHub detection of license in LICENSE.txt file. | |||
2017-10-31 | Fixed GitHub detection of license in LICENSE.txt file. | Christian Uldall Pedersen | |
Unfortunately licensee also looks at the COPYRIGHT.txt file and detects it as "other". GitHub therefore still doesn't add the correct license to the project. This is however a step in the right direction. Before: $ licensee LICENSE.txt License: Other Matched files: ["LICENSE.txt"] LICENSE.txt: Content hash: 8dd7a8f24846f434ce7fdb96f6440909b5469277 Attribution: Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. License: Other After: $ licensee LICENSE.txt License: MIT License Matched files: ["LICENSE.txt"] LICENSE.txt: Content hash: d64f3bb4282a97b37454b5bb96a8a264a3363dc3 Attribution: Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. Confidence: 100.00% Matcher: Licensee::Matchers::Exact License: MIT License | |||
2017-10-31 | Merge pull request #12530 from ↵ | Rémi Verschelde | |
godotengine/revert-12351-fix_item_list_selection_clipping Revert "Fixes the selection rect in item_list drawn not clipped" | |||
2017-10-31 | Revert "Fixes the selection rect in item_list drawn not clipped" | Rémi Verschelde | |
2017-10-31 | Add screenshot to the README | Rémi Verschelde | |
3D scene courtesy of @fracteed. | |||
2017-10-31 | Use node name as default filename when attaching script. | Benjamin | |
When attaching a script to a node that isn't saved to a scene file, use its name as default filename. If the edited scene's root node *has* been saved to a file, use that directory. | |||
2017-10-31 | Merge pull request #12499 from Zylann/freelook_toggle_mode | Rémi Verschelde | |
Add option to use freelook with a toggle shortcut | |||
2017-10-30 | Merge pull request #12526 from tagcup/ubo_fix | Juan Linietsky | |
Add viewport to the other SceneData struct. | |||
2017-10-30 | Add viewport to the other SceneData struct. | Ferenc Arn | |
This was missed in #12288. | |||
2017-10-30 | Merge pull request #12525 from neikeq/wololo | Rémi Verschelde | |
Remove Visual Studio for now from the external editors list | |||
2017-10-30 | Merge pull request #12523 from RandomShaper/fix-margins-drawn-too-late | Juan Linietsky | |
Fix viewport margins drawn after swapping buffers | |||
2017-10-30 | Remove Visual Studio for now from the external editors list | Ignacio Etcheverry | |
2017-10-30 | Merge pull request #12288 from tagcup/expose_viewport_size | Juan Linietsky | |
Expose VIEWPORT_SIZE in shader language. | |||
2017-10-30 | Merge pull request #12268 from AlexHolly/fix-lineedit-selection | Rémi Verschelde | |
Fix LineEdit drag selection to the left | |||
2017-10-30 | Add option to use freelook with a toggle shortcut (like Blender) instead of ↵ | Marc Gilleron | |
holding RMB (like Unity) | |||
2017-10-30 | Merge pull request #12351 from groud/fix_item_list_selection_clipping | Rémi Verschelde | |
Fixes the selection rect in item_list drawn not clipped | |||
2017-10-30 | Merge pull request #12363 from groud/implement_guides | Rémi Verschelde | |
Implement 2D editor guides | |||
2017-10-30 | Add Colemak keybindings to editor for osx | N0hbdy | |
2017-10-30 | Added difference between function which return value or not | Захаров Андрей | |
Now ADDFUNC with suffix R add function with return value. It was changed because addfunc considers that the function doesn't return a value if it returns NIL. | |||
2017-10-30 | Merge pull request #12471 from mhilbrunner/autocomplete | Rémi Verschelde | |
Fix get_node() and $ autocompletion when using single quotes | |||
2017-10-30 | Fix get_node() and $ autocompletion when using single quotes | Unknown | |