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2017-11-01Merge pull request #12538 from akien-mga/editorsettingsRémi Verschelde
Code quality refactoring in EditorSettings
2017-11-01Merge pull request #12548 from SaracenOne/vertex_compression_import_fixRémi Verschelde
Restores functionality of the use_compression flag in Collada import
2017-11-01Merge pull request #12025 from leezh/dedentRémi Verschelde
Added String::dedent() to remove text indentation
2017-11-01Merge pull request #12547 from cooperra/specially-vs-especiallyPoommetee Ketson
Proofreading: Change a usage of "specially" to "especially" [ci skip]
2017-11-01Merge pull request #12549 from neikeq/seriously-do-theyIgnacio Etcheverry
Mono cleanup fixes
2017-11-01Merge pull request #12546 from neikeq/do-people-read-theseIgnacio Etcheverry
Use mono_gc_wbarrier_set_arrayref for Array marshalling
2017-11-01Fix thread checking to queue instances for deletionIgnacio Etcheverry
2017-11-01Make sure gchandle bindings are released before cleanupIgnacio Etcheverry
2017-11-01Restores functionality of the use_compression flag in the Collada importer.Saracen
2017-10-31Proofreading: Change a usage of "specially" to "especially"Robbie Cooper
See PR godotengine/godot-docs#561. This file generates documentation touched by that PR, so must be changed to stay in sync. I couldn't find any other usages in this repo that needed changing. I looked in all files matching *.cpp *.h *.md *.txt *.xml *.html *.rst.
2017-11-01Added String::dedent() to remove text indentationZher Huei Lee
This functions similarly to Python's textwrap.dedent() It's also been applied to doc_data.cpp to remove extra whitespace while parsing the XML.
2017-11-01Use mono_gc_wbarrier_set_arrayref for Array marshallingIgnacio Etcheverry
2017-10-31Merge pull request #12542 from Paulb23/enter_remove_text_issue_12494Rémi Verschelde
Remove text on enter, issue 12494
2017-10-31Merge pull request #12539 from bncastle/InputMapDialogClearActionRémi Verschelde
Clear action name text input when the action is successfully added to the Input Map [ci skip]
2017-10-31Some more harmonization of EditorSettings codeRémi Verschelde
2017-10-31Merge pull request #12537 from marcelofg55/wasapi_improvementsRémi Verschelde
Improved WASAPI driver logic when devices are connected or disconnected
2017-10-31Merge pull request #12536 from Hinsbart/cs_templatesRémi Verschelde
Mono: support custom script templates.
2017-10-31Merge pull request #12035 from Chaosus/wrapfuncRémi Verschelde
Added new Wrap functions for numbers
2017-10-31Merge pull request #11249 from m4nu3lf/bugfix/get_eulerRémi Verschelde
Fix inertia tensor update & Generic6DOFJoint & Simplify Basis::get_euler()
2017-10-31Merge pull request #10770 from RandomShaper/fix-jointsRémi Verschelde
Fix joints collision exceptions, plus a bit more
2017-10-31Merge pull request #10261 from Cradmon/refactorRémi Verschelde
Make the File System Dock more user friendly
2017-10-31Remove text on enter, issue 12494Paulb23
2017-10-31Ability to shrink 3D viewport by halfJuan Linietsky
2017-10-31Clear text when a new action is added Project Settings Input Mapbncastle
When editing the Input Map under Project Settings: Clear the action name the 'Add' button is clicked and the action is successfully added.
2017-10-31Improved WASAPI driver logic when devices are connected or disconnectedMarcelo Fernandez
2017-10-31Mono: support custom script templates.Andreas Haas
Also fixes a bug that prevented methods like `duplicate()` from copying the source code. (Copied from GDScript implementation)
2017-10-31Merge pull request #12535 from neikeq/wtf···Ignacio Etcheverry
Fix msbuild hint paths returning only the directory
2017-10-31Reorder EditorSettings code for better legibilityRémi Verschelde
No functional change, only moving stuff around.
2017-10-31Fix msbuild hint paths returning only the directoryIgnacio Etcheverry
2017-10-31Merge pull request #12531 from uldall/masterRémi Verschelde
Fixed GitHub detection of license in LICENSE.txt file.
2017-10-31Fixed GitHub detection of license in LICENSE.txt file.Christian Uldall Pedersen
Unfortunately licensee also looks at the COPYRIGHT.txt file and detects it as "other". GitHub therefore still doesn't add the correct license to the project. This is however a step in the right direction. Before: $ licensee LICENSE.txt License: Other Matched files: ["LICENSE.txt"] LICENSE.txt: Content hash: 8dd7a8f24846f434ce7fdb96f6440909b5469277 Attribution: Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. License: Other After: $ licensee LICENSE.txt License: MIT License Matched files: ["LICENSE.txt"] LICENSE.txt: Content hash: d64f3bb4282a97b37454b5bb96a8a264a3363dc3 Attribution: Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. Confidence: 100.00% Matcher: Licensee::Matchers::Exact License: MIT License
2017-10-31Merge pull request #12530 from ↵Rémi Verschelde
godotengine/revert-12351-fix_item_list_selection_clipping Revert "Fixes the selection rect in item_list drawn not clipped"
2017-10-31Revert "Fixes the selection rect in item_list drawn not clipped"Rémi Verschelde
2017-10-31Add screenshot to the READMERémi Verschelde
3D scene courtesy of @fracteed.
2017-10-31Use node name as default filename when attaching script.Benjamin
When attaching a script to a node that isn't saved to a scene file, use its name as default filename. If the edited scene's root node *has* been saved to a file, use that directory.
2017-10-31Merge pull request #12499 from Zylann/freelook_toggle_modeRémi Verschelde
Add option to use freelook with a toggle shortcut
2017-10-30Merge pull request #12526 from tagcup/ubo_fixJuan Linietsky
Add viewport to the other SceneData struct.
2017-10-30Add viewport to the other SceneData struct.Ferenc Arn
This was missed in #12288.
2017-10-30Merge pull request #12525 from neikeq/wololoRémi Verschelde
Remove Visual Studio for now from the external editors list
2017-10-30Merge pull request #12523 from RandomShaper/fix-margins-drawn-too-lateJuan Linietsky
Fix viewport margins drawn after swapping buffers
2017-10-30Remove Visual Studio for now from the external editors listIgnacio Etcheverry
2017-10-30Merge pull request #12288 from tagcup/expose_viewport_sizeJuan Linietsky
Expose VIEWPORT_SIZE in shader language.
2017-10-30Merge pull request #12268 from AlexHolly/fix-lineedit-selectionRémi Verschelde
Fix LineEdit drag selection to the left
2017-10-30Add option to use freelook with a toggle shortcut (like Blender) instead of ↵Marc Gilleron
holding RMB (like Unity)
2017-10-30Merge pull request #12351 from groud/fix_item_list_selection_clippingRémi Verschelde
Fixes the selection rect in item_list drawn not clipped
2017-10-30Merge pull request #12363 from groud/implement_guidesRémi Verschelde
Implement 2D editor guides
2017-10-30Add Colemak keybindings to editor for osxN0hbdy
2017-10-30Added difference between function which return value or notЗахаров Андрей
Now ADDFUNC with suffix R add function with return value. It was changed because addfunc considers that the function doesn't return a value if it returns NIL.
2017-10-30Merge pull request #12471 from mhilbrunner/autocompleteRémi Verschelde
Fix get_node() and $ autocompletion when using single quotes
2017-10-30Fix get_node() and $ autocompletion when using single quotesUnknown