Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-26 | Merge pull request #31676 from KoBeWi/this_shader_is_a_history | Rémi Verschelde | |
Clear undo history on shader load | |||
2019-08-26 | Merge pull request #31684 from YeldhamDev/multiline_text_array_fix | Rémi Verschelde | |
Fix Multiline texts not updating correcly inside arrays | |||
2019-08-26 | Merge pull request #31681 from Xrayez/image-indexed-outdated | Rémi Verschelde | |
Modify outdated comments and error messages regarding indexed images | |||
2019-08-26 | Merge pull request #31607 from Calinou/improve-gdscript-messages | Rémi Verschelde | |
Improve writing style in GDScript error/warning messages | |||
2019-08-26 | Fix Multiline texts not updating correcly inside arrays | Michael Alexsander Silva Dias | |
2019-08-26 | Merge pull request #31680 from neikeq/fix-android-gen-sources | Ignacio Roldán Etcheverry | |
Fix 'android_mono_config.gen.cpp' not compiled first time it's generated | |||
2019-08-26 | Fix 'android_mono_config.gen.cpp' not compiled first time it's generated | Ignacio Etcheverry | |
2019-08-26 | Modify outdated comments and error messages regarding indexed images | Andrii Doroshenko (Xrayez) | |
Godot doesn't support indexed images anymore (FORMAT_INDEXED), so those are removed to avoid any confusion. | |||
2019-08-26 | Merge pull request #31674 from dankan1890/drag&drop_tileset | Rémi Verschelde | |
Added drag and drop to the tileset plugin. | |||
2019-08-26 | Clear undo history on shader load | Tomasz Chabora | |
2019-08-26 | Merge pull request #31481 from Calinou/generate-gdnative-use-gles2 | Rémi Verschelde | |
Always use the GLES2 backend when generating the GDNative API JSON | |||
2019-08-26 | Merge pull request #31556 from Chaosus/gles2_inverse | Rémi Verschelde | |
Implemented inverse shader function to GLES2 | |||
2019-08-26 | Merge pull request #31585 from 2shady4u/removeguides | Rémi Verschelde | |
Added button/shortcut for removing all guides | |||
2019-08-26 | Merge pull request #31615 from Calinou/assetlib-improve-loading | Rémi Verschelde | |
Improve loading UX in the asset library | |||
2019-08-26 | Added drag and drop to the tileset plugin. | dankan1890 | |
2019-08-26 | Merge pull request #31652 from Calinou/csharp-alpha-dialog-android | Rémi Verschelde | |
Mention Android support in the C# alpha dialog message | |||
2019-08-25 | Merge pull request #31496 from nekomatata/fix-text-edit-insert-selection | Rémi Verschelde | |
Update TextEdit selection when inserting line | |||
2019-08-25 | Merge pull request #31654 from Paulb23/minimap_fixes | Rémi Verschelde | |
Viewport highlight, colour cache and minimap scrolling fixes. | |||
2019-08-25 | Merge pull request #31653 from neikeq/enforce-cs7.0-in-csproj | Ignacio Roldán Etcheverry | |
Set C# 7 as LangVersion for GodotTools and Godot API projects | |||
2019-08-25 | Set C# 7 as LangVersion for GodotTools and Godot API projects | Ignacio Etcheverry | |
This will make it harder for someone to accidentally commit code that requires a newer version. | |||
2019-08-25 | Refactor TextEdit control height calculations | Paulb23 | |
2019-08-25 | Update TextEdit selection & cursor when inserting line | PouleyKetchoupp | |
Fixes #31458 | |||
2019-08-25 | Minimap scroll now acts similar to scrollbar | Paulb23 | |
2019-08-25 | Mention Android support in the C# alpha dialog message | Hugo Locurcio | |
2019-08-25 | Merge pull request #31649 from exts/revert_notifyawaiter | Rémi Verschelde | |
reverted NotifyAwaiter<T> Reset() to support c#7.0 | |||
2019-08-25 | Merge pull request #31650 from Chaosus/fix_shader_hint_range | Yuri Roubinsky | |
Fix hint range step for integer in shaders | |||
2019-08-25 | Fix hint range step for integer in shaders | Yuri Roubinski | |
2019-08-25 | default is only supported by 7.1, reverted to support 7.0 out of the box (no ↵ | lamonte | |
conflict) | |||
2019-08-25 | Fix _get_description param name (visual shaders) (#31647) | Yuri Roubinsky | |
Fix _get_description param name (visual shaders) | |||
2019-08-25 | Fix _get_description param name (visual shaders) | Yuri Roubinski | |
2019-08-25 | Merge pull request #31628 from merumelu/treeitem-icon-modulate | Rémi Verschelde | |
Tree: fix and expose icon modulation | |||
2019-08-25 | Merge pull request #31642 from Chaosus/fix_textedit | Rémi Verschelde | |
Disallow undo/redo by user input in readonly TextEdit's | |||
2019-08-25 | Fixes for visual shader member filter (#31643) | Yuri Roubinsky | |
Fixes for visual shader member filter | |||
2019-08-25 | Fixes for visual shader member filter | Yuri Roubinski | |
2019-08-25 | Disallow undo/redo in readonly TextEdit's | Yuri Roubinski | |
2019-08-25 | Merge pull request #31641 from Chaosus/vs_fix_preview2 | Yuri Roubinsky | |
Small performance fix for preview in visual shader | |||
2019-08-25 | Small performance fix for preview in visual shader | Yuri Roubinski | |
2019-08-25 | Merge pull request #31640 from Chaosus/vs_mark_error | Yuri Roubinsky | |
Enhanced preview for a visual shader to show errors | |||
2019-08-25 | Enhanced preview for a visual shader to show errors | Yuri Roubinski | |
2019-08-24 | Added button/shortcut for removing all guides | shaderbeast | |
Added undo/redo Correctly added has_meta | |||
2019-08-24 | Tree: fix and expose icon modulation | merumelu | |
2019-08-24 | Fixed syntax highlighting cache not clearing final line | Paulb23 | |
2019-08-24 | Adjust viewport colour based on background colour | Paulb23 | |
2019-08-24 | Merge pull request #31596 from Chaosus/shader_switch | Rémi Verschelde | |
Implements switch flow control operator in shaders | |||
2019-08-24 | Merge pull request #31624 from qarmin/add_forgotten_checking | Rémi Verschelde | |
Add forgotten pointer checking | |||
2019-08-24 | Add forgotten pointer checking | qarmin | |
2019-08-24 | Merge pull request #31604 from Xrayez/fix-inertia-2d | Rémi Verschelde | |
Fix uninitialized inertia value in Body2DSW | |||
2019-08-24 | Improve loading UX in the asset library | Hugo Locurcio | |
The asset library will now fade when loading pages instead of displaying a progress bar, which is a more common design pattern when browsing an online resource's pages. A "Loading..." text will be displayed before the first page loads. | |||
2019-08-24 | Register as an editor instance when generating the GDNative API JSON | Hugo Locurcio | |
This enables the automatic GLES2 fallback if the hardware doesn't support the GLES3 backend. This closes #27768. | |||
2019-08-23 | Improve writing style in GDScript error/warning messages | Hugo Locurcio | |
This uses double quotes everywhere for consistency. |