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2022-05-13Capitalize output port names in visual shaderFireForge
2022-05-12Merge pull request #60972 from KoBeWi/display_portRémi Verschelde
2022-05-12Move Display settings higher in the listkobewi
2022-05-12Merge pull request #60970 from Chaosus/gds_fix_signal_completionRémi Verschelde
2022-05-12Merge pull request #60971 from KoBeWi/group📝Rémi Verschelde
2022-05-12Show list of groups in node tooltipkobewi
2022-05-12Merge pull request #60964 from akien-mga/etcpak-updateRémi Verschelde
2022-05-12Fix signal completion in GDScript editorYuri Rubinsky
2022-05-12Merge pull request #58152 from raulsntos/fix-curve-bake-algorithmRémi Verschelde
2022-05-12Merge pull request #60885 from bruvzg/new-hash-map-tsRémi Verschelde
2022-05-12etcpak: Update to upstream commit 10fc4ce (May 12, 2022)Rémi Verschelde
Fixes support for ARMv7+NEON.
2022-05-12Fix Curve bake algorithmRaul Santos
2022-05-12Fix Curve idx calculation for baked tilts and up vectorsRaul Santos
2022-05-12Use new HashMap implementation in the TextServer, and Font.bruvzg
2022-05-12Merge pull request #60881 from reduz/new-hash-mapRémi Verschelde
2022-05-12Add a new HashMap implementationreduz
Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<>
2022-05-12Merge pull request #60961 from Chaosus/gds_fix_pow_priorityRémi Verschelde
2022-05-12Fix incorrect precedence of pow operator in GDScript Yuri Rubinsky
2022-05-11Merge pull request #60945 from smix8/navmesh_bake_size_warning_4.xRémi Verschelde
Add Warning to NavigationMesh bake when source geometry is suspiciously big
2022-05-11Add Warning to NavigationMesh bake when source geometry is suspiciously bigsmix8
Adds Warning when users try to bake a NavigationMesh with suspiciously big source geometry and small cellsizes as this baking process will likely fail or result in a NavigationMesh that will create serious pathfinding performance issues.
2022-05-11Merge pull request #60949 from derammo/derammo_openxr_wrong_conditionalRémi Verschelde
2022-05-11Merge pull request #60617 from BastiaanOlij/split_bokeh_effectRémi Verschelde
2022-05-11corrected conditional compile of OpenXR with/without opengl3 driverderammo
2022-05-11Merge pull request #60943 from bruvzg/fix_zipioRémi Verschelde
2022-05-11Merge pull request #58873 from Chaosus/power_opRémi Verschelde
Implement exponential operator (**) to GDScript/Expressions
2022-05-11Merge pull request #60941 from timothyqiu/image-convertRémi Verschelde
Fix invalid memory usage when using `Image.convert`
2022-05-11Merge pull request #56167 from cdemirer/constructor-toarray-fixRémi Verschelde
2022-05-11Implement exponential operator (**) to GDScript/ExpressionsYuri Roubinsky
2022-05-11Fix ZipIO crash when reused (and possible leaks).bruvzg
2022-05-11Merge pull request #59863 from cdemirer/fix-match-multiple-bind-single-patternRémi Verschelde
Fix issues with multiple bind patterns in match statement
2022-05-11Merge pull request #60229 from Dorodri/improve-gdscript-range-descriptionRémi Verschelde
2022-05-11Merge pull request #60732 from CalebJohn/matching_signature_regression_testRémi Verschelde
2022-05-11Fix invalid memory usage when using Image.convertHaoyu Qiu
2022-05-11Split out bokeh_dof and copy effectsBastiaan Olij
2022-05-11Merge pull request #60937 from Faless/js/4.x_webgl2_includeRémi Verschelde
2022-05-11[GL] Fix HTML5 builds.Fabio Alessandrelli
Safer guards for debug functions. GL_FRAMEBUFFER_INCOMPLETE_* functions seem to be OpenGL 4.
2022-05-11[HTML5] Limit the returned OS cpu count to 2.Fabio Alessandrelli
Temporarily workaround issues due to godot spawning too many threads.
2022-05-10[HTML5] Fix JS "tools" editor plugin.Fabio Alessandrelli
Needed update after file/dir access refactoring.
2022-05-10[HTML5] Add "webgl/webgl2.h" as OpenGL include.Fabio Alessandrelli
Requires emscripten versions > 2.0.17 .
2022-05-10Merge pull request #60932 from Geometror/button-fix-expand-iconRémi Verschelde
2022-05-10Fix button icon expansion calculation with empty textHendrik Brucker
2022-05-10Merge pull request #60929 from bruvzg/macos_ios_includesRémi Verschelde
2022-05-10[macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK.bruvzg
Add __has_include check for AVFAudio include. Add some explicit casts to avoid conflicts. Change all `include`s to `import`s for consistency.
2022-05-10Merge pull request #60923 from aaronfranke/fix-pm-featuresRémi Verschelde
2022-05-10Merge pull request #60920 from timothyqiu/execute-cpRémi Verschelde
2022-05-10Merge pull request #60922 from KoBeWi/JoinedStringArrayRémi Verschelde
2022-05-10Fix display of unsupported project features in the project managerAaron Franke
2022-05-10Merge pull request #58071 from Calinou/lightmapgi-tweak-default-texel-sizeRémi Verschelde
Increase the default texel size for lightmap baking
2022-05-10Merge pull request #60917 from akien-mga/ci-emscripten-3.1.10Rémi Verschelde
2022-05-10Try to convert OS::execute() output to Unicode on WindowsHaoyu Qiu