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2019-12-30Merge pull request #34659 from Calinou/improve-timer-wait-time-hintRémi Verschelde
Improve the Timer wait time property hint
2019-12-30Merge pull request #34656 from volzhs/keep-selected-dirRémi Verschelde
Show selected directory in split mode when selecting a file
2019-12-30Merge pull request #34647 from madmiraal/pulse-audio-null-pointerRémi Verschelde
Check for null pointer in PulseAudio server info callback.
2019-12-30Merge pull request #34642 from timothyqiu/help-searchRémi Verschelde
Improves Search Help dialog
2019-12-30Merge pull request #34625 from timothyqiu/i18nRémi Verschelde
Makes more editor strings translatable
2019-12-30Merge pull request #34621 from cbscribe/kcc_misc_doc_fixesRémi Verschelde
[Docs] Description updates for Node2D & Object
2019-12-30Merge pull request #34615 from lakshay-angrish/area_shape_entered-docsRémi Verschelde
add area_shape_entered usage
2019-12-30Merge pull request #34614 from qarmin/dont_create_preview_of_empty_sceneRémi Verschelde
Don't create preview of empty scene.
2019-12-30Merge pull request #34578 from timothyqiu/var-renameRémi Verschelde
Fixes variable naming in FileSystemDock
2019-12-30Merge pull request #34613 from timothyqiu/edscale-againRémi Verschelde
Fixes Theme Editor minimum height on HiDPI monitor
2019-12-30Merge pull request #34611 from lakshay-angrish/33841_bitmapfont_docRémi Verschelde
add AngelCode format in BitmapFont doc's description
2019-12-30Merge pull request #34598 from timothyqiu/tab-heightRémi Verschelde
Fixes tab height in Batch Rename dialog
2019-12-30Merge pull request #34594 from marstaik/gltf_colorfix_uRémi Verschelde
Fix Hard Crash on glTF Color Accessor Import
2019-12-30Merge pull request #34593 from Calinou/doc-httprequest-json-exampleRémi Verschelde
Add an example of using HTTPRequest to contact a REST API
2019-12-30Merge pull request #34590 from willnationsdev/kcRémi Verschelde
Fix KinematicCollision docs mislabeling an ObjectID as an RID.
2019-12-30Merge pull request #34589 from Calinou/improve-cli-export-helpRémi Verschelde
Fix and improve command-line exporting help
2019-12-30Merge pull request #34582 from timothyqiu/forward-declRémi Verschelde
Cleans up headers included in editor_node.h
2019-12-30Merge pull request #34576 from rcorre/imgeo-coordsRémi Verschelde
Clarify ImmediateGeometry.add_vertex.
2019-12-30Merge pull request #34571 from rcorre/array_returnsRémi Verschelde
Be more specific about array return values.
2019-12-30Merge pull request #34563 from Paulb23/23751_extra_line_indentRémi Verschelde
Fixed selection indent taking an additional line
2019-12-30Merge pull request #34561 from NoFr1ends/fix-disconnect-in-theme-changeRémi Verschelde
Fix issue with disconnecting events when font changes
2019-12-30Merge pull request #34685 from winston-yallow/fix_omnilight_attenuationRémi Verschelde
Use correct omni light attenuation
2019-12-30Merge pull request #34655 from MadEqua/fix-multimesh-gles3Rémi Verschelde
Reset GLES3 MultiMesh buffer id when reallocating.
2019-12-30Makes more editor strings translatableHaoyu Qiu
* Title of Sprite Editor convert preview dialogs * Title of UV Channel Debug dialog * Various editor warnings * GridMap popup menu item "Paste Selects" * Tileset editor shape button texts * MeshLibrary update confirmation text
2019-12-29Merge pull request #34690 from kramer425/mono-build-tools-fixIgnacio Roldán Etcheverry
Fix msbuild target argument
2019-12-29Fix msbuild target argumentDan Kramer
2019-12-29Use correct omni light attenuationWinston
fixes godotengine/godot#34683
2019-12-29Merge pull request #34657 from neikeq/tasuketeIgnacio Roldán Etcheverry
Mono/C#: Re-structure API solution and GodotTools post-build target
2019-12-28Improve the Timer wait time property hintHugo Locurcio
- Make it possible to enter more precise values (up to 3 decimals). - Make it possible to enter values above 4096.
2019-12-28Mono/C#: Re-structure API solution and GodotTools post-build targetIgnacio Etcheverry
Previously we had a placeholder solution called 'Managed' to benefit from tooling while editing the a part of the C# API. Later the bindings generator would create the final 'GodotSharp' solution including these C# files as well as the auto-generated C# API. Now we replaced the 'Managed' solution with the final 'GodotSharp' solution which is no longer auto-generated, and the bindings generator only takes care of the auto-generated C# API. This has the following benefits: - It's less confusing as there will no longer be two versions of the same file (the original and a generated copy of it). Now there's only one. - We no longer need placeholder for auto-generated API classes, like Node or Resource. We used them for benefiting from tooling. Now we can just use the auto-generated API itself. - Simplifies the build system and bindings generator. Removed lot of code that is not needed anymore. Also added a post-build target to the GodotTools project to copy the output to the data dir. This makes it easy to iterate when doing changes to GodotTools, as SCons doesn't have to be executed anymore just to copy these new files.
2019-12-29Show selected directory in split mode when selecting a filevolzhs
2019-12-28Reset GLES3 MultiMesh buffer id when reallocating.Bruno Lourenço
2019-12-28Check for null pointer in PulseAudio server info callback.Marcel Admiraal
2019-12-28Improves Search Help dialogHaoyu Qiu
* Applies `EDSCALE` to various sizes * Adds missing `TTR`s to translatable strings
2019-12-26[Docs] Description updates for Node2D & ObjectChris Bradfield
2019-12-26add area_shape_entered usageLakshay Angrish
2019-12-26Don't create preview of empty scene.Rafał Mikrut
2019-12-26Fixes Theme Editor minimum height on HiDPI monitorHaoyu Qiu
* Applies `EDSCALE` to the minimum size
2019-12-26add AngelCode format in BitmapFont doc's descriptionLakshay Angrish
2019-12-26Merge pull request #34595 from van800/mac_riderIgnacio Roldán Etcheverry
Fix search for Rider path on Mac
2019-12-25Merge pull request #34604 from neikeq/issue-27674Ignacio Roldán Etcheverry
Mono/C#: Fix memory leak with new Reference instances created from C#
2019-12-25Mono/C#: Fix memory leak with new Reference instances created from C#Ignacio Etcheverry
2019-12-25Fixes tab height in Batch Rename dialogHaoyu Qiu
2019-12-25fix Rider path on MacIvan.Shakhov
2019-12-24Fix Hard Crash on glTF Color Accessor ImportMarios Staikopoulos
2019-12-24Add an example of using HTTPRequest to contact a REST APIHugo Locurcio
We already had an example to download and display an image, but having another example dedicated to REST APIs doesn't hurt.
2019-12-24Fix KinematicCollision docs mislabeling an ObjectID as an RID.willnationsdev
2019-12-24Fix and improve command-line exporting helpHugo Locurcio
It was previously mentioning only one of the two required arguments. This also mentions that the export path is relative to the project directory. This partially addresses #28646.
2019-12-24Cleans up headers included in editor_node.hHaoyu Qiu
2019-12-24Fixes variable naming in FileSystemDockHaoyu Qiu